# On the Complexity of Adversarial Decision Making

arXiv: https://arxiv.org/abs/2206.13063 · HTML: https://mlsanity.com/paper/2206.13063/

## Key facts

- Cited by 33 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 75 references that are in the map.
- First posted on arXiv 27 Jun 2022.

## Builds on (most cited first, 30 of 31)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Learning to Optimize Via Posterior Sampling](https://mlsanity.com/paper/1301.2609/) (2013)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [On the Sample Complexity of the Linear Quadratic Regulator](https://mlsanity.com/paper/1710.01688/) (2017)
- [Stochastic bandits robust to adversarial corruptions](https://mlsanity.com/paper/1803.09353/) (2018)
- [Sample Complexity of Reinforcement Learning using Linearly Combined Model Ensembles](https://mlsanity.com/paper/1910.10597/) (2019)
- [Better Algorithms for Stochastic Bandits with Adversarial Corruptions](https://mlsanity.com/paper/1902.08647/) (2019)
- [RL for Latent MDPs: Regret Guarantees and a Lower Bound](https://mlsanity.com/paper/2102.04939/) (2021)
- [Kernel-based methods for bandit convex optimization](https://mlsanity.com/paper/1607.03084/) (2016)
- [Lipschitz Bandits: Regret Lower Bounds and Optimal Algorithms](https://mlsanity.com/paper/1405.4758/) (2014)
- [Simultaneously Learning Stochastic and Adversarial Episodic MDPs with Known Transition](https://mlsanity.com/paper/2006.05606/) (2020)
- [An Information-Theoretic Approach to Minimax Regret in Partial Monitoring](https://mlsanity.com/paper/1902.00470/) (2019)
- [Information Directed Sampling for Linear Partial Monitoring](https://mlsanity.com/paper/2002.11182/) (2020)
- [Mirror Descent and the Information Ratio](https://mlsanity.com/paper/2009.12228/) (2020)
- [Improved Regret for Zeroth-Order Adversarial Bandit Convex Optimisation](https://mlsanity.com/paper/2006.00475/) (2020)
- [Asymptotically Optimal Information-Directed Sampling](https://mlsanity.com/paper/2011.05944/) (2020)
- [Exploration by Optimisation in Partial Monitoring](https://mlsanity.com/paper/1907.05772/) (2019)
- [Provably Efficient Reinforcement Learning with Aggregated States](https://mlsanity.com/paper/1912.06366/) (2019)
- [Learning Markov Games with Adversarial Opponents: Efficient Algorithms and Fundamental Limits](https://mlsanity.com/paper/2203.06803/) (2022)
- [Minimax Regret for Partial Monitoring: Infinite Outcomes and Rustichini's Regret](https://mlsanity.com/paper/2202.10997/) (2022)
- [Agnostic Reinforcement Learning with Low-Rank MDPs and Rich Observations](https://mlsanity.com/paper/2106.11519/) (2021)

## Built on by (most cited first, 30 of 33)

- [Tight Guarantees for Interactive Decision Making with the Decision-Estimation Coefficient](https://mlsanity.com/paper/2301.08215/) (2023)
- [Bayesian Design Principles for Frequentist Sequential Learning](https://mlsanity.com/paper/2310.00806/) (2023)
- [Lower Bounds for Learning in Revealing POMDPs](https://mlsanity.com/paper/2302.01333/) (2023)
- [Towards Optimal Regret in Adversarial Linear MDPs with Bandit Feedback](https://mlsanity.com/paper/2310.11550/) (2023)
- [Assouad, Fano, and Le Cam with Interaction: A Unifying Lower Bound Framework and Characterization for Bandit Learnability](https://mlsanity.com/paper/2410.05117/) (2024)
- [Model-Free Reinforcement Learning with the Decision-Estimation Coefficient](https://mlsanity.com/paper/2211.14250/) (2022)
- [An Information-Theoretic Analysis of Nonstationary Bandit Learning](https://mlsanity.com/paper/2302.04452/) (2023)
- [Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Games](https://mlsanity.com/paper/2303.12287/) (2023)
- [Mean-Field Sampling for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2412.00661/) (2024)
- [Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scale](https://mlsanity.com/paper/2403.00222/) (2024)
- [Offline Oracle-Efficient Learning for Contextual MDPs via Layerwise Exploration-Exploitation Tradeoff](https://mlsanity.com/paper/2405.17796/) (2024)
- [The Central Role of the Loss Function in Reinforcement Learning](https://mlsanity.com/paper/2409.12799/) (2024)
- [Statistical Complexity and Optimal Algorithms for Non-linear Ridge Bandits](https://mlsanity.com/paper/2302.06025/) (2023)
- [Outcome-Based Online Reinforcement Learning: Algorithms and Fundamental Limits](https://mlsanity.com/paper/2505.20268/) (2025)
- [Non-stationary Reinforcement Learning under General Function Approximation](https://mlsanity.com/paper/2306.00861/) (2023)
- [Research Program: Theory of Learning in Dynamical Systems](https://mlsanity.com/paper/2512.19410/) (2025)
- [Contextual Multinomial Logit Bandits with General Value Functions](https://mlsanity.com/paper/2402.08126/) (2024)
- [Exploration by Optimization with Hybrid Regularizers: Logarithmic Regret with Adversarial Robustness in Partial Monitoring](https://mlsanity.com/paper/2402.08321/) (2024)
- [Decision Making in Hybrid Environments: A Model Aggregation Approach](https://mlsanity.com/paper/2502.05974/) (2025)
- [Online Learning with Unknown Constraints](https://mlsanity.com/paper/2403.04033/) (2024)
- [Regret Minimization via Saddle Point Optimization](https://mlsanity.com/paper/2403.10379/) (2024)
- [Beating Adversarial Low-Rank MDPs with Unknown Transition and Bandit Feedback](https://mlsanity.com/paper/2411.06739/) (2024)
- [Evolution of Information in Interactive Decision Making: A Case Study for Multi-Armed Bandits](https://mlsanity.com/paper/2503.00273/) (2025)
- [An Improved Model-Free Decision-Estimation Coefficient with Applications in Adversarial MDPs](https://mlsanity.com/paper/2510.08882/) (2025)
- [Instance-Dependent Regret Bounds for Nonstochastic Linear Partial Monitoring](https://mlsanity.com/paper/2510.19158/) (2025)
- [Sparse Optimistic Information Directed Sampling](https://mlsanity.com/paper/2510.24234/) (2025)
- [Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2602.16196/) (2026)
- [The Sample Complexity of Multiclass and Sparse Contextual Bandits](https://mlsanity.com/paper/2605.29645/) (2026)
- [Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation](https://mlsanity.com/paper/2607.13686/) (2026)
- [Tight Bounds for γ-Regret via the Decision-Estimation Coefficient](https://mlsanity.com/paper/2303.03327/) (2023)

## Abstract (arXiv)

A central problem in online learning and decision making -- from bandits to reinforcement learning -- is to understand what modeling assumptions lead to sample-efficient learning guarantees. We consider a general adversarial decision making framework that encompasses (structured) bandit problems with adversarial rewards and reinforcement learning problems with adversarial dynamics. Our main result is to show -- via new upper and lower bounds -- that the Decision-Estimation Coefficient, a complexity measure introduced by Foster et al. in the stochastic counterpart to our setting, is necessary and sufficient to obtain low regret for adversarial decision making. However, compared to the stochastic setting, one must apply the Decision-Estimation Coefficient to the convex hull of the class of models (or, hypotheses) under consideration. This establishes that the price of accommodating adversarial rewards or dynamics is governed by the behavior of the model class under convexification, and recovers a number of existing results -- both positive and negative. En route to obtaining these guarantees, we provide new structural results that connect the Decision-Estimation Coefficient to variants of other well-known complexity measures, including the Information Ratio of Russo and Van Roy and the Exploration-by-Optimization objective of Lattimore and Gy"orgy.
