# BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment

arXiv: https://arxiv.org/abs/2207.08192 · HTML: https://mlsanity.com/paper/2207.08192/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 38 references that are in the map.
- First posted on arXiv 17 Jul 2022.

## Builds on (most cited first, 30 of 32)

- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Interaction Networks for Learning about Objects, Relations and Physics](https://mlsanity.com/paper/1612.00222/) (2016)
- [A simple neural network module for relational reasoning](https://mlsanity.com/paper/1706.01427/) (2017)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [Where2Act: From Pixels to Actions for Articulated 3D Objects](https://mlsanity.com/paper/2101.02692/) (2021)
- [ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imaging](https://mlsanity.com/paper/1904.06830/) (2019)
- [PHYRE: A New Benchmark for Physical Reasoning](https://mlsanity.com/paper/1908.05656/) (2019)
- [Grounded Human-Object Interaction Hotspots from Video](https://mlsanity.com/paper/1812.04558/) (2018)
- [Generative Causal Explanations for Graph Neural Networks](https://mlsanity.com/paper/2104.06643/) (2021)
- [Learning Neural Causal Models from Unknown Interventions](https://mlsanity.com/paper/1910.01075/) (2019)
- [EGO-TOPO: Environment Affordances from Egocentric Video](https://mlsanity.com/paper/2001.04583/) (2020)
- [CausalWorld: A Robotic Manipulation Benchmark for Causal Structure and Transfer Learning](https://mlsanity.com/paper/2010.04296/) (2020)
- [Deep Hierarchical Planning from Pixels](https://mlsanity.com/paper/2206.04114/) (2022)
- [FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objects](https://mlsanity.com/paper/2205.04382/) (2022)
- [Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphs](https://mlsanity.com/paper/2012.07277/) (2020)
- [Causal Discovery in Physical Systems from Videos](https://mlsanity.com/paper/2007.00631/) (2020)
- [UMPNet: Universal Manipulation Policy Network for Articulated Objects](https://mlsanity.com/paper/2109.05668/) (2021)
- [Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning](https://mlsanity.com/paper/2205.11790/) (2022)
- [Act the Part: Learning Interaction Strategies for Articulated Object Part Discovery](https://mlsanity.com/paper/2105.01047/) (2021)
- [Relating Graph Neural Networks to Structural Causal Models](https://mlsanity.com/paper/2109.04173/) (2021)
- [Causal Induction from Visual Observations for Goal Directed Tasks](https://mlsanity.com/paper/1910.01751/) (2019)
- [Generalization to New Actions in Reinforcement Learning](https://mlsanity.com/paper/2011.01928/) (2020)
- [Benchmarking Metric Ground Navigation](https://mlsanity.com/paper/2008.13315/) (2020)
- [IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenes](https://mlsanity.com/paper/2112.05298/) (2021)

## Built on by (most cited first, 3 of 3)

- [ContactHandover: Contact-Guided Robot-to-Human Object Handover](https://mlsanity.com/paper/2404.01402/) (2024)
- [Benchmarking Affordance Generalization with BusyBox](https://mlsanity.com/paper/2602.05441/) (2026)
- [Probing an Embodied LLM: When Higher Observation Fidelity Hurts Problem Solving](https://mlsanity.com/paper/2605.20072/) (2026)

## Abstract (arXiv)

We introduce BusyBoard, a toy-inspired robot learning environment that leverages a diverse set of articulated objects and inter-object functional relations to provide rich visual feedback for robot interactions. Based on this environment, we introduce a learning framework, BusyBot, which allows an agent to jointly acquire three fundamental capabilities (interaction, reasoning, and planning) in an integrated and self-supervised manner. With the rich sensory feedback provided by BusyBoard, BusyBot first learns a policy to efficiently interact with the environment; then with data collected using the policy, BusyBot reasons the inter-object functional relations through a causal discovery network; and finally by combining the learned interaction policy and relation reasoning skill, the agent is able to perform goal-conditioned manipulation tasks. We evaluate BusyBot in both simulated and real-world environments, and validate its generalizability to unseen objects and relations. Video is available at https://youtu.be/EJ98xBJZ9ek.
