# Kinematics Modeling Network for Video-based Human Pose Estimation

arXiv: https://arxiv.org/abs/2207.10971 · HTML: https://mlsanity.com/paper/2207.10971/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 39 references that are in the map.
- First posted on arXiv 22 Jul 2022.

## Builds on (most cited first, 21 of 21)

- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [GMFlow: Learning Optical Flow via Global Matching](https://mlsanity.com/paper/2111.13680/) (2021)
- [Exploring Cross-Image Pixel Contrast for Semantic Segmentation](https://mlsanity.com/paper/2101.11939/) (2021)
- [Track to Detect and Segment: An Online Multi-Object Tracker](https://mlsanity.com/paper/2103.08808/) (2021)
- [Mining Cross-Image Semantics for Weakly Supervised Semantic Segmentation](https://mlsanity.com/paper/2007.01947/) (2020)
- [See More, Know More: Unsupervised Video Object Segmentation with Co-Attention Siamese Networks](https://mlsanity.com/paper/2001.06810/) (2020)
- [Flowing ConvNets for Human Pose Estimation in Videos](https://mlsanity.com/paper/1506.02897/) (2015)
- [Deep Dual Consecutive Network for Human Pose Estimation](https://mlsanity.com/paper/2103.07254/) (2021)
- [UniPose: Unified Human Pose Estimation in Single Images and Videos](https://mlsanity.com/paper/2001.08095/) (2020)
- [Combining detection and tracking for human pose estimation in videos](https://mlsanity.com/paper/2003.13743/) (2020)
- [Thin-Slicing Network: A Deep Structured Model for Pose Estimation in Videos](https://mlsanity.com/paper/1703.10898/) (2017)
- [Dynamic Kernel Distillation for Efficient Pose Estimation in Videos](https://mlsanity.com/paper/1908.09216/) (2019)
- [LSTM Pose Machines](https://mlsanity.com/paper/1712.06316/) (2017)
- [Action Transformer: A Self-Attention Model for Short-Time Pose-Based Human Action Recognition](https://mlsanity.com/paper/2107.00606/) (2021)
- [Temporal Feature Alignment and Mutual Information Maximization for Video-Based Human Pose Estimation](https://mlsanity.com/paper/2203.15227/) (2022)
- [3D PersonVLAD: Learning Deep Global Representations for Video-based Person Re-identification](https://mlsanity.com/paper/1812.10222/) (2018)
- [Key Frame Proposal Network for Efficient Pose Estimation in Videos](https://mlsanity.com/paper/2007.15217/) (2020)
- [An Adversarial Human Pose Estimation Network Injected with Graph Structure](https://mlsanity.com/paper/2103.15534/) (2021)
- [Relation-Based Associative Joint Location for Human Pose Estimation in Videos](https://mlsanity.com/paper/2107.03591/) (2021)

## Built on by (most cited first, 2 of 2)

- [Visual Multi-Object Tracking with Re-Identification and Occlusion Handling using Labeled Random Finite Sets](https://mlsanity.com/paper/2407.08872/) (2024)
- [Physics-Informed Diffusion for Biomechanically Plausible 3D Sign Language Generation](https://mlsanity.com/paper/2607.14836/) (2026)

## Abstract (arXiv)

Estimating human poses from videos is critical in human-computer interaction. Joints cooperate rather than move independently during human movement. There are both spatial and temporal correlations between joints. Despite the positive results of previous approaches, most focus on modeling the spatial correlation between joints while only straightforwardly integrating features along the temporal dimension, ignoring the temporal correlation between joints. In this work, we propose a plug-and-play kinematics modeling module (KMM) to explicitly model temporal correlations between joints across different frames by calculating their temporal similarity. In this way, KMM can capture motion cues of the current joint relative to all joints in different time. Besides, we formulate video-based human pose estimation as a Markov Decision Process and design a novel kinematics modeling network (KIMNet) to simulate the Markov Chain, allowing KIMNet to locate joints recursively. Our approach achieves state-of-the-art results on two challenging benchmarks. In particular, KIMNet shows robustness to the occlusion. The code will be released at https://github.com/YHDang/KIMNet.
