# Jointly Harnessing Prior Structures and Temporal Consistency for Sign Language Video Generation

arXiv: https://arxiv.org/abs/2207.03714 · HTML: https://mlsanity.com/paper/2207.03714/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 72 of its 114 references that are in the map.
- First posted on arXiv 8 Jul 2022.

## Builds on (most cited first, 30 of 72)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [Everybody Dance Now](https://mlsanity.com/paper/1808.07371/) (2018)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Learning Correspondence from the Cycle-Consistency of Time](https://mlsanity.com/paper/1903.07593/) (2019)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [Joint Discriminative and Generative Learning for Person Re-identification](https://mlsanity.com/paper/1904.07223/) (2019)
- [Associative Embedding: End-to-End Learning for Joint Detection and Grouping](https://mlsanity.com/paper/1611.05424/) (2016)

## Built on by (most cited first, 14 of 14)

- [DisCo: Disentangled Control for Realistic Human Dance Generation](https://mlsanity.com/paper/2307.00040/) (2023)
- [Edit Temporal-Consistent Videos with Image Diffusion Model](https://mlsanity.com/paper/2308.09091/) (2023)
- [StepNet: Spatial-temporal Part-aware Network for Isolated Sign Language Recognition](https://mlsanity.com/paper/2212.12857/) (2022)
- [Pose-Guided Fine-Grained Sign Language Video Generation](https://mlsanity.com/paper/2409.16709/) (2024)
- [Instilling Multi-round Thinking to Text-guided Image Generation](https://mlsanity.com/paper/2401.08472/) (2024)
- [A Survey of Multimodal Composite Editing and Retrieval](https://mlsanity.com/paper/2409.05405/) (2024)
- [POS: A Prompts Optimization Suite for Augmenting Text-to-Video Generation](https://mlsanity.com/paper/2311.00949/) (2023)
- [CLIP-SR: Collaborative Linguistic and Image Processing for Super-Resolution](https://mlsanity.com/paper/2412.11609/) (2024)
- [Echo Planning for Autonomous Driving: From Current Observations to Future Trajectories and Back](https://mlsanity.com/paper/2505.18945/) (2025)
- [Scalable Frame-based Construction of Sociocultural NormBases for Socially-Aware Dialogues](https://mlsanity.com/paper/2410.03049/) (2024)
- [Look, Compare and Draw: Differential Query Transformer for Automatic Oil Painting](https://mlsanity.com/paper/2603.27720/) (2026)
- [Neural-Network-Enhanced Metalens Camera for High-Definition, Dynamic Imaging in the Long-Wave Infrared Spectrum](https://mlsanity.com/paper/2411.17139/) (2024)
- [Every Painting Awakened: A Training-free Framework for Painting-to-Animation Generation](https://mlsanity.com/paper/2503.23736/) (2025)
- [HandCraft: Dynamic Sign Generation for Synthetic Data Augmentation](https://mlsanity.com/paper/2508.14345/) (2025)

## Abstract (arXiv)

Sign language is the window for people differently-abled to express their feelings as well as emotions. However, it remains challenging for people to learn sign language in a short time. To address this real-world challenge, in this work, we study the motion transfer system, which can transfer the user photo to the sign language video of specific words. In particular, the appearance content of the output video comes from the provided user image, while the motion of the video is extracted from the specified tutorial video. We observe two primary limitations in adopting the state-of-the-art motion transfer methods to sign language generation:(1) Existing motion transfer works ignore the prior geometrical knowledge of the human body. (2) The previous image animation methods only take image pairs as input in the training stage, which could not fully exploit the temporal information within videos. In an attempt to address the above-mentioned limitations, we propose Structure-aware Temporal Consistency Network (STCNet) to jointly optimize the prior structure of human with the temporal consistency for sign language video generation. There are two main contributions in this paper. (1) We harness a fine-grained skeleton detector to provide prior knowledge of the body keypoints. In this way, we ensure the keypoint movement in a valid range and make the model become more explainable and robust. (2) We introduce two cycle-consistency losses, i.e., short-term cycle loss and long-term cycle loss, which are conducted to assure the continuity of the generated video. We optimize the two losses and keypoint detector network in an end-to-end manner.
