# AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstruction

arXiv: https://arxiv.org/abs/2207.12909 · HTML: https://mlsanity.com/paper/2207.12909/

## Key facts

- Cited by 59 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 76 references that are in the map.
- First posted on arXiv 26 Jul 2022.

## Builds on (most cited first, 30 of 54)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [OctNet: Learning Deep 3D Representations at High Resolutions](https://mlsanity.com/paper/1611.05009/) (2016)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [CosyPose: Consistent multi-view multi-object 6D pose estimation](https://mlsanity.com/paper/2008.08465/) (2020)
- [DeepIM: Deep Iterative Matching for 6D Pose Estimation](https://mlsanity.com/paper/1804.00175/) (2018)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose](https://mlsanity.com/paper/2102.06199/) (2021)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes](https://mlsanity.com/paper/2104.03953/) (2021)
- [3D Hand Shape and Pose from Images in the Wild](https://mlsanity.com/paper/1902.03451/) (2019)
- [Shape As Points: A Differentiable Poisson Solver](https://mlsanity.com/paper/2106.03452/) (2021)
- [SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks](https://mlsanity.com/paper/2104.03313/) (2021)
- [Grasping Field: Learning Implicit Representations for Human Grasps](https://mlsanity.com/paper/2008.04451/) (2020)
- [NASA: Neural Articulated Shape Approximation](https://mlsanity.com/paper/1912.03207/) (2019)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild](https://mlsanity.com/paper/2004.01946/) (2020)

## Built on by (most cited first, 30 of 59)

- [Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips](https://mlsanity.com/paper/2309.05663/) (2023)
- [Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces](https://mlsanity.com/paper/2503.19199/) (2025)
- [ContactGen: Generative Contact Modeling for Grasp Generation](https://mlsanity.com/paper/2310.03740/) (2023)
- [gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction](https://mlsanity.com/paper/2304.11970/) (2023)
- [G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis](https://mlsanity.com/paper/2404.12383/) (2024)
- [EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild](https://mlsanity.com/paper/2411.14280/) (2024)
- [ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2404.15709/) (2024)
- [Reconstructing Hand-Held Objects in 3D from Images and Videos](https://mlsanity.com/paper/2404.06507/) (2024)
- [DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance Field](https://mlsanity.com/paper/2308.08231/) (2023)
- [Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views](https://mlsanity.com/paper/2308.11198/) (2023)
- [SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction](https://mlsanity.com/paper/2309.10748/) (2023)
- [Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics](https://mlsanity.com/paper/2409.04033/) (2024)
- [HOISDF: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fields](https://mlsanity.com/paper/2402.17062/) (2024)
- [3D Reconstruction of Objects in Hands without Real World 3D Supervision](https://mlsanity.com/paper/2305.03036/) (2023)
- [MOHO: Learning Single-view Hand-held Object Reconstruction with Multi-view Occlusion-Aware Supervision](https://mlsanity.com/paper/2310.11696/) (2023)
- [CHORD: Category-level Hand-held Object Reconstruction via Shape Deformation](https://mlsanity.com/paper/2308.10574/) (2023)
- [HORT: Monocular Hand-held Objects Reconstruction with Transformers](https://mlsanity.com/paper/2503.21313/) (2025)
- [POEM: Reconstructing Hand in a Point Embedded Multi-view Stereo](https://mlsanity.com/paper/2304.04038/) (2023)
- [Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Images](https://mlsanity.com/paper/2305.20089/) (2023)
- [Dynamic Hyperbolic Attention Network for Fine Hand-object Reconstruction](https://mlsanity.com/paper/2309.02965/) (2023)
- [Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos](https://mlsanity.com/paper/2312.15719/) (2023)
- [PEAR: Phrase-Based Hand-Object Interaction Anticipation](https://mlsanity.com/paper/2407.21510/) (2024)
- [Dynamic Reconstruction of Hand-Object Interaction with Distributed Force-aware Contact Representation](https://mlsanity.com/paper/2411.09572/) (2024)
- [Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance](https://mlsanity.com/paper/2508.18213/) (2025)
- [DiffHand: End-to-End Hand Mesh Reconstruction via Diffusion Models](https://mlsanity.com/paper/2305.13705/) (2023)
- [Ins-HOI: Instance Aware Human-Object Interactions Recovery](https://mlsanity.com/paper/2312.09641/) (2023)
- [FastGrasp: Efficient Grasp Synthesis with Diffusion](https://mlsanity.com/paper/2411.14786/) (2024)
- [ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos](https://mlsanity.com/paper/2602.06226/) (2026)
- [UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation](https://mlsanity.com/paper/2503.13303/) (2025)
- [Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction](https://mlsanity.com/paper/2305.00646/) (2023)

## Abstract (arXiv)

Recent work achieved impressive progress towards joint reconstruction of hands and manipulated objects from monocular color images. Existing methods focus on two alternative representations in terms of either parametric meshes or signed distance fields (SDFs). On one side, parametric models can benefit from prior knowledge at the cost of limited shape deformations and mesh resolutions. Mesh models, hence, may fail to precisely reconstruct details such as contact surfaces of hands and objects. SDF-based methods, on the other side, can represent arbitrary details but are lacking explicit priors. In this work we aim to improve SDF models using priors provided by parametric representations. In particular, we propose a joint learning framework that disentangles the pose and the shape. We obtain hand and object poses from parametric models and use them to align SDFs in 3D space. We show that such aligned SDFs better focus on reconstructing shape details and improve reconstruction accuracy both for hands and objects. We evaluate our method and demonstrate significant improvements over the state of the art on the challenging ObMan and DexYCB benchmarks.
