# Towards Global Optimality in Cooperative MARL with the Transformation And Distillation Framework

arXiv: https://arxiv.org/abs/2207.11143 · HTML: https://mlsanity.com/paper/2207.11143/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 54 references that are in the map.
- First posted on arXiv 12 Jul 2022.

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Optimization Methods for Large-Scale Machine Learning](https://mlsanity.com/paper/1606.04838/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Graph Convolutional Policy Network for Goal-Directed Molecular Graph Generation](https://mlsanity.com/paper/1806.02473/) (2018)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Molecular De Novo Design through Deep Reinforcement Learning](https://mlsanity.com/paper/1704.07555/) (2017)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Is Q-Learning Minimax Optimal? A Tight Sample Complexity Analysis](https://mlsanity.com/paper/2102.06548/) (2021)
- [Neural Proximal/Trust Region Policy Optimization Attains Globally Optimal Policy](https://mlsanity.com/paper/1906.10306/) (2019)
- [Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.04222/) (2020)
- [Single-Timescale Actor-Critic Provably Finds Globally Optimal Policy](https://mlsanity.com/paper/2008.00483/) (2020)
- [Towards Understanding Cooperative Multi-Agent Q-Learning with Value Factorization](https://mlsanity.com/paper/2006.00587/) (2020)
- [Multiagent Rollout Algorithms and Reinforcement Learning](https://mlsanity.com/paper/1910.00120/) (2019)
- [Low-rank State-action Value-function Approximation](https://mlsanity.com/paper/2104.08805/) (2021)

## Built on by (most cited first, 5 of 5)

- [DPN: Decoupling Partition and Navigation for Neural Solvers of Min-max Vehicle Routing Problems](https://mlsanity.com/paper/2405.17272/) (2024)
- [Efficient Multi-agent Reinforcement Learning by Planning](https://mlsanity.com/paper/2405.11778/) (2024)
- [Revisiting Multi-Agent World Modeling from a Diffusion-Inspired Perspective](https://mlsanity.com/paper/2505.20922/) (2025)
- [Breakthrough the Suboptimal Stable Point in Value-Factorization-Based Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.05297/) (2026)
- [ACPO: Agent-Chained Policy Optimization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2606.30072/) (2026)

## Abstract (arXiv)

Decentralized execution is one core demand in multi-agent reinforcement learning (MARL). Recently, most popular MARL algorithms have adopted decentralized policies to enable decentralized execution, and use gradient descent as the optimizer. However, there is hardly any theoretical analysis of these algorithms taking the optimization method into consideration, and we find that various popular MARL algorithms with decentralized policies are suboptimal in toy tasks when gradient descent is chosen as their optimization method. In this paper, we theoretically analyze two common classes of algorithms with decentralized policies -- multi-agent policy gradient methods and value-decomposition methods, and prove their suboptimality when gradient descent is used. To address the suboptimality issue, we propose the Transformation And Distillation (TAD) framework, which reformulates a multi-agent MDP as a special single-agent MDP with a sequential structure and enables decentralized execution by distilling the learned policy on the derived "single-agent" MDP. The approach is a two-stage learning paradigm that addresses the optimization problem in cooperative MARL, providing optimality guarantee with decent execution performance. Empirically, we implement TAD-PPO based on PPO, which can theoretically perform optimal policy learning in the finite multi-agent MDPs and shows significant outperformance on a large set of cooperative multi-agent tasks, from matrix game, hallway task, to StarCraft II, and football game.
