# Self-calibrating Photometric Stereo by Neural Inverse Rendering

arXiv: https://arxiv.org/abs/2207.07815 · HTML: https://mlsanity.com/paper/2207.07815/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 53 references that are in the map.
- First posted on arXiv 16 Jul 2022.

## Builds on (most cited first, 14 of 14)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [PS-FCN: A Flexible Learning Framework for Photometric Stereo](https://mlsanity.com/paper/1807.08696/) (2018)
- [Self-calibrating Deep Photometric Stereo Networks](https://mlsanity.com/paper/1903.07366/) (2019)
- [CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfaces](https://mlsanity.com/paper/1808.10093/) (2018)
- [Neural Inverse Rendering for General Reflectance Photometric Stereo](https://mlsanity.com/paper/1802.10328/) (2018)
- [Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces](https://mlsanity.com/paper/2012.06777/) (2020)
- [Neural Reflectance for Shape Recovery with Shadow Handling](https://mlsanity.com/paper/2203.12909/) (2022)
- [SPLINE-Net: Sparse Photometric Stereo through Lighting Interpolation and Normal Estimation Networks](https://mlsanity.com/paper/1905.04088/) (2019)
- [Deep Photometric Stereo for Non-Lambertian Surfaces](https://mlsanity.com/paper/2007.13145/) (2020)
- [PX-NET: Simple and Efficient Pixel-Wise Training of Photometric Stereo Networks](https://mlsanity.com/paper/2008.04933/) (2020)
- [Variational Uncalibrated Photometric Stereo under General Lighting](https://mlsanity.com/paper/1904.03942/) (2019)
- [Neural Architecture Search for Efficient Uncalibrated Deep Photometric Stereo](https://mlsanity.com/paper/2110.05621/) (2021)
- [Leveraging Spatial and Photometric Context for Calibrated Non-Lambertian Photometric Stereo](https://mlsanity.com/paper/2103.12106/) (2021)

## Built on by (most cited first, 17 of 17)

- [NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images](https://mlsanity.com/paper/2305.17398/) (2023)
- [Scalable, Detailed and Mask-Free Universal Photometric Stereo](https://mlsanity.com/paper/2303.15724/) (2023)
- [MEGANE: Morphable Eyeglass and Avatar Network](https://mlsanity.com/paper/2302.04868/) (2023)
- [Deep Learning Methods for Calibrated Photometric Stereo and Beyond](https://mlsanity.com/paper/2212.08414/) (2022)
- [DANI-Net: Uncalibrated Photometric Stereo by Differentiable Shadow Handling, Anisotropic Reflectance Modeling, and Neural Inverse Rendering](https://mlsanity.com/paper/2303.15101/) (2023)
- [Multi-view Surface Reconstruction Using Normal and Reflectance Cues](https://mlsanity.com/paper/2506.04115/) (2025)
- [NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo](https://mlsanity.com/paper/2405.12057/) (2024)
- [MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo](https://mlsanity.com/paper/2409.00674/) (2024)
- [Physics-Free Spectrally Multiplexed Photometric Stereo under Unknown Spectral Composition](https://mlsanity.com/paper/2410.20716/) (2024)
- [A Real-world Display Inverse Rendering Dataset](https://mlsanity.com/paper/2508.14411/) (2025)
- [Physics-based Indirect Illumination for Inverse Rendering](https://mlsanity.com/paper/2212.04705/) (2022)
- [A Neural Height-Map Approach for the Binocular Photometric Stereo Problem](https://mlsanity.com/paper/2311.05958/) (2023)
- [LUCES-MV: A Multi-View Dataset for Near-Field Point Light Source Photometric Stereo](https://mlsanity.com/paper/2412.16737/) (2024)
- [Spin-UP: Spin Light for Natural Light Uncalibrated Photometric Stereo](https://mlsanity.com/paper/2404.01612/) (2024)
- [Incorporating dense metric depth into neural 3D representations for view synthesis and relighting](https://mlsanity.com/paper/2409.03061/) (2024)
- [PS-EIP: Robust Photometric Stereo Based on Event Interval Profile](https://mlsanity.com/paper/2503.18341/) (2025)
- [Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cues](https://mlsanity.com/paper/2507.23162/) (2025)

## Abstract (arXiv)

This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is further compounded with the existence of the well-known generalized bas-relief (GBR) ambiguity in photometric stereo. Previous methods to resolve this ambiguity either rely on an overly simplified reflectance model, or assume special light distribution. We propose a new method that jointly optimizes object shape, light directions, and light intensities, all under general surfaces and lights assumptions. The specularities are used explicitly to solve uncalibrated photometric stereo via a neural inverse rendering process. We gradually fit specularities from shiny to rough using novel progressive specular bases. Our method leverages a physically based rendering equation by minimizing the reconstruction error on a per-object-basis. Our method demonstrates state-of-the-art accuracy in light estimation and shape recovery on real-world datasets.
