# A Few Expert Queries Suffices for Sample-Efficient RL with Resets and Linear Value Approximation

arXiv: https://arxiv.org/abs/2207.08342 · HTML: https://mlsanity.com/paper/2207.08342/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 37 references that are in the map.
- First posted on arXiv 18 Jul 2022.

## Builds on (most cited first, 16 of 16)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Reinforcement and Imitation Learning via Interactive No-Regret Learning](https://mlsanity.com/paper/1406.5979/) (2014)
- [Deeply AggreVaTeD: Differentiable Imitation Learning for Sequential Prediction](https://mlsanity.com/paper/1703.01030/) (2017)
- [Exponential Lower Bounds for Planning in MDPs With Linearly-Realizable Optimal Action-Value Functions](https://mlsanity.com/paper/2010.01374/) (2020)
- [An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gap](https://mlsanity.com/paper/2103.12690/) (2021)
- [Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisiting](https://mlsanity.com/paper/2105.08024/) (2021)
- [Agnostic Q-learning with Function Approximation in Deterministic Systems: Tight Bounds on Approximation Error and Sample Complexity](https://mlsanity.com/paper/2002.07125/) (2020)
- [On Query-efficient Planning in MDPs under Linear Realizability of the Optimal State-value Function](https://mlsanity.com/paper/2102.02049/) (2021)
- [Efficient Planning in Large MDPs with Weak Linear Function Approximation](https://mlsanity.com/paper/2007.06184/) (2020)
- [TensorPlan and the Few Actions Lower Bound for Planning in MDPs under Linear Realizability of Optimal Value Functions](https://mlsanity.com/paper/2110.02195/) (2021)

## Built on by (most cited first, 7 of 7)

- [Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL](https://mlsanity.com/paper/2410.20254/) (2024)
- [When is Agnostic Reinforcement Learning Statistically Tractable?](https://mlsanity.com/paper/2310.06113/) (2023)
- [Hybrid Reinforcement Learning from Offline Observation Alone](https://mlsanity.com/paper/2406.07253/) (2024)
- [Efficient Imitation under Misspecification](https://mlsanity.com/paper/2503.13162/) (2025)
- [Sample-Efficient Learning of POMDPs with Multiple Observations In Hindsight](https://mlsanity.com/paper/2307.02884/) (2023)
- [Interactive and Hybrid Imitation Learning: Provably Beating Behavior Cloning](https://mlsanity.com/paper/2412.07057/) (2024)
- [Linear Reinforcement Learning with Ball Structure Action Space](https://mlsanity.com/paper/2211.07419/) (2022)

## Abstract (arXiv)

The current paper studies sample-efficient Reinforcement Learning (RL) in settings where only the optimal value function is assumed to be linearly-realizable. It has recently been understood that, even under this seemingly strong assumption and access to a generative model, worst-case sample complexities can be prohibitively (i.e., exponentially) large. We investigate the setting where the learner additionally has access to interactive demonstrations from an expert policy, and we present a statistically and computationally efficient algorithm (Delphi) for blending exploration with expert queries. In particular, Delphi requires tildeO(d) expert queries and a textttpoly(d,H,|A|,1/varepsilon) amount of exploratory samples to provably recover an varepsilon-suboptimal policy. Compared to pure RL approaches, this corresponds to an exponential improvement in sample complexity with surprisingly-little expert input. Compared to prior imitation learning (IL) approaches, our required number of expert demonstrations is independent of H and logarithmic in 1/varepsilon, whereas all prior work required at least linear factors of both in addition to the same dependence on d. Towards establishing the minimal amount of expert queries needed, we show that, in the same setting, any learner whose exploration budget is polynomially-bounded (in terms of d,H, and |A|) will require at least tildeOmega(√d) oracle calls to recover a policy competing with the expert's value function. Under the weaker assumption that the expert's policy is linear, we show that the lower bound increases to tildeOmega(d).
