# Supply-Side Equilibria in Recommender Systems

arXiv: https://arxiv.org/abs/2206.13489 · HTML: https://mlsanity.com/paper/2206.13489/

## Key facts

- Cited by 33 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 36 references that are in the map.
- First posted on arXiv 27 Jun 2022.

## Builds on (most cited first, 9 of 9)

- [Strategic Classification](https://mlsanity.com/paper/1506.06980/) (2015)
- [How Do Classifiers Induce Agents To Invest Effort Strategically?](https://mlsanity.com/paper/1807.05307/) (2018)
- [Strategic Classification in the Dark](https://mlsanity.com/paper/2102.11592/) (2021)
- [Alternative Microfoundations for Strategic Classification](https://mlsanity.com/paper/2106.12705/) (2021)
- [A Game-Theoretic Approach to Recommendation Systems with Strategic Content Providers](https://mlsanity.com/paper/1806.00955/) (2018)
- [Recommendations and User Agency: The Reachability of Collaboratively-Filtered Information](https://mlsanity.com/paper/1912.10068/) (2019)
- [Strategic Ranking](https://mlsanity.com/paper/2109.08240/) (2021)
- [Fair ranking: a critical review, challenges, and future directions](https://mlsanity.com/paper/2201.12662/) (2022)
- [The Stereotyping Problem in Collaboratively Filtered Recommender Systems](https://mlsanity.com/paper/2106.12622/) (2021)

## Built on by (most cited first, 30 of 33)

- [Feedback Loops With Language Models Drive In-Context Reward Hacking](https://mlsanity.com/paper/2402.06627/) (2024)
- [How Bad is Top-K Recommendation under Competing Content Creators?](https://mlsanity.com/paper/2302.01971/) (2023)
- [Clickbait vs. Quality: How Engagement-Based Optimization Shapes the Content Landscape in Online Platforms](https://mlsanity.com/paper/2401.09804/) (2024)
- [Performative Recommendation: Diversifying Content via Strategic Incentives](https://mlsanity.com/paper/2302.04336/) (2023)
- [Accounting for AI and Users Shaping One Another: The Role of Mathematical Models](https://mlsanity.com/paper/2404.12366/) (2024)
- [Online Learning in a Creator Economy](https://mlsanity.com/paper/2305.11381/) (2023)
- [Choosing the Right Weights: Balancing Value, Strategy, and Noise in Recommender Systems](https://mlsanity.com/paper/2305.17428/) (2023)
- [Modeling Recommender Ecosystems: Research Challenges at the Intersection of Mechanism Design, Reinforcement Learning and Generative Models](https://mlsanity.com/paper/2309.06375/) (2023)
- [Competing for Shareable Arms in Multi-Player Multi-Armed Bandits](https://mlsanity.com/paper/2305.19158/) (2023)
- [Incentivizing High-Quality Content in Online Recommender Systems](https://mlsanity.com/paper/2306.07479/) (2023)
- [Learning In Reverse Causal Strategic Environments With Ramifications on Two Sided Markets](https://mlsanity.com/paper/2404.13240/) (2024)
- [Fairness in Matching under Uncertainty](https://mlsanity.com/paper/2302.03810/) (2023)
- [Content Prompting: Modeling Content Provider Dynamics to Improve User Welfare in Recommender Ecosystems](https://mlsanity.com/paper/2309.00940/) (2023)
- [Matching of Users and Creators in Two-Sided Markets with Departures](https://mlsanity.com/paper/2401.00313/) (2023)
- [Can Probabilistic Feedback Drive User Impacts in Online Platforms?](https://mlsanity.com/paper/2401.05304/) (2024)
- [Strategic Linear Contextual Bandits](https://mlsanity.com/paper/2406.00551/) (2024)
- [Addressing Discretization-Induced Bias in Demographic Prediction](https://mlsanity.com/paper/2405.16762/) (2024)
- [How to Strategize Human Content Creation in the Era of GenAI?](https://mlsanity.com/paper/2406.05187/) (2024)
- [Decongestion by Representation: Learning to Improve Economic Welfare in Marketplaces](https://mlsanity.com/paper/2306.10606/) (2023)
- [Measuring Strategization in Recommendation: Users Adapt Their Behavior to Shape Future Content](https://mlsanity.com/paper/2405.05596/) (2024)
- [Microfoundation Inference for Strategic Prediction](https://mlsanity.com/paper/2411.08998/) (2024)
- [Policy Design for Two-sided Platforms with Participation Dynamics](https://mlsanity.com/paper/2502.01792/) (2025)
- [Flattening Supply Chains: When do Technology Improvements lead to Disintermediation?](https://mlsanity.com/paper/2502.20783/) (2025)
- [User-Creator Feature Polarization in Recommender Systems with Dual Influence](https://mlsanity.com/paper/2407.14094/) (2024)
- [PPA-Game: Characterizing and Learning Competitive Dynamics Among Online Content Creators](https://mlsanity.com/paper/2403.15524/) (2024)
- [Data Sharing with a Generative AI Competitor](https://mlsanity.com/paper/2505.12386/) (2025)
- [Entry Barriers in Content Markets](https://mlsanity.com/paper/2509.01953/) (2025)
- [Socially-Aware Recommender Systems Mitigate Opinion Clusterization](https://mlsanity.com/paper/2601.02412/) (2026)
- [Market Games for Generative Models: Equilibria, Welfare, and Strategic Entry](https://mlsanity.com/paper/2602.17787/) (2026)
- [Content Creation with Spillovers: An Incentive Design Approach](https://mlsanity.com/paper/2603.14372/) (2026)

## Abstract (arXiv)

Algorithmic recommender systems such as Spotify and Netflix affect not only consumer behavior but also producer incentives. Producers seek to create content that will be shown by the recommendation algorithm, which can impact both the diversity and quality of their content. In this work, we investigate the resulting supply-side equilibria in personalized content recommender systems. We model users and content as D-dimensional vectors, the recommendation algorithm as showing each user the content with highest dot product, and producers as maximizing the number of users who are recommended their content minus the cost of production. Two key features of our model are that the producer decision space is multi-dimensional and the user base is heterogeneous, which contrasts with classical low-dimensional models. Multi-dimensionality and heterogeneity create the potential for specialization, where different producers create different types of content at equilibrium. Using a duality argument, we derive necessary and sufficient conditions for whether specialization occurs: these conditions depend on the extent to which users are heterogeneous and to which producers can perform well on all dimensions at once without incurring a high cost. Then, we characterize the distribution of content at equilibrium in concrete settings with two populations of users. Lastly, we show that specialization can enable producers to achieve positive profit at equilibrium, which means that specialization can reduce the competitiveness of the marketplace. At a conceptual level, our analysis of supply-side competition takes a step towards elucidating how personalized recommendations shape the marketplace of digital goods, and towards understanding what new phenomena arise in multi-dimensional competitive settings.
