# A Skeleton-aware Graph Convolutional Network for Human-Object Interaction Detection

arXiv: https://arxiv.org/abs/2207.05733 · HTML: https://mlsanity.com/paper/2207.05733/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 37 references that are in the map.
- First posted on arXiv 11 Jul 2022.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [RepPoints: Point Set Representation for Object Detection](https://mlsanity.com/paper/1904.11490/) (2019)
- [ReDet: A Rotation-equivariant Detector for Aerial Object Detection](https://mlsanity.com/paper/2103.07733/) (2021)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [Visual Compositional Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2007.12407/) (2020)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)
- [DRG: Dual Relation Graph for Human-Object Interaction Detection](https://mlsanity.com/paper/2008.11714/) (2020)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Pose-aware Multi-level Feature Network for Human Object Interaction Detection](https://mlsanity.com/paper/1909.08453/) (2019)
- [PaStaNet: Toward Human Activity Knowledge Engine](https://mlsanity.com/paper/2004.00945/) (2020)
- [Detecting Human-Object Interactions with Action Co-occurrence Priors](https://mlsanity.com/paper/2007.08728/) (2020)
- [Exploiting Scene Graphs for Human-Object Interaction Detection](https://mlsanity.com/paper/2108.08584/) (2021)

## Built on by (most cited first, 3 of 3)

- [Geometric Features Informed Multi-person Human-object Interaction Recognition in Videos](https://mlsanity.com/paper/2207.09425/) (2022)
- [Geometric Features Enhanced Human-Object Interaction Detection](https://mlsanity.com/paper/2406.18691/) (2024)
- [HOKEM: Human and Object Keypoint-based Extension Module for Human-Object Interaction Detection](https://mlsanity.com/paper/2306.14260/) (2023)

## Abstract (arXiv)

Detecting human-object interactions is essential for comprehensive understanding of visual scenes. In particular, spatial connections between humans and objects are important cues for reasoning interactions. To this end, we propose a skeleton-aware graph convolutional network for human-object interaction detection, named SGCN4HOI. Our network exploits the spatial connections between human keypoints and object keypoints to capture their fine-grained structural interactions via graph convolutions. It fuses such geometric features with visual features and spatial configuration features obtained from human-object pairs. Furthermore, to better preserve the object structural information and facilitate human-object interaction detection, we propose a novel skeleton-based object keypoints representation. The performance of SGCN4HOI is evaluated in the public benchmark V-COCO dataset. Experimental results show that the proposed approach outperforms the state-of-the-art pose-based models and achieves competitive performance against other models.
