# TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimation

arXiv: https://arxiv.org/abs/2206.07117 · HTML: https://mlsanity.com/paper/2206.07117/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 108 references that are in the map.
- First posted on arXiv 14 Jun 2022.

## Builds on (most cited first, 30 of 54)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Identity Mappings in Deep Residual Networks](https://mlsanity.com/paper/1603.05027/) (2016)
- [Improved Regularization of Convolutional Neural Networks with Cutout](https://mlsanity.com/paper/1708.04552/) (2017)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition](https://mlsanity.com/paper/1904.08779/) (2019)
- [Random Erasing Data Augmentation](https://mlsanity.com/paper/1708.04896/) (2017)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [AutoAugment: Learning Augmentation Policies from Data](https://mlsanity.com/paper/1805.09501/) (2018)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [3D Hand Shape and Pose from Images in the Wild](https://mlsanity.com/paper/1902.03451/) (2019)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [QANet: Combining Local Convolution with Global Self-Attention for Reading Comprehension](https://mlsanity.com/paper/1804.09541/) (2018)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild](https://mlsanity.com/paper/2004.01946/) (2020)
- [Capturing Hands in Action using Discriminative Salient Points and Physics Simulation](https://mlsanity.com/paper/1506.02178/) (2015)
- [Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Rendering](https://mlsanity.com/paper/1904.04196/) (2019)
- [Hand Pose Estimation via Latent 2.5D Heatmap Regression](https://mlsanity.com/paper/1804.09534/) (2018)
- [Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data](https://mlsanity.com/paper/2003.09572/) (2020)
- [V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map](https://mlsanity.com/paper/1711.07399/) (2017)
- [Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints](https://mlsanity.com/paper/2003.09282/) (2020)
- [Cross-modal Deep Variational Hand Pose Estimation](https://mlsanity.com/paper/1803.11404/) (2018)
- [A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation from a Single Depth Image](https://mlsanity.com/paper/1908.09999/) (2019)
- [DeepHandMesh: A Weakly-supervised Deep Encoder-Decoder Framework for High-fidelity Hand Mesh Modeling](https://mlsanity.com/paper/2008.08213/) (2020)

## Built on by (most cited first, 7 of 7)

- [Leveraging Pretrained Latent Representations for Few-Shot Imitation Learning on a Dexterous Robotic Hand](https://mlsanity.com/paper/2404.16483/) (2024)
- [Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domain](https://mlsanity.com/paper/2302.14430/) (2023)
- [mmEgoHand: Egocentric Hand Pose Estimation and Gesture Recognition with Head-mounted Millimeter-wave Radar and IMU](https://mlsanity.com/paper/2501.13805/) (2025)
- [A Transformer Model for Boundary Detection in Continuous Sign Language](https://mlsanity.com/paper/2402.14720/) (2024)
- [DOR3D-Net: Dense Ordinal Regression Network for 3D Hand Pose Estimation](https://mlsanity.com/paper/2403.13405/) (2024)
- [HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB images](https://mlsanity.com/paper/2405.01066/) (2024)
- [KAD-Net: Kinematics-Aware Decoupled Learning for Robust 3D Hand Pose Estimation from a Single Depth Image](https://mlsanity.com/paper/2609.12559/) (2026)

## Abstract (arXiv)

3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper proposes TriHorn-Net, a novel model that uses specific innovations to improve hand pose estimation accuracy on depth images. The first innovation is the decomposition of the 3D hand pose estimation into the estimation of 2D joint locations in the depth image space (UV), and the estimation of their corresponding depths aided by two complementary attention maps. This decomposition prevents depth estimation, which is a more difficult task, from interfering with the UV estimations at both the prediction and feature levels. The second innovation is PixDropout, which is, to the best of our knowledge, the first appearance-based data augmentation method for hand depth images. Experimental results demonstrate that the proposed model outperforms the state-of-the-art methods on three public benchmark datasets. Our implementation is available at https://github.com/mrezaei92/TriHorn-Net.
