# What do navigation agents learn about their environment?

arXiv: https://arxiv.org/abs/2206.08500 · HTML: https://mlsanity.com/paper/2206.08500/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 52 references that are in the map.
- First posted on arXiv 17 Jun 2022.

## Builds on (most cited first, 30 of 42)

- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- ["Why Should I Trust You?": Explaining the Predictions of Any Classifier](https://mlsanity.com/paper/1602.04938/) (2016)
- [Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps](https://mlsanity.com/paper/1312.6034/) (2013)
- [Visualizing and Understanding Convolutional Networks](https://mlsanity.com/paper/1311.2901/) (2013)
- [Learning Important Features Through Propagating Activation Differences](https://mlsanity.com/paper/1704.02685/) (2017)
- [Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV)](https://mlsanity.com/paper/1711.11279/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [SmoothGrad: removing noise by adding noise](https://mlsanity.com/paper/1706.03825/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Network Dissection: Quantifying Interpretability of Deep Visual Representations](https://mlsanity.com/paper/1704.05796/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Understanding Neural Networks Through Deep Visualization](https://mlsanity.com/paper/1506.06579/) (2015)
- [ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects](https://mlsanity.com/paper/2006.13171/) (2020)
- [On Completeness-aware Concept-Based Explanations in Deep Neural Networks](https://mlsanity.com/paper/1910.07969/) (2019)
- [Synthesizing the preferred inputs for neurons in neural networks via deep generator networks](https://mlsanity.com/paper/1605.09304/) (2016)
- [Object Detectors Emerge in Deep Scene CNNs](https://mlsanity.com/paper/1412.6856/) (2014)
- [Rearrangement: A Challenge for Embodied AI](https://mlsanity.com/paper/2011.01975/) (2020)
- [Explaining Classifiers with Causal Concept Effect (CaCE)](https://mlsanity.com/paper/1907.07165/) (2019)
- [Net2Vec: Quantifying and Explaining how Concepts are Encoded by Filters in Deep Neural Networks](https://mlsanity.com/paper/1801.03454/) (2018)
- [Visual Semantic Navigation using Scene Priors](https://mlsanity.com/paper/1810.06543/) (2018)
- [Smooth Grad-CAM++: An Enhanced Inference Level Visualization Technique for Deep Convolutional Neural Network Models](https://mlsanity.com/paper/1908.01224/) (2019)
- [Occupancy Anticipation for Efficient Exploration and Navigation](https://mlsanity.com/paper/2008.09285/) (2020)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigation](https://mlsanity.com/paper/2012.03912/) (2020)
- [Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning](https://mlsanity.com/paper/1812.00971/) (2018)

## Built on by (most cited first, 8 of 8)

- [Emergence of Maps in the Memories of Blind Navigation Agents](https://mlsanity.com/paper/2301.13261/) (2023)
- [Advances in Embodied Navigation Using Large Language Models: A Survey](https://mlsanity.com/paper/2311.00530/) (2023)
- [A Visual Active Search Framework for Geospatial Exploration](https://mlsanity.com/paper/2211.15788/) (2022)
- [A Partially Supervised Reinforcement Learning Framework for Visual Active Search](https://mlsanity.com/paper/2310.09689/) (2023)
- [Multi-Level Compositional Reasoning for Interactive Instruction Following](https://mlsanity.com/paper/2308.09387/) (2023)
- [Partner Modelling Emerges in Recurrent Agents (But Only When It Matters)](https://mlsanity.com/paper/2505.17323/) (2025)
- [Deep representation learning: Fundamentals, Perspectives, Applications, and Open Challenges](https://mlsanity.com/paper/2211.14732/) (2022)
- [What to Do Next? Memorizing skills from Egocentric Instructional Video](https://mlsanity.com/paper/2507.02997/) (2025)

## Abstract (arXiv)

Today's state of the art visual navigation agents typically consist of large deep learning models trained end to end. Such models offer little to no interpretability about the learned skills or the actions of the agent taken in response to its environment. While past works have explored interpreting deep learning models, little attention has been devoted to interpreting embodied AI systems, which often involve reasoning about the structure of the environment, target characteristics and the outcome of one's actions. In this paper, we introduce the Interpretability System for Embodied agEnts (iSEE) for Point Goal and Object Goal navigation agents. We use iSEE to probe the dynamic representations produced by these agents for the presence of information about the agent as well as the environment. We demonstrate interesting insights about navigation agents using iSEE, including the ability to encode reachable locations (to avoid obstacles), visibility of the target, progress from the initial spawn location as well as the dramatic effect on the behaviors of agents when we mask out critical individual neurons. The code is available at: https://github.com/allenai/iSEE
