# Fast Convergence of Optimistic Gradient Ascent in Network Zero-Sum Extensive Form Games

arXiv: https://arxiv.org/abs/2207.08426 · HTML: https://mlsanity.com/paper/2207.08426/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 39 references that are in the map.
- First posted on arXiv 18 Jul 2022.

## Builds on (most cited first, 17 of 17)

- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [Cycles in adversarial regularized learning](https://mlsanity.com/paper/1709.02738/) (2017)
- [Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimization](https://mlsanity.com/paper/1807.04252/) (2018)
- [Game-Theoretic Multiagent Reinforcement Learning](https://mlsanity.com/paper/2011.00583/) (2020)
- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization](https://mlsanity.com/paper/2002.08456/) (2020)
- [Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaos](https://mlsanity.com/paper/1703.01138/) (2017)
- [Last-iterate Convergence in Extensive-Form Games](https://mlsanity.com/paper/2106.14326/) (2021)
- [Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functions](https://mlsanity.com/paper/1910.10906/) (2019)
- [Graphical Models for Game Theory](https://mlsanity.com/paper/1301.2281/) (2013)
- [Exploration-Exploitation in Multi-Agent Learning: Catastrophe Theory Meets Game Theory](https://mlsanity.com/paper/2012.03083/) (2020)
- [Solving Large Sequential Games with the Excessive Gap Technique](https://mlsanity.com/paper/1810.03063/) (2018)
- [Poincar'e Recurrence, Cycles and Spurious Equilibria in Gradient-Descent-Ascent for Non-Convex Non-Concave Zero-Sum Games](https://mlsanity.com/paper/1910.13010/) (2019)
- [Multiagent Evaluation under Incomplete Information](https://mlsanity.com/paper/1909.09849/) (2019)
- [Smoothing Method for Approximate Extensive-Form Perfect Equilibrium](https://mlsanity.com/paper/1705.09326/) (2017)

## Built on by (most cited first, 4 of 4)

- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Constant Individual Regret in General Games](https://mlsanity.com/paper/2608.31166/) (2026)
- [Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property](https://mlsanity.com/paper/2312.12067/) (2023)
- [Learnable Mixed Nash Equilibria are Collectively Rational](https://mlsanity.com/paper/2510.14907/) (2025)

## Abstract (arXiv)

The study of learning in games has thus far focused primarily on normal form games. In contrast, our understanding of learning in extensive form games (EFGs) and particularly in EFGs with many agents lags far behind, despite them being closer in nature to many real world applications. We consider the natural class of Network Zero-Sum Extensive Form Games, which combines the global zero-sum property of agent payoffs, the efficient representation of graphical games as well the expressive power of EFGs. We examine the convergence properties of Optimistic Gradient Ascent (OGA) in these games. We prove that the time-average behavior of such online learning dynamics exhibits O(1/T) rate convergence to the set of Nash Equilibria. Moreover, we show that the day-to-day behavior also converges to Nash with rate O(c-t) for some game-dependent constant c>0.
