# NeuForm: Adaptive Overfitting for Neural Shape Editing

arXiv: https://arxiv.org/abs/2207.08890 · HTML: https://mlsanity.com/paper/2207.08890/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 51 references that are in the map.
- First posted on arXiv 18 Jul 2022.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](https://mlsanity.com/paper/2101.10994/) (2021)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [Learning Shape Templates with Structured Implicit Functions](https://mlsanity.com/paper/1904.06447/) (2019)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [Learning a Predictable and Generative Vector Representation for Objects](https://mlsanity.com/paper/1603.08637/) (2016)
- [Generative and Discriminative Voxel Modeling with Convolutional Neural Networks](https://mlsanity.com/paper/1608.04236/) (2016)
- [SALD: Sign Agnostic Learning with Derivatives](https://mlsanity.com/paper/2006.05400/) (2020)
- [Learning elementary structures for 3D shape generation and matching](https://mlsanity.com/paper/1908.04725/) (2019)
- [DualSDF: Semantic Shape Manipulation using a Two-Level Representation](https://mlsanity.com/paper/2004.02869/) (2020)
- [Geometry-Consistent Neural Shape Representation with Implicit Displacement Fields](https://mlsanity.com/paper/2106.05187/) (2021)
- [Robust Watertight Manifold Surface Generation Method for ShapeNet Models](https://mlsanity.com/paper/1802.01698/) (2018)
- [Deep Meta Functionals for Shape Representation](https://mlsanity.com/paper/1908.06277/) (2019)
- [Scan2Mesh: From Unstructured Range Scans to 3D Meshes](https://mlsanity.com/paper/1811.10464/) (2018)
- [Shape Reconstruction by Learning Differentiable Surface Representations](https://mlsanity.com/paper/1911.11227/) (2019)
- [Neural Surface Maps](https://mlsanity.com/paper/2103.16942/) (2021)
- [COALESCE: Component Assembly by Learning to Synthesize Connections](https://mlsanity.com/paper/2008.01936/) (2020)
- [On the Effectiveness of Weight-Encoded Neural Implicit 3D Shapes](https://mlsanity.com/paper/2009.09808/) (2020)
- [StructEdit: Learning Structural Shape Variations](https://mlsanity.com/paper/1911.11098/) (2019)
- [Coupling Explicit and Implicit Surface Representations for Generative 3D Modeling](https://mlsanity.com/paper/2007.10294/) (2020)

## Built on by (most cited first, 18 of 18)

- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers](https://mlsanity.com/paper/2506.05573/) (2025)
- [SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation](https://mlsanity.com/paper/2303.12236/) (2023)
- [PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Models](https://mlsanity.com/paper/2412.18608/) (2024)
- [PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision](https://mlsanity.com/paper/2303.09554/) (2023)
- [AutoPartGen: Autogressive 3D Part Generation and Discovery](https://mlsanity.com/paper/2507.13346/) (2025)
- [DiffFacto: Controllable Part-Based 3D Point Cloud Generation with Cross Diffusion](https://mlsanity.com/paper/2305.01921/) (2023)
- [PartDistill: 3D Shape Part Segmentation by Vision-Language Model Distillation](https://mlsanity.com/paper/2312.04016/) (2023)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation, Inversion, and Manipulation](https://mlsanity.com/paper/2302.00190/) (2023)
- [BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields](https://mlsanity.com/paper/2306.03000/) (2023)
- [From One to More: Contextual Part Latents for 3D Generation](https://mlsanity.com/paper/2507.08772/) (2025)
- [ZeroPS: High-quality Cross-modal Knowledge Transfer for Zero-Shot 3D Part Segmentation](https://mlsanity.com/paper/2311.14262/) (2023)
- [CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimization](https://mlsanity.com/paper/2402.02313/) (2024)
- [NeuroGF: A Neural Representation for Fast Geodesic Distance and Path Queries](https://mlsanity.com/paper/2306.00658/) (2023)
- [Parameterization-driven Neural Surface Reconstruction for Object-oriented Editing in Neural Rendering](https://mlsanity.com/paper/2310.05524/) (2023)
- [Occupancy-Based Dual Contouring](https://mlsanity.com/paper/2409.13418/) (2024)
- [NESI: Shape Representation via Neural Explicit Surface Intersection](https://mlsanity.com/paper/2409.06030/) (2024)
- [CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representation](https://mlsanity.com/paper/2607.16577/) (2026)

## Abstract (arXiv)

Neural representations are popular for representing shapes, as they can be learned form sensor data and used for data cleanup, model completion, shape editing, and shape synthesis. Current neural representations can be categorized as either overfitting to a single object instance, or representing a collection of objects. However, neither allows accurate editing of neural scene representations: on the one hand, methods that overfit objects achieve highly accurate reconstructions, but do not generalize to unseen object configurations and thus cannot support editing; on the other hand, methods that represent a family of objects with variations do generalize but produce only approximate reconstructions. We propose NEUFORM to combine the advantages of both overfitted and generalizable representations by adaptively using the one most appropriate for each shape region: the overfitted representation where reliable data is available, and the generalizable representation everywhere else. We achieve this with a carefully designed architecture and an approach that blends the network weights of the two representations, avoiding seams and other artifacts. We demonstrate edits that successfully reconfigure parts of human-designed shapes, such as chairs, tables, and lamps, while preserving semantic integrity and the accuracy of an overfitted shape representation. We compare with two state-of-the-art competitors and demonstrate clear improvements in terms of plausibility and fidelity of the resultant edits.
