# An Integrated Representation & Compression Scheme Based on Convolutional Autoencoders with 4D DCT Perceptual Encoding for High Dynamic Range Light Fields

arXiv: https://arxiv.org/abs/2206.10131 · HTML: https://mlsanity.com/paper/2206.10131/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 1 of its 20 references that are in the map.
- First posted on arXiv 21 Jun 2022.

## Builds on (most cited first, 1 of 1)

- [Versatile Video Coding Standard: A Review from Coding Tools to Consumers Deployment](https://mlsanity.com/paper/2106.14245/) (2021)

## Abstract (arXiv)

The emerging and existing light field displays are highly capable of realistic presentation of 3D scenes on auto-stereoscopic glasses-free platforms. The light field size is a major drawback while utilising 3D displays and streaming purposes. When a light field is of high dynamic range, the size increases drastically. In this paper, we propose a novel compression algorithm for a high dynamic range light field which yields a perceptually lossless compression. The algorithm exploits the inter and intra view correlations of the HDR light field by interpreting it to be a four-dimension volume. The HDR light field compression is based on a novel 4DDCT-UCS (4D-DCT Uniform Colour Space) algorithm. Additional encoding of 4DDCT-UCS acquired images by HEVC eliminates intra-frame, inter-frame and intrinsic redundancies in HDR light field data. Comparison with state-of-the-art coders like JPEG-XL and HDR video coding algorithm exhibits superior compression performance of the proposed scheme for real-world light fields.
