# The Power of Regularization in Solving Extensive-Form Games

arXiv: https://arxiv.org/abs/2206.09495 · HTML: https://mlsanity.com/paper/2206.09495/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 70 references that are in the map.
- First posted on arXiv 19 Jun 2022.

## Builds on (most cited first, 30 of 34)

- [A Theory of Regularized Markov Decision Processes](https://mlsanity.com/paper/1901.11275/) (2019)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [Optimization, Learning, and Games with Predictable Sequences](https://mlsanity.com/paper/1311.1869/) (2013)
- [Fast Global Convergence of Natural Policy Gradient Methods with Entropy Regularization](https://mlsanity.com/paper/2007.06558/) (2020)
- [Fast Convergence of Regularized Learning in Games](https://mlsanity.com/paper/1507.00407/) (2015)
- [A Unified Analysis of Extra-gradient and Optimistic Gradient Methods for Saddle Point Problems: Proximal Point Approach](https://mlsanity.com/paper/1901.08511/) (2019)
- [Optimistic mirror descent in saddle-point problems: Going the extra (gradient) mile](https://mlsanity.com/paper/1807.02629/) (2018)
- [Cycles in adversarial regularized learning](https://mlsanity.com/paper/1709.02738/) (2017)
- [Deep Counterfactual Regret Minimization](https://mlsanity.com/paper/1811.00164/) (2018)
- [Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimization](https://mlsanity.com/paper/1807.04252/) (2018)
- [Interaction Matters: A Note on Non-asymptotic Local Convergence of Generative Adversarial Networks](https://mlsanity.com/paper/1802.06132/) (2018)
- [Solving Imperfect-Information Games via Discounted Regret Minimization](https://mlsanity.com/paper/1809.04040/) (2018)
- [Fast Policy Extragradient Methods for Competitive Games with Entropy Regularization](https://mlsanity.com/paper/2105.15186/) (2021)
- [From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization](https://mlsanity.com/paper/2002.08456/) (2020)
- [Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium](https://mlsanity.com/paper/2104.12761/) (2021)
- [DREAM: Deep Regret minimization with Advantage baselines and Model-free learning](https://mlsanity.com/paper/2006.10410/) (2020)
- [On Last-Iterate Convergence Beyond Zero-Sum Games](https://mlsanity.com/paper/2203.12056/) (2022)
- [Last-iterate Convergence in Extensive-Form Games](https://mlsanity.com/paper/2106.14326/) (2021)
- [Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functions](https://mlsanity.com/paper/1910.10906/) (2019)
- [Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games](https://mlsanity.com/paper/1809.03075/) (2018)
- [Stable-Predictive Optimistic Counterfactual Regret Minimization](https://mlsanity.com/paper/1902.04982/) (2019)
- [Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapes](https://mlsanity.com/paper/2002.06768/) (2020)
- [Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov Games with Perfect Recall](https://mlsanity.com/paper/2106.06279/) (2021)
- [Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationality](https://mlsanity.com/paper/2106.12928/) (2021)
- [Single Deep Counterfactual Regret Minimization](https://mlsanity.com/paper/1901.07621/) (2019)
- [Tight Last-Iterate Convergence of the Extragradient and the Optimistic Gradient Descent-Ascent Algorithm for Constrained Monotone Variational Inequalities](https://mlsanity.com/paper/2204.09228/) (2022)
- [Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2205.13746/) (2022)
- [Joint Policy Search for Multi-agent Collaboration with Imperfect Information](https://mlsanity.com/paper/2008.06495/) (2020)
- [Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibria](https://mlsanity.com/paper/2105.12954/) (2021)

## Built on by (most cited first, 21 of 21)

- [UFT: Unifying Supervised and Reinforcement Fine-Tuning](https://mlsanity.com/paper/2505.16984/) (2025)
- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learning](https://mlsanity.com/paper/2403.04344/) (2024)
- [Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Games](https://mlsanity.com/paper/2208.09855/) (2022)
- [Adaptively Perturbed Mirror Descent for Learning in Games](https://mlsanity.com/paper/2305.16610/) (2023)
- [From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications](https://mlsanity.com/paper/2506.03464/) (2025)
- [A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence](https://mlsanity.com/paper/2408.00751/) (2024)
- [RSPO: Regularized Self-Play Alignment of Large Language Models](https://mlsanity.com/paper/2503.00030/) (2025)
- [Near-Optimal Phi-Regret Learning in Extensive-Form Games](https://mlsanity.com/paper/2208.09747/) (2022)
- [LiteEFG: An Efficient Python Library for Solving Extensive-form Games](https://mlsanity.com/paper/2407.20351/) (2024)
- [Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Games](https://mlsanity.com/paper/2510.04407/) (2025)
- [Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property](https://mlsanity.com/paper/2312.12067/) (2023)
- [On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games](https://mlsanity.com/paper/2410.23398/) (2024)
- [NashPG: A Policy Gradient Method with Iteratively Refined Regularization for Finding Nash Equilibria](https://mlsanity.com/paper/2510.18183/) (2025)
- [Online Learning and Equilibrium Computation with Ranking Feedback](https://mlsanity.com/paper/2603.19221/) (2026)
- [Configurable Mirror Descent: Towards a Unification of Decision Making](https://mlsanity.com/paper/2405.11746/) (2024)
- [TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles](https://mlsanity.com/paper/2408.15538/) (2024)
- [Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networks](https://mlsanity.com/paper/2503.10186/) (2025)
- [Efficient Last-iterate Convergence Algorithms in Solving Games](https://mlsanity.com/paper/2308.11256/) (2023)
- [Efficient Last-Iterate Convergence in Regret Minimization via Adaptive Reward Transformation](https://mlsanity.com/paper/2509.13653/) (2025)
- [GAE Falls Short in Imperfect-Information Self-Play Reinforcement Learning](https://mlsanity.com/paper/2605.19235/) (2026)

## Abstract (arXiv)

In this paper, we investigate the power of it regularization, a common technique in reinforcement learning and optimization, in solving extensive-form games (EFGs). We propose a series of new algorithms based on regularizing the payoff functions of the game, and establish a set of convergence results that strictly improve over the existing ones, with either weaker assumptions or stronger convergence guarantees. In particular, we first show that dilated optimistic mirror descent (DOMD), an efficient variant of OMD for solving EFGs, with adaptive regularization can achieve a fast tilde O(1/T) last-iterate convergence rate for the output of the algorithm in terms of duality gap and distance to the set of Nash equilibrium (NE) without uniqueness assumption of the NE. Second, we show that regularized counterfactual regret minimization (textttReg-CFR), with a variant of optimistic mirror descent algorithm as regret-minimizer, can achieve O(1/T1/4) best-iterate, and O(1/T3/4) average-iterate convergence rate for finding NE in EFGs. Finally, we show that textttReg-CFR can achieve asymptotic last-iterate convergence, and optimal O(1/T) average-iterate convergence rate, for finding the NE of perturbed EFGs, which is useful for finding approximate extensive-form perfect equilibria (EFPE). To the best of our knowledge, they constitute the first last-iterate convergence results for CFR-type algorithms, while matching the state-of-the-art average-iterate convergence rate in finding NE for non-perturbed EFGs. We also provide numerical results to corroborate the advantages of our algorithms.
