# Single Stage Virtual Try-on via Deformable Attention Flows

arXiv: https://arxiv.org/abs/2207.09161 · HTML: https://mlsanity.com/paper/2207.09161/

## Key facts

- Cited by 65 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 48 references that are in the map.
- First posted on arXiv 19 Jul 2022.

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Reformer: The Efficient Transformer](https://mlsanity.com/paper/2001.04451/) (2020)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Generating Wikipedia by Summarizing Long Sequences](https://mlsanity.com/paper/1801.10198/) (2018)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Sparse Sinkhorn Attention](https://mlsanity.com/paper/2002.11296/) (2020)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network](https://mlsanity.com/paper/1803.07835/) (2018)
- [Toward Characteristic-Preserving Image-based Virtual Try-On Network](https://mlsanity.com/paper/1807.07688/) (2018)
- [View Synthesis by Appearance Flow](https://mlsanity.com/paper/1605.03557/) (2016)
- [Blockwise Self-Attention for Long Document Understanding](https://mlsanity.com/paper/1911.02972/) (2019)
- [Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Content](https://mlsanity.com/paper/2003.05863/) (2020)
- [Parser-Free Virtual Try-on via Distilling Appearance Flows](https://mlsanity.com/paper/2103.04559/) (2021)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [DwNet: Dense warp-based network for pose-guided human video generation](https://mlsanity.com/paper/1910.09139/) (2019)
- [Look into Person: Self-supervised Structure-sensitive Learning and A New Benchmark for Human Parsing](https://mlsanity.com/paper/1703.05446/) (2017)
- [Deep Image Spatial Transformation for Person Image Generation](https://mlsanity.com/paper/2003.00696/) (2020)
- [Towards Multi-pose Guided Virtual Try-on Network](https://mlsanity.com/paper/1902.11026/) (2019)

## Built on by (most cited first, 30 of 65)

- [StableVITON: Learning Semantic Correspondence with Latent Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2312.01725/) (2023)
- [LaDI-VTON: Latent Diffusion Textual-Inversion Enhanced Virtual Try-On](https://mlsanity.com/paper/2305.13501/) (2023)
- [TryOnDiffusion: A Tale of Two UNets](https://mlsanity.com/paper/2306.08276/) (2023)
- [Taming the Power of Diffusion Models for High-Quality Virtual Try-On with Appearance Flow](https://mlsanity.com/paper/2308.06101/) (2023)
- [GP-VTON: Towards General Purpose Virtual Try-on via Collaborative Local-Flow Global-Parsing Learning](https://mlsanity.com/paper/2303.13756/) (2023)
- [Wear-Any-Way: Manipulable Virtual Try-on via Sparse Correspondence Alignment](https://mlsanity.com/paper/2403.12965/) (2024)
- [Texture-Preserving Diffusion Models for High-Fidelity Virtual Try-On](https://mlsanity.com/paper/2404.01089/) (2024)
- [Street TryOn: Learning In-the-Wild Virtual Try-On from Unpaired Person Images](https://mlsanity.com/paper/2311.16094/) (2023)
- [M&M VTO: Multi-Garment Virtual Try-On and Editing](https://mlsanity.com/paper/2406.04542/) (2024)
- [StableGarment: Garment-Centric Generation via Stable Diffusion](https://mlsanity.com/paper/2403.10783/) (2024)
- [MV-VTON: Multi-View Virtual Try-On with Diffusion Models](https://mlsanity.com/paper/2404.17364/) (2024)
- [MMTryon: Multi-Modal Multi-Reference Control for High-Quality Fashion Generation](https://mlsanity.com/paper/2405.00448/) (2024)
- [AnyFit: Controllable Virtual Try-on for Any Combination of Attire Across Any Scenario](https://mlsanity.com/paper/2405.18172/) (2024)
- [GaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Prompting](https://mlsanity.com/paper/2405.07472/) (2024)
- [WildVidFit: Video Virtual Try-On in the Wild via Image-Based Controlled Diffusion Models](https://mlsanity.com/paper/2407.10625/) (2024)
- [Image-Based Virtual Try-On: A Survey](https://mlsanity.com/paper/2311.04811/) (2023)
- [WarpDiffusion: Efficient Diffusion Model for High-Fidelity Virtual Try-on](https://mlsanity.com/paper/2312.03667/) (2023)
- [OutfitAnyone: Ultra-high Quality Virtual Try-On for Any Clothing and Any Person](https://mlsanity.com/paper/2407.16224/) (2024)
- [PASTA-GAN++: A Versatile Framework for High-Resolution Unpaired Virtual Try-on](https://mlsanity.com/paper/2207.13475/) (2022)
- [Improving Virtual Try-On with Garment-focused Diffusion Models](https://mlsanity.com/paper/2409.08258/) (2024)
- [PICTURE: PhotorealistIC virtual Try-on from UnconstRained dEsigns](https://mlsanity.com/paper/2312.04534/) (2023)
- [D4-VTON: Dynamic Semantics Disentangling for Differential Diffusion based Virtual Try-On](https://mlsanity.com/paper/2407.15111/) (2024)
- [FLDM-VTON: Faithful Latent Diffusion Model for Virtual Try-on](https://mlsanity.com/paper/2404.14162/) (2024)
- [Human Image Generation: A Comprehensive Survey](https://mlsanity.com/paper/2212.08896/) (2022)
- [Diffuse to Choose: Enriching Image Conditioned Inpainting in Latent Diffusion Models for Virtual Try-All](https://mlsanity.com/paper/2401.13795/) (2024)
- [VTON 360: High-Fidelity Virtual Try-On from Any Viewing Direction](https://mlsanity.com/paper/2503.12165/) (2025)
- [DreamVTON: Customizing 3D Virtual Try-on with Personalized Diffusion Models](https://mlsanity.com/paper/2407.16511/) (2024)
- [TED-VITON: Transformer-Empowered Diffusion Models for Virtual Try-On](https://mlsanity.com/paper/2411.17017/) (2024)
- [Incorporating Visual Correspondence into Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2505.16977/) (2025)
- [Voost: A Unified and Scalable Diffusion Transformer for Bidirectional Virtual Try-On and Try-Off](https://mlsanity.com/paper/2508.04825/) (2025)

## Abstract (arXiv)

Virtual try-on aims to generate a photo-realistic fitting result given an in-shop garment and a reference person image. Existing methods usually build up multi-stage frameworks to deal with clothes warping and body blending respectively, or rely heavily on intermediate parser-based labels which may be noisy or even inaccurate. To solve the above challenges, we propose a single-stage try-on framework by developing a novel Deformable Attention Flow (DAFlow), which applies the deformable attention scheme to multi-flow estimation. With pose keypoints as the guidance only, the self- and cross-deformable attention flows are estimated for the reference person and the garment images, respectively. By sampling multiple flow fields, the feature-level and pixel-level information from different semantic areas are simultaneously extracted and merged through the attention mechanism. It enables clothes warping and body synthesizing at the same time which leads to photo-realistic results in an end-to-end manner. Extensive experiments on two try-on datasets demonstrate that our proposed method achieves state-of-the-art performance both qualitatively and quantitatively. Furthermore, additional experiments on the other two image editing tasks illustrate the versatility of our method for multi-view synthesis and image animation.
