# From Multi-agent to Multi-robot: A Scalable Training and Evaluation Platform for Multi-robot Reinforcement Learning

arXiv: https://arxiv.org/abs/2206.09590 · HTML: https://mlsanity.com/paper/2206.09590/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 37 references that are in the map.
- First posted on arXiv 20 Jun 2022.

## Builds on (most cited first, 18 of 18)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Acme: A Research Framework for Distributed Reinforcement Learning](https://mlsanity.com/paper/2006.00979/) (2020)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [Learning Nearly Decomposable Value Functions Via Communication Minimization](https://mlsanity.com/paper/1910.05366/) (2019)
- [Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Control](https://mlsanity.com/paper/2103.02142/) (2021)
- [Emergent Coordination Through Competition](https://mlsanity.com/paper/1902.07151/) (2019)
- [HAMLET: A Hierarchical Multimodal Attention-based Human Activity Recognition Algorithm](https://mlsanity.com/paper/2008.01148/) (2020)
- [Multi-Agent Reinforcement Learning for Order-dispatching via Order-Vehicle Distribution Matching](https://mlsanity.com/paper/1910.02591/) (2019)
- [The Robotarium: A remotely accessible swarm robotics research testbed](https://mlsanity.com/paper/1609.04730/) (2016)
- [Hierarchical Reinforcement Learning for Self-Driving Decision-Making without Reliance on Labeled Driving Data](https://mlsanity.com/paper/2001.09816/) (2020)

## Built on by (most cited first, 1 of 1)

- [A testable framework for AI alignment: Simulation Theology as an engineered worldview for silicon-based agents](https://mlsanity.com/paper/2602.16987/) (2026)

## Abstract (arXiv)

Multi-agent reinforcement learning (MARL) has been gaining extensive attention from academia and industries in the past few decades. One of the fundamental problems in MARL is how to evaluate different approaches comprehensively. Most existing MARL methods are evaluated in either video games or simplistic simulated scenarios. It remains unknown how these methods perform in real-world scenarios, especially multi-robot systems. This paper introduces a scalable emulation platform for multi-robot reinforcement learning (MRRL) called SMART to meet this need. Precisely, SMART consists of two components: 1) a simulation environment that provides a variety of complex interaction scenarios for training and 2) a real-world multi-robot system for realistic performance evaluation. Besides, SMART offers agent-environment APIs that are plug-and-play for algorithm implementation. To illustrate the practicality of our platform, we conduct a case study on the cooperative driving lane change scenario. Building off the case study, we summarize several unique challenges of MRRL, which are rarely considered previously. Finally, we open-source the simulation environments, associated benchmark tasks, and state-of-the-art baselines to encourage and empower MRRL research.
