# nLMVS-Net: Deep Non-Lambertian Multi-View Stereo

arXiv: https://arxiv.org/abs/2207.11876 · HTML: https://mlsanity.com/paper/2207.11876/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 48 references that are in the map.
- First posted on arXiv 25 Jul 2022.

## Builds on (most cited first, 22 of 22)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting](https://mlsanity.com/paper/2104.00674/) (2021)
- [Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inference](https://mlsanity.com/paper/1902.10556/) (2019)
- [Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition](https://mlsanity.com/paper/2110.14373/) (2021)
- [Learning to Predict Indoor Illumination from a Single Image](https://mlsanity.com/paper/1704.00090/) (2017)
- [Cost Volume Pyramid Based Depth Inference for Multi-View Stereo](https://mlsanity.com/paper/1912.08329/) (2019)
- [NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild](https://mlsanity.com/paper/2110.07604/) (2021)
- [NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination](https://mlsanity.com/paper/2106.01970/) (2021)
- [DPSNet: End-to-end Deep Plane Sweep Stereo](https://mlsanity.com/paper/1905.00538/) (2019)
- [Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Images](https://mlsanity.com/paper/2003.12642/) (2020)
- [DeepLight: Learning Illumination for Unconstrained Mobile Mixed Reality](https://mlsanity.com/paper/1904.01175/) (2019)
- [Normal Assisted Stereo Depth Estimation](https://mlsanity.com/paper/1911.10444/) (2019)
- [All-Weather Deep Outdoor Lighting Estimation](https://mlsanity.com/paper/1906.04909/) (2019)
- [Uncertainty-Aware Deep Multi-View Photometric Stereo](https://mlsanity.com/paper/2202.13071/) (2022)
- [RC-MVSNet: Unsupervised Multi-View Stereo with Neural Rendering](https://mlsanity.com/paper/2203.03949/) (2022)
- [Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo](https://mlsanity.com/paper/2110.05594/) (2021)
- [Invertible Neural BRDF for Object Inverse Rendering](https://mlsanity.com/paper/2008.04030/) (2020)
- [Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance](https://mlsanity.com/paper/2105.11599/) (2021)

## Built on by (most cited first, 10 of 10)

- [Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection](https://mlsanity.com/paper/2303.10840/) (2023)
- [Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark](https://mlsanity.com/paper/2310.16044/) (2023)
- [Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset](https://mlsanity.com/paper/2504.08541/) (2025)
- [Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance](https://mlsanity.com/paper/2312.04529/) (2023)
- [DeepShaRM: Multi-View Shape and Reflectance Map Recovery Under Unknown Lighting](https://mlsanity.com/paper/2310.17632/) (2023)
- [Rethinking the Multi-view Stereo from the Perspective of Rendering-based Augmentation](https://mlsanity.com/paper/2303.06418/) (2023)
- [Correspondences of the Third Kind: Camera Pose Estimation from Object Reflection](https://mlsanity.com/paper/2312.04527/) (2023)
- [Spatial Polarization Multiplexing: Single-Shot Invisible Shape and Reflectance Recovery](https://mlsanity.com/paper/2504.13177/) (2025)
- [MODEST: Multi-Optics Depth-of-Field Stereo Dataset](https://mlsanity.com/paper/2511.20853/) (2025)
- [Under One Sun: Multi-Object Generative Perception of Materials and Illumination](https://mlsanity.com/paper/2603.19226/) (2026)

## Abstract (arXiv)

We introduce a novel multi-view stereo (MVS) method that can simultaneously recover not just per-pixel depth but also surface normals, together with the reflectance of textureless, complex non-Lambertian surfaces captured under known but natural illumination. Our key idea is to formulate MVS as an end-to-end learnable network, which we refer to as nLMVS-Net, that seamlessly integrates radiometric cues to leverage surface normals as view-independent surface features for learned cost volume construction and filtering. It first estimates surface normals as pixel-wise probability densities for each view with a novel shape-from-shading network. These per-pixel surface normal densities and the input multi-view images are then input to a novel cost volume filtering network that learns to recover per-pixel depth and surface normal. The reflectance is also explicitly estimated by alternating with geometry reconstruction. Extensive quantitative evaluations on newly established synthetic and real-world datasets show that nLMVS-Net can robustly and accurately recover the shape and reflectance of complex objects in natural settings.
