# LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discovery

arXiv: https://arxiv.org/abs/2207.03434 · HTML: https://mlsanity.com/paper/2207.03434/

## Key facts

- Cited by 66 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 50 references that are in the map.
- First posted on arXiv 7 Jul 2022.

## Builds on (most cited first, 30 of 43)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [NeRD: Neural Reflectance Decomposition from Image Collections](https://mlsanity.com/paper/2012.03918/) (2020)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting](https://mlsanity.com/paper/2104.00674/) (2021)
- [Deep ViT Features as Dense Visual Descriptors](https://mlsanity.com/paper/2112.05814/) (2021)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Unsupervised Semantic Segmentation by Distilling Feature Correspondences](https://mlsanity.com/paper/2203.08414/) (2022)
- [Detect What You Can: Detecting and Representing Objects using Holistic Models and Body Parts](https://mlsanity.com/paper/1406.2031/) (2014)
- [Splicing ViT Features for Semantic Appearance Transfer](https://mlsanity.com/paper/2201.00424/) (2022)
- [Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition](https://mlsanity.com/paper/2110.14373/) (2021)
- [BANMo: Building Animatable 3D Neural Models from Many Casual Videos](https://mlsanity.com/paper/2112.12761/) (2021)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [Learning Shape Abstractions by Assembling Volumetric Primitives](https://mlsanity.com/paper/1612.00404/) (2016)
- [NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild](https://mlsanity.com/paper/2110.07604/) (2021)
- [Self-supervised Single-view 3D Reconstruction via Semantic Consistency](https://mlsanity.com/paper/2003.06473/) (2020)
- [LASR: Learning Articulated Shape Reconstruction from a Monocular Video](https://mlsanity.com/paper/2105.02976/) (2021)
- [Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"](https://mlsanity.com/paper/1908.07201/) (2019)
- [Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks](https://mlsanity.com/paper/2103.10429/) (2021)
- [SCOPS: Self-Supervised Co-Part Segmentation](https://mlsanity.com/paper/1905.01298/) (2019)
- [Shape and Viewpoint without Keypoints](https://mlsanity.com/paper/2007.10982/) (2020)
- [SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections](https://mlsanity.com/paper/2205.15768/) (2022)

## Built on by (most cited first, 30 of 66)

- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [MagicPony: Learning Articulated 3D Animals in the Wild](https://mlsanity.com/paper/2211.12497/) (2022)
- [Learning the 3D Fauna of the Web](https://mlsanity.com/paper/2401.02400/) (2024)
- [NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations](https://mlsanity.com/paper/2306.09109/) (2023)
- [Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shape](https://mlsanity.com/paper/2308.11737/) (2023)
- [Farm3D: Learning Articulated 3D Animals by Distilling 2D Diffusion](https://mlsanity.com/paper/2304.10535/) (2023)
- [PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision](https://mlsanity.com/paper/2303.09554/) (2023)
- [Hi-LASSIE: High-Fidelity Articulated Shape and Skeleton Discovery from Sparse Image Ensemble](https://mlsanity.com/paper/2212.11042/) (2022)
- [State of the Art in Dense Monocular Non-Rigid 3D Reconstruction](https://mlsanity.com/paper/2210.15664/) (2022)
- [Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion](https://mlsanity.com/paper/2211.11674/) (2022)
- [ASIC: Aligning Sparse in-the-wild Image Collections](https://mlsanity.com/paper/2303.16201/) (2023)
- [ARTIC3D: Learning Robust Articulated 3D Shapes from Noisy Web Image Collections](https://mlsanity.com/paper/2306.04619/) (2023)
- [Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos](https://mlsanity.com/paper/2312.13604/) (2023)
- [OmniMotionGPT: Animal Motion Generation with Limited Data](https://mlsanity.com/paper/2311.18303/) (2023)
- [AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer](https://mlsanity.com/paper/2412.00837/) (2024)
- [SAOR: Single-View Articulated Object Reconstruction](https://mlsanity.com/paper/2303.13514/) (2023)
- [LEIA: Latent View-invariant Embeddings for Implicit 3D Articulation](https://mlsanity.com/paper/2409.06703/) (2024)
- [Template-free Articulated Neural Point Clouds for Reposable View Synthesis](https://mlsanity.com/paper/2305.19065/) (2023)
- [PASTA: Controllable Part-Aware Shape Generation with Autoregressive Transformers](https://mlsanity.com/paper/2407.13677/) (2024)
- [BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors](https://mlsanity.com/paper/2403.11427/) (2024)
- [Survey on Modeling of Human-made Articulated Objects](https://mlsanity.com/paper/2403.14937/) (2024)
- [RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos](https://mlsanity.com/paper/2503.16822/) (2025)
- [Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis](https://mlsanity.com/paper/2412.05570/) (2024)
- [Articulated Kinematics Distillation from Video Diffusion Models](https://mlsanity.com/paper/2504.01204/) (2025)
- [DreaMo: Articulated 3D Reconstruction From A Single Casual Video](https://mlsanity.com/paper/2312.02617/) (2023)
- [AWOL: Analysis WithOut synthesis using Language](https://mlsanity.com/paper/2404.03042/) (2024)
- [S3O: A Dual-Phase Approach for Reconstructing Dynamic Shape and Skeleton of Articulated Objects from Single Monocular Video](https://mlsanity.com/paper/2405.12607/) (2024)
- [Generative Zoo](https://mlsanity.com/paper/2412.08101/) (2024)
- [DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction](https://mlsanity.com/paper/2412.04464/) (2024)
- [CAMM: Building Category-Agnostic and Animatable 3D Models from Monocular Videos](https://mlsanity.com/paper/2304.06937/) (2023)

## Abstract (arXiv)

Creating high-quality articulated 3D models of animals is challenging either via manual creation or using 3D scanning tools. Therefore, techniques to reconstruct articulated 3D objects from 2D images are crucial and highly useful. In this work, we propose a practical problem setting to estimate 3D pose and shape of animals given only a few (10-30) in-the-wild images of a particular animal species (say, horse). Contrary to existing works that rely on pre-defined template shapes, we do not assume any form of 2D or 3D ground-truth annotations, nor do we leverage any multi-view or temporal information. Moreover, each input image ensemble can contain animal instances with varying poses, backgrounds, illuminations, and textures. Our key insight is that 3D parts have much simpler shape compared to the overall animal and that they are robust w.r.t. animal pose articulations. Following these insights, we propose LASSIE, a novel optimization framework which discovers 3D parts in a self-supervised manner with minimal user intervention. A key driving force behind LASSIE is the enforcing of 2D-3D part consistency using self-supervisory deep features. Experiments on Pascal-Part and self-collected in-the-wild animal datasets demonstrate considerably better 3D reconstructions as well as both 2D and 3D part discovery compared to prior arts. Project page: chhankyao.github.io/lassie/
