# Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields

arXiv: https://arxiv.org/abs/2206.08361 · HTML: https://mlsanity.com/paper/2206.08361/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Builds on 68 of its 99 references that are in the map.
- First posted on arXiv 16 Jun 2022.

## Builds on (most cited first, 30 of 68)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translation](https://mlsanity.com/paper/1711.09020/) (2017)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Which Training Methods for GANs do actually Converge?](https://mlsanity.com/paper/1801.04406/) (2018)
- [MaskGAN: Towards Diverse and Interactive Facial Image Manipulation](https://mlsanity.com/paper/1907.11922/) (2019)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [GANSpace: Discovering Interpretable GAN Controls](https://mlsanity.com/paper/2004.02546/) (2020)
- [Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling](https://mlsanity.com/paper/1610.07584/) (2016)
- [Designing an Encoder for StyleGAN Image Manipulation](https://mlsanity.com/paper/2102.02766/) (2021)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Pivotal Tuning for Latent-based Editing of Real Images](https://mlsanity.com/paper/2106.05744/) (2021)
- [In-Domain GAN Inversion for Real Image Editing](https://mlsanity.com/paper/2004.00049/) (2020)
- [Closed-Form Factorization of Latent Semantics in GANs](https://mlsanity.com/paper/2007.06600/) (2020)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [Image2StyleGAN++: How to Edit the Embedded Images?](https://mlsanity.com/paper/1911.11544/) (2019)
- [Towards Real-World Blind Face Restoration with Generative Facial Prior](https://mlsanity.com/paper/2101.04061/) (2021)

## Built on by (most cited first, 30 of 37)

- [HPSv3: Towards Wide-Spectrum Human Preference Score](https://mlsanity.com/paper/2508.03789/) (2025)
- [JourneyDB: A Benchmark for Generative Image Understanding](https://mlsanity.com/paper/2307.00716/) (2023)
- [Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars](https://mlsanity.com/paper/2211.11208/) (2022)
- [Generalizable and Animatable Gaussian Head Avatar](https://mlsanity.com/paper/2410.07971/) (2024)
- [PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360circ](https://mlsanity.com/paper/2303.13071/) (2023)
- [NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space](https://mlsanity.com/paper/2309.14616/) (2023)
- [SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections](https://mlsanity.com/paper/2302.01330/) (2023)
- [Deep Reward Supervisions for Tuning Text-to-Image Diffusion Models](https://mlsanity.com/paper/2405.00760/) (2024)
- [Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data](https://mlsanity.com/paper/2311.18729/) (2023)
- [HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors](https://mlsanity.com/paper/2408.06019/) (2024)
- [LAM: Large Avatar Model for One-shot Animatable Gaussian Head](https://mlsanity.com/paper/2502.17796/) (2025)
- [ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces](https://mlsanity.com/paper/2308.07868/) (2023)
- [OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis](https://mlsanity.com/paper/2303.15539/) (2023)
- [3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation](https://mlsanity.com/paper/2209.05434/) (2022)
- [Generalizable One-shot Neural Head Avatar](https://mlsanity.com/paper/2306.08768/) (2023)
- [Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos](https://mlsanity.com/paper/2312.13604/) (2023)
- [A Survey on Deep Generative 3D-aware Image Synthesis](https://mlsanity.com/paper/2210.14267/) (2022)
- [AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collections](https://mlsanity.com/paper/2309.02186/) (2023)
- [Implicit Neural Head Synthesis via Controllable Local Deformation Fields](https://mlsanity.com/paper/2304.11113/) (2023)
- [Neural Radiance Field-based Visual Rendering: A Comprehensive Review](https://mlsanity.com/paper/2404.00714/) (2024)
- [HQ3DAvatar: High Quality Controllable 3D Head Avatar](https://mlsanity.com/paper/2303.14471/) (2023)
- [Training and Tuning Generative Neural Radiance Fields for Attribute-Conditional 3D-Aware Face Generation](https://mlsanity.com/paper/2208.12550/) (2022)
- [NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic Navigation](https://mlsanity.com/paper/2304.11342/) (2023)
- [3DPortraitGAN: Learning One-Quarter Headshot 3D GANs from a Single-View Portrait Dataset with Diverse Body Poses](https://mlsanity.com/paper/2307.14770/) (2023)
- [NeRFFaceSpeech: One-shot Audio-driven 3D Talking Head Synthesis via Generative Prior](https://mlsanity.com/paper/2405.05749/) (2024)
- [LMME3DHF: Benchmarking and Evaluating Multimodal 3D Human Face Generation with LMMs](https://mlsanity.com/paper/2504.20466/) (2025)
- [Toward responsible face datasets: modeling the distribution of a disentangled latent space for sampling face images from demographic groups](https://mlsanity.com/paper/2309.08442/) (2023)
- [LatentSwap3D: Semantic Edits on 3D Image GANs](https://mlsanity.com/paper/2212.01381/) (2022)
- [Exploiting Multiple Representations: 3D Face Biometrics Fusion with Application to Surveillance](https://mlsanity.com/paper/2504.18886/) (2025)
- [GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars](https://mlsanity.com/paper/2408.13674/) (2024)

## Abstract (arXiv)

Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, these methods focus on 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF) that effectively enforces the shape of the generated face to commit to a given 3D Morphable Model (3DMM) mesh. To achieve accurate control over fine-grained 3D face shapes of the synthesized image, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis algorithm. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods. Find code and demo at https://keqiangsun.github.io/projects/cgof.
