# Dynamic Bipedal Maneuvers through Sim-to-Real Reinforcement Learning

arXiv: https://arxiv.org/abs/2207.07835 · HTML: https://mlsanity.com/paper/2207.07835/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Jul 2022.

## Built on by (most cited first, 4 of 4)

- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Robust and Versatile Bipedal Jumping Control through Reinforcement Learning](https://mlsanity.com/paper/2302.09450/) (2023)
- [Curriculum-Based Reinforcement Learning for Quadrupedal Jumping: A Reference-free Design](https://mlsanity.com/paper/2401.16337/) (2024)
- [Roll-Drop: accounting for observation noise with a single parameter](https://mlsanity.com/paper/2304.13150/) (2023)

## Abstract (arXiv)

For legged robots to match the athletic capabilities of humans and animals, they must not only produce robust periodic walking and running, but also seamlessly switch between nominal locomotion gaits and more specialized transient maneuvers. Despite recent advancements in controls of bipedal robots, there has been little focus on producing highly dynamic behaviors. Recent work utilizing reinforcement learning to produce policies for control of legged robots have demonstrated success in producing robust walking behaviors. However, these learned policies have difficulty expressing a multitude of different behaviors on a single network. Inspired by conventional optimization-based control techniques for legged robots, this work applies a recurrent policy to execute four-step, 90 degree turns trained using reference data generated from optimized single rigid body model trajectories. We present a novel training framework using epilogue terminal rewards for learning specific behaviors from pre-computed trajectory data and demonstrate a successful transfer to hardware on the bipedal robot Cassie.
