# Closed-Loop Next-Best-View Planning for Target-Driven Grasping

arXiv: https://arxiv.org/abs/2207.10543 · HTML: https://mlsanity.com/paper/2207.10543/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Jul 2022.

## Built on by (most cited first, 19 of 19)

- [ICGNet: A Unified Approach for Instance-Centric Grasping](https://mlsanity.com/paper/2401.09939/) (2024)
- [VISO-Grasp: Vision-Language Informed Spatial Object-centric 6-DoF Active View Planning and Grasping in Clutter and Invisibility](https://mlsanity.com/paper/2503.12609/) (2025)
- [Active-Perceptive Motion Generation for Mobile Manipulation](https://mlsanity.com/paper/2310.00433/) (2023)
- [BFA: Best-Feature-Aware Fusion for Multi-View Fine-grained Manipulation](https://mlsanity.com/paper/2502.11161/) (2025)
- [SaPaVe: Towards Active Perception and Manipulation in Vision-Language-Action Models for Robotics](https://mlsanity.com/paper/2603.12193/) (2026)
- [Is Single-View Mesh Reconstruction Ready for Robotics?](https://mlsanity.com/paper/2505.17966/) (2025)
- [ActiveMimic: Egocentric Video Pretraining with Active Perception](https://mlsanity.com/paper/2606.06194/) (2026)
- [Observe Then Act: Asynchronous Active Vision-Action Model for Robotic Manipulation](https://mlsanity.com/paper/2409.14891/) (2024)
- [Frequency-based View Selection in Gaussian Splatting Reconstruction](https://mlsanity.com/paper/2409.16470/) (2024)
- [Optimizing Active Perception for Learning Simultaneous Viewpoint Selection and Manipulation with Diffusion Policy](https://mlsanity.com/paper/2409.14615/) (2024)
- [Learning to Look: Seeking Information for Decision Making via Policy Factorization](https://mlsanity.com/paper/2410.18964/) (2024)
- [Active 6D Pose Estimation for Textureless Objects using Multi-View RGB Frames](https://mlsanity.com/paper/2503.03726/) (2025)
- [DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstruction](https://mlsanity.com/paper/2504.11674/) (2025)
- [Observer-Actor: Active Vision Imitation Learning with Sparse-View Gaussian Splatting](https://mlsanity.com/paper/2511.18140/) (2025)
- [SDT-6D: Fully Sparse Depth-Transformer for Staged End-to-End 6D Pose Estimation in Industrial Multi-View Bin Picking](https://mlsanity.com/paper/2512.08430/) (2025)
- [Detector Confidence Signals Presence Rather Than Occlusion in Cluttered Manipulation](https://mlsanity.com/paper/2607.13361/) (2026)
- [ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware](https://mlsanity.com/paper/2609.18514/) (2026)
- [INSPECT: Learning Robot View Selection from Assistant Use](https://mlsanity.com/paper/2609.20615/) (2026)
- [Beyond the Current Scene: Event-Referential Grasping with Active View Selection](https://mlsanity.com/paper/2609.39375/) (2026)

## Abstract (arXiv)

Picking a specific object from clutter is an essential component of many manipulation tasks. Partial observations often require the robot to collect additional views of the scene before attempting a grasp. This paper proposes a closed-loop next-best-view planner that drives exploration based on occluded object parts. By continuously predicting grasps from an up-to-date scene reconstruction, our policy can decide online to finalize a grasp execution or to adapt the robot's trajectory for further exploration. We show that our reactive approach decreases execution times without loss of grasp success rates compared to common camera placements and handles situations where the fixed baselines fail. Video and code are available at https://github.com/ethz-asl/active_grasp.
