# Video Dialog as Conversation about Objects Living in Space-Time

arXiv: https://arxiv.org/abs/2207.03656 · HTML: https://mlsanity.com/paper/2207.03656/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 55 references that are in the map.
- First posted on arXiv 8 Jul 2022.

## Builds on (most cited first, 30 of 47)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [Simple Online and Realtime Tracking with a Deep Association Metric](https://mlsanity.com/paper/1703.07402/) (2017)
- [Pointer Networks](https://mlsanity.com/paper/1506.03134/) (2015)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification](https://mlsanity.com/paper/1712.04851/) (2017)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [Visual Dialog](https://mlsanity.com/paper/1611.08669/) (2016)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [Graph Convolutional Networks for Temporal Action Localization](https://mlsanity.com/paper/1909.03252/) (2019)
- [Rethinking the Faster R-CNN Architecture for Temporal Action Localization](https://mlsanity.com/paper/1804.07667/) (2018)
- [A Hierarchical Latent Variable Encoder-Decoder Model for Generating Dialogues](https://mlsanity.com/paper/1605.06069/) (2016)
- [Hierarchical Conditional Relation Networks for Video Question Answering](https://mlsanity.com/paper/2002.10698/) (2020)
- [Audio-Visual Scene-Aware Dialog](https://mlsanity.com/paper/1901.09107/) (2019)
- [Spatio-Temporal Graph for Video Captioning with Knowledge Distillation](https://mlsanity.com/paper/2003.13942/) (2020)
- [Location-aware Graph Convolutional Networks for Video Question Answering](https://mlsanity.com/paper/2008.09105/) (2020)
- [Action Tubelet Detector for Spatio-Temporal Action Localization](https://mlsanity.com/paper/1705.01861/) (2017)
- [Object Level Visual Reasoning in Videos](https://mlsanity.com/paper/1806.06157/) (2018)
- [Kaleido-BERT: Vision-Language Pre-training on Fashion Domain](https://mlsanity.com/paper/2103.16110/) (2021)
- [Dialog State Tracking: A Neural Reading Comprehension Approach](https://mlsanity.com/paper/1908.01946/) (2019)
- [Large-scale Pretraining for Visual Dialog: A Simple State-of-the-Art Baseline](https://mlsanity.com/paper/1912.02379/) (2019)
- [VD-BERT: A Unified Vision and Dialog Transformer with BERT](https://mlsanity.com/paper/2004.13278/) (2020)
- [Visual Coreference Resolution in Visual Dialog using Neural Module Networks](https://mlsanity.com/paper/1809.01816/) (2018)

## Built on by (most cited first, 11 of 11)

- [OneLLM: One Framework to Align All Modalities with Language](https://mlsanity.com/paper/2312.03700/) (2023)
- [ChatBridge: Bridging Modalities with Large Language Model as a Language Catalyst](https://mlsanity.com/paper/2305.16103/) (2023)
- [CAT: Enhancing Multimodal Large Language Model to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2403.04640/) (2024)
- [HEAR: Hearing Enhanced Audio Response for Video-grounded Dialogue](https://mlsanity.com/paper/2312.09736/) (2023)
- [FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memory](https://mlsanity.com/paper/2308.10170/) (2023)
- [PAVE: Patching and Adapting Video Large Language Models](https://mlsanity.com/paper/2503.19794/) (2025)
- [Multi-Modal Video Dialog State Tracking in the Wild](https://mlsanity.com/paper/2407.02218/) (2024)
- [Grounding is All You Need? Dual Temporal Grounding for Video Dialog](https://mlsanity.com/paper/2410.05767/) (2024)
- [V2Dial: Unification of Video and Visual Dialog via Multimodal Experts](https://mlsanity.com/paper/2503.02063/) (2025)
- [V-LynX: Token Interface Alignment for Video+X LLMs](https://mlsanity.com/paper/2606.00508/) (2026)
- [Companion-style QA Assistance in Ego-Vision](https://mlsanity.com/paper/2609.06721/) (2026)

## Abstract (arXiv)

It would be a technological feat to be able to create a system that can hold a meaningful conversation with humans about what they watch. A setup toward that goal is presented as a video dialog task, where the system is asked to generate natural utterances in response to a question in an ongoing dialog. The task poses great visual, linguistic, and reasoning challenges that cannot be easily overcome without an appropriate representation scheme over video and dialog that supports high-level reasoning. To tackle these challenges we present a new object-centric framework for video dialog that supports neural reasoning dubbed COST - which stands for Conversation about Objects in Space-Time. Here dynamic space-time visual content in videos is first parsed into object trajectories. Given this video abstraction, COST maintains and tracks object-associated dialog states, which are updated upon receiving new questions. Object interactions are dynamically and conditionally inferred for each question, and these serve as the basis for relational reasoning among them. COST also maintains a history of previous answers, and this allows retrieval of relevant object-centric information to enrich the answer forming process. Language production then proceeds in a step-wise manner, taking into the context of the current utterance, the existing dialog, the current question. We evaluate COST on the DSTC7 and DSTC8 benchmarks, demonstrating its competitiveness against state-of-the-arts.
