# Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2206.07505 · HTML: https://mlsanity.com/paper/2206.07505/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 71 references that are in the map.
- First posted on arXiv 15 Jun 2022.

## Builds on (most cited first, 30 of 47)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Non-Autoregressive Neural Machine Translation](https://mlsanity.com/paper/1711.02281/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- ["Other-Play" for Zero-Shot Coordination](https://mlsanity.com/paper/2003.02979/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Revisiting Fundamentals of Experience Replay](https://mlsanity.com/paper/2007.06700/) (2020)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.07169/) (2020)
- [An Alternative View: When Does SGD Escape Local Minima?](https://mlsanity.com/paper/1802.06175/) (2018)
- [Glancing Transformer for Non-Autoregressive Neural Machine Translation](https://mlsanity.com/paper/2008.07905/) (2020)

## Built on by (most cited first, 30 of 32)

- [TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play](https://mlsanity.com/paper/2302.07515/) (2023)
- [More Centralized Training, Still Decentralized Execution: Multi-Agent Conditional Policy Factorization](https://mlsanity.com/paper/2209.12681/) (2022)
- [Contrastive Identity-Aware Learning for Multi-Agent Value Decomposition](https://mlsanity.com/paper/2211.12712/) (2022)
- [Large Sequence Models for Sequential Decision-Making: A Survey](https://mlsanity.com/paper/2306.13945/) (2023)
- [Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?](https://mlsanity.com/paper/2305.17352/) (2023)
- [ACE: Cooperative Multi-agent Q-learning with Bidirectional Action-Dependency](https://mlsanity.com/paper/2211.16068/) (2022)
- [A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.03859/) (2022)
- [System Neural Diversity: Measuring Behavioral Heterogeneity in Multi-Agent Learning](https://mlsanity.com/paper/2305.02128/) (2023)
- [Controlling Behavioral Diversity in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2405.15054/) (2024)
- [HyperMARL: Adaptive Hypernetworks for Multi-Agent RL](https://mlsanity.com/paper/2412.04233/) (2024)
- [AlberDICE: Addressing Out-Of-Distribution Joint Actions in Offline Multi-Agent RL via Alternating Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2311.02194/) (2023)
- [HiMA-Ecom: Enabling Joint Training of Hierarchical Multi-Agent E-commerce Assistants](https://mlsanity.com/paper/2506.19846/) (2025)
- [Interaction Pattern Disentangling for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.03902/) (2022)
- [AgentMixer: Multi-Agent Correlated Policy Factorization](https://mlsanity.com/paper/2401.08728/) (2024)
- [Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03429/) (2023)
- [Iteratively Learn Diverse Strategies with State Distance Information](https://mlsanity.com/paper/2310.14509/) (2023)
- [Sequential Multi-Agent Dynamic Algorithm Configuration](https://mlsanity.com/paper/2510.23535/) (2025)
- [Context-Aware Bayesian Network Actor-Critic Methods for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.01920/) (2023)
- [When Is Diversity Rewarded in Cooperative Multi-Agent Learning?](https://mlsanity.com/paper/2506.09434/) (2025)
- [Multi-Agent Reinforcement Learning in Intelligent Transportation Systems: A Comprehensive Survey](https://mlsanity.com/paper/2508.20315/) (2025)
- [Action-Graph Policies: Learning Action Co-dependencies in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2602.17009/) (2026)
- [Taming Multi-Agent Reinforcement Learning with Estimator Variance Reduction](https://mlsanity.com/paper/2209.01054/) (2022)
- [Scalable Task-Driven Robotic Swarm Control via Collision Avoidance and Learning Mean-Field Control](https://mlsanity.com/paper/2209.07420/) (2022)
- [FP3O: Enabling Proximal Policy Optimization in Multi-Agent Cooperation with Parameter-Sharing Versatility](https://mlsanity.com/paper/2310.05053/) (2023)
- [Prism: Spectral Parameter Sharing for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2602.06476/) (2026)
- [Randomness is sometimes necessary for coordination](https://mlsanity.com/paper/2605.06825/) (2026)
- [Oryx: a Scalable Sequence Model for Many-Agent Coordination in Offline MARL](https://mlsanity.com/paper/2505.22151/) (2025)
- [Action Dependency Graphs for Globally Optimal Coordinated Reinforcement Learning](https://mlsanity.com/paper/2506.00797/) (2025)
- [Novel Multi-Agent Action Masked Deep Reinforcement Learning for General Industrial Assembly Lines Balancing Problems](https://mlsanity.com/paper/2507.16635/) (2025)
- [Reinforcement Learning-Augmented LLM Agents for Collaborative Decision Making and Performance Optimization](https://mlsanity.com/paper/2512.24609/) (2025)

## Abstract (arXiv)

Many advances in cooperative multi-agent reinforcement learning (MARL) are based on two common design principles: value decomposition and parameter sharing. A typical MARL algorithm of this fashion decomposes a centralized Q-function into local Q-networks with parameters shared across agents. Such an algorithmic paradigm enables centralized training and decentralized execution (CTDE) and leads to efficient learning in practice. Despite all the advantages, we revisit these two principles and show that in certain scenarios, e.g., environments with a highly multi-modal reward landscape, value decomposition, and parameter sharing can be problematic and lead to undesired outcomes. In contrast, policy gradient (PG) methods with individual policies provably converge to an optimal solution in these cases, which partially supports some recent empirical observations that PG can be effective in many MARL testbeds. Inspired by our theoretical analysis, we present practical suggestions on implementing multi-agent PG algorithms for either high rewards or diverse emergent behaviors and empirically validate our findings on a variety of domains, ranging from the simplified matrix and grid-world games to complex benchmarks such as StarCraft Multi-Agent Challenge and Google Research Football. We hope our insights could benefit the community towards developing more general and more powerful MARL algorithms. Check our project website at https://sites.google.com/view/revisiting-marl.
