# Chairs Can be Stood on: Overcoming Object Bias in Human-Object Interaction Detection

arXiv: https://arxiv.org/abs/2207.02400 · HTML: https://mlsanity.com/paper/2207.02400/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 69 references that are in the map.
- First posted on arXiv 6 Jul 2022.

## Builds on (most cited first, 30 of 55)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Unsupervised Domain Adaptation by Backpropagation](https://mlsanity.com/paper/1409.7495/) (2014)
- [Class-Balanced Loss Based on Effective Number of Samples](https://mlsanity.com/paper/1901.05555/) (2019)
- [Decoupling Representation and Classifier for Long-Tailed Recognition](https://mlsanity.com/paper/1910.09217/) (2019)
- [Mitigating Unwanted Biases with Adversarial Learning](https://mlsanity.com/paper/1801.07593/) (2018)
- [Men Also Like Shopping: Reducing Gender Bias Amplification using Corpus-level Constraints](https://mlsanity.com/paper/1707.09457/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [BBN: Bilateral-Branch Network with Cumulative Learning for Long-Tailed Visual Recognition](https://mlsanity.com/paper/1912.02413/) (2019)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Long-Tailed Classification by Keeping the Good and Removing the Bad Momentum Causal Effect](https://mlsanity.com/paper/2009.12991/) (2020)
- [Towards Fairness in Visual Recognition: Effective Strategies for Bias Mitigation](https://mlsanity.com/paper/1911.11834/) (2019)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [REPAIR: Removing Representation Bias by Dataset Resampling](https://mlsanity.com/paper/1904.07911/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [Visual Compositional Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2007.12407/) (2020)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)
- [Distribution-Balanced Loss for Multi-Label Classification in Long-Tailed Datasets](https://mlsanity.com/paper/2007.09654/) (2020)
- [DRG: Dual Relation Graph for Human-Object Interaction Detection](https://mlsanity.com/paper/2008.11714/) (2020)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)

## Built on by (most cited first, 9 of 9)

- [Exploring Predicate Visual Context in Detecting Human-Object Interactions](https://mlsanity.com/paper/2308.06202/) (2023)
- [Neural-Logic Human-Object Interaction Detection](https://mlsanity.com/paper/2311.09817/) (2023)
- [Human-Object Interaction Detection Collaborated with Large Relation-driven Diffusion Models](https://mlsanity.com/paper/2410.20155/) (2024)
- [Nonverbal Interaction Detection](https://mlsanity.com/paper/2407.08133/) (2024)
- [Open-Vocabulary HOI Detection with Interaction-aware Prompt and Concept Calibration](https://mlsanity.com/paper/2508.03207/) (2025)
- [Improving Human-Object Interaction Detection via Virtual Image Learning](https://mlsanity.com/paper/2308.02606/) (2023)
- [Disentangled Interaction Representation for One-Stage Human-Object Interaction Detection](https://mlsanity.com/paper/2312.01713/) (2023)
- [B-RIGHT: Benchmark Re-evaluation for Integrity in Generalized Human-Object Interaction Testing](https://mlsanity.com/paper/2501.16724/) (2025)
- [Prototype Embedding Optimization for Human-Object Interaction Detection in Livestreaming](https://mlsanity.com/paper/2505.22011/) (2025)

## Abstract (arXiv)

Detecting Human-Object Interaction (HOI) in images is an important step towards high-level visual comprehension. Existing work often shed light on improving either human and object detection, or interaction recognition. However, due to the limitation of datasets, these methods tend to fit well on frequent interactions conditioned on the detected objects, yet largely ignoring the rare ones, which is referred to as the object bias problem in this paper. In this work, we for the first time, uncover the problem from two aspects: unbalanced interaction distribution and biased model learning. To overcome the object bias problem, we propose a novel plug-and-play Object-wise Debiasing Memory (ODM) method for re-balancing the distribution of interactions under detected objects. Equipped with carefully designed read and write strategies, the proposed ODM allows rare interaction instances to be more frequently sampled for training, thereby alleviating the object bias induced by the unbalanced interaction distribution. We apply this method to three advanced baselines and conduct experiments on the HICO-DET and HOI-COCO datasets. To quantitatively study the object bias problem, we advocate a new protocol for evaluating model performance. As demonstrated in the experimental results, our method brings consistent and significant improvements over baselines, especially on rare interactions under each object. In addition, when evaluating under the conventional standard setting, our method achieves new state-of-the-art on the two benchmarks.
