# Parallel Monte Carlo Tree Search with Batched Rigid-body Simulations for Speeding up Long-Horizon Episodic Robot Planning

arXiv: https://arxiv.org/abs/2207.06649 · HTML: https://mlsanity.com/paper/2207.06649/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Jul 2022.

## Built on by (most cited first, 2 of 2)

- [HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructions](https://mlsanity.com/paper/2308.01477/) (2023)
- [Parallel Heuristic Search as Inference for Actor-Critic Reinforcement Learning Models](https://mlsanity.com/paper/2509.25402/) (2025)

## Abstract (arXiv)

We propose a novel Parallel Monte Carlo tree search with Batched Simulations (PMBS) algorithm for accelerating long-horizon, episodic robotic planning tasks. Monte Carlo tree search (MCTS) is an effective heuristic search algorithm for solving episodic decision-making problems whose underlying search spaces are expansive. Leveraging a GPU-based large-scale simulator, PMBS introduces massive parallelism into MCTS for solving planning tasks through the batched execution of a large number of concurrent simulations, which allows for more efficient and accurate evaluations of the expected cost-to-go over large action spaces. When applied to the challenging manipulation tasks of object retrieval from clutter, PMBS achieves a speedup of over 30× with an improved solution quality, in comparison to a serial MCTS implementation. We show that PMBS can be directly applied to real robot hardware with negligible sim-to-real differences. Supplementary material, including video, can be found at https://github.com/arc-l/pmbs.
