# VMRF: View Matching Neural Radiance Fields

arXiv: https://arxiv.org/abs/2207.02621 · HTML: https://mlsanity.com/paper/2207.02621/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 45 references that are in the map.
- First posted on arXiv 6 Jul 2022.

## Builds on (most cited first, 30 of 33)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Computational Optimal Transport](https://mlsanity.com/paper/1803.00567/) (2018)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis](https://mlsanity.com/paper/2012.03927/) (2020)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video](https://mlsanity.com/paper/2012.12247/) (2020)
- [NeRD: Neural Reflectance Decomposition from Image Collections](https://mlsanity.com/paper/2012.03918/) (2020)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies](https://mlsanity.com/paper/2105.02872/) (2021)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Neural Radiance Flow for 4D View Synthesis and Video Processing](https://mlsanity.com/paper/2012.09790/) (2020)
- [Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering](https://mlsanity.com/paper/2109.01847/) (2021)
- [Editing Conditional Radiance Fields](https://mlsanity.com/paper/2105.06466/) (2021)
- [Self-Calibrating Neural Radiance Fields](https://mlsanity.com/paper/2108.13826/) (2021)
- [Style Transfer by Relaxed Optimal Transport and Self-Similarity](https://mlsanity.com/paper/1904.12785/) (2019)
- [GNeRF: GAN-based Neural Radiance Field without Posed Camera](https://mlsanity.com/paper/2103.15606/) (2021)
- [Optimal Entropy-Transport problems and a new Hellinger-Kantorovich distance between positive measures](https://mlsanity.com/paper/1508.07941/) (2015)
- [EMLight: Lighting Estimation via Spherical Distribution Approximation](https://mlsanity.com/paper/2012.11116/) (2020)
- [Unbalanced Feature Transport for Exemplar-based Image Translation](https://mlsanity.com/paper/2106.10482/) (2021)
- [GMLight: Lighting Estimation via Geometric Distribution Approximation](https://mlsanity.com/paper/2102.10244/) (2021)

## Built on by (most cited first, 17 of 17)

- [FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization](https://mlsanity.com/paper/2403.06908/) (2024)
- [DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fields](https://mlsanity.com/paper/2303.14478/) (2023)
- [RUST: Latent Neural Scene Representations from Unposed Imagery](https://mlsanity.com/paper/2211.14306/) (2022)
- [Dense RGB SLAM with Neural Implicit Maps](https://mlsanity.com/paper/2301.08930/) (2023)
- [LU-NeRF: Scene and Pose Estimation by Synchronizing Local Unposed NeRFs](https://mlsanity.com/paper/2306.05410/) (2023)
- [NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXer](https://mlsanity.com/paper/2303.06919/) (2023)
- [WaveNeRF: Wavelet-based Generalizable Neural Radiance Fields](https://mlsanity.com/paper/2308.04826/) (2023)
- [SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild](https://mlsanity.com/paper/2401.10171/) (2024)
- [AI-Generated Images as Data Source: The Dawn of Synthetic Era](https://mlsanity.com/paper/2310.01830/) (2023)
- [Digging into Depth Priors for Outdoor Neural Radiance Fields](https://mlsanity.com/paper/2308.04413/) (2023)
- [Pose-Free Neural Radiance Fields via Implicit Pose Regularization](https://mlsanity.com/paper/2308.15049/) (2023)
- [SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting](https://mlsanity.com/paper/2503.07476/) (2025)
- [From NeRFLiX to NeRFLiX++: A General NeRF-Agnostic Restorer Paradigm](https://mlsanity.com/paper/2306.06388/) (2023)
- [MELON: NeRF with Unposed Images in SO(3)](https://mlsanity.com/paper/2303.08096/) (2023)
- [Disentangled Generation and Aggregation for Robust Radiance Fields](https://mlsanity.com/paper/2409.15715/) (2024)
- [PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations](https://mlsanity.com/paper/2507.13891/) (2025)
- [FBINeRF: Feature-Based Integrated Recurrent Network for Pinhole and Fisheye Neural Radiance Fields](https://mlsanity.com/paper/2408.01878/) (2024)

## Abstract (arXiv)

Neural Radiance Fields (NeRF) have demonstrated very impressive performance in novel view synthesis via implicitly modelling 3D representations from multi-view 2D images. However, most existing studies train NeRF models with either reasonable camera pose initialization or manually-crafted camera pose distributions which are often unavailable or hard to acquire in various real-world data. We design VMRF, an innovative view matching NeRF that enables effective NeRF training without requiring prior knowledge in camera poses or camera pose distributions. VMRF introduces a view matching scheme, which exploits unbalanced optimal transport to produce a feature transport plan for mapping a rendered image with randomly initialized camera pose to the corresponding real image. With the feature transport plan as the guidance, a novel pose calibration technique is designed which rectifies the initially randomized camera poses by predicting relative pose transformations between the pair of rendered and real images. Extensive experiments over a number of synthetic and real datasets show that the proposed VMRF outperforms the state-of-the-art qualitatively and quantitatively by large margins.
