# AnimeSR: Learning Real-World Super-Resolution Models for Animation Videos

arXiv: https://arxiv.org/abs/2206.07038 · HTML: https://mlsanity.com/paper/2206.07038/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 57 references that are in the map.
- First posted on arXiv 14 Jun 2022.

## Builds on (most cited first, 30 of 42)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Enhanced Deep Residual Networks for Single Image Super-Resolution](https://mlsanity.com/paper/1707.02921/) (2017)
- [Image Super-Resolution Using Very Deep Residual Channel Attention Networks](https://mlsanity.com/paper/1807.02758/) (2018)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network](https://mlsanity.com/paper/1609.05158/) (2016)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Accurate Image Super-Resolution Using Very Deep Convolutional Networks](https://mlsanity.com/paper/1511.04587/) (2015)
- [Residual Dense Network for Image Super-Resolution](https://mlsanity.com/paper/1802.08797/) (2018)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [MANIQA: Multi-dimension Attention Network for No-Reference Image Quality Assessment](https://mlsanity.com/paper/2204.08958/) (2022)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [Deep Laplacian Pyramid Networks for Fast and Accurate Super-Resolution](https://mlsanity.com/paper/1704.03915/) (2017)
- [Optical Flow Estimation using a Spatial Pyramid Network](https://mlsanity.com/paper/1611.00850/) (2016)
- [BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment](https://mlsanity.com/paper/2104.13371/) (2021)
- [BasicVSR: The Search for Essential Components in Video Super-Resolution and Beyond](https://mlsanity.com/paper/2012.02181/) (2020)
- [TDAN: Temporally Deformable Alignment Network for Video Super-Resolution](https://mlsanity.com/paper/1812.02898/) (2018)
- [Deep Back-Projection Networks For Super-Resolution](https://mlsanity.com/paper/1803.02735/) (2018)
- [Blind Super-Resolution Kernel Estimation using an Internal-GAN](https://mlsanity.com/paper/1909.06581/) (2019)
- [Frame-Recurrent Video Super-Resolution](https://mlsanity.com/paper/1801.04590/) (2018)
- [Non-Local Recurrent Network for Image Restoration](https://mlsanity.com/paper/1806.02919/) (2018)
- [Real-Time Video Super-Resolution with Spatio-Temporal Networks and Motion Compensation](https://mlsanity.com/paper/1611.05250/) (2016)
- [The 2018 PIRM Challenge on Perceptual Image Super-resolution](https://mlsanity.com/paper/1809.07517/) (2018)
- [Investigating Tradeoffs in Real-World Video Super-Resolution](https://mlsanity.com/paper/2111.12704/) (2021)
- [Unsupervised Image Super-Resolution using Cycle-in-Cycle Generative Adversarial Networks](https://mlsanity.com/paper/1809.00437/) (2018)
- [Video Super-Resolution with Recurrent Structure-Detail Network](https://mlsanity.com/paper/2008.00455/) (2020)

## Built on by (most cited first, 23 of 23)

- [DreamClear: High-Capacity Real-World Image Restoration with Privacy-Safe Dataset Curation](https://mlsanity.com/paper/2410.18666/) (2024)
- [STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution](https://mlsanity.com/paper/2501.02976/) (2025)
- [Anim-Director: A Large Multimodal Model Powered Agent for Controllable Animation Video Generation](https://mlsanity.com/paper/2408.09787/) (2024)
- [VideoGigaGAN: Towards Detail-rich Video Super-Resolution](https://mlsanity.com/paper/2404.12388/) (2024)
- [EulerMormer: Robust Eulerian Motion Magnification via Dynamic Filtering within Transformer](https://mlsanity.com/paper/2312.04152/) (2023)
- [HST: Hierarchical Swin Transformer for Compressed Image Super-resolution](https://mlsanity.com/paper/2208.09885/) (2022)
- [APISR: Anime Production Inspired Real-World Anime Super-Resolution](https://mlsanity.com/paper/2403.01598/) (2024)
- [OPDN: Omnidirectional Position-aware Deformable Network for Omnidirectional Image Super-Resolution](https://mlsanity.com/paper/2304.13471/) (2023)
- [AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Era](https://mlsanity.com/paper/2412.10255/) (2024)
- [VCISR: Blind Single Image Super-Resolution with Video Compression Synthetic Data](https://mlsanity.com/paper/2311.00996/) (2023)
- [NegVSR: Augmenting Negatives for Generalized Noise Modeling in Real-World Video Super-Resolution](https://mlsanity.com/paper/2305.14669/) (2023)
- [LiftVSR: Lifting Image Diffusion to Video Super-Resolution via Hybrid Temporal Modeling with Only 4×RTX 4090s](https://mlsanity.com/paper/2506.08529/) (2025)
- [DUO-VSR: Dual-Stream Distillation for One-Step Video Super-Resolution](https://mlsanity.com/paper/2603.22271/) (2026)
- [Learning Data-Driven Vector-Quantized Degradation Model for Animation Video Super-Resolution](https://mlsanity.com/paper/2303.09826/) (2023)
- [Video Face Re-Aging: Toward Temporally Consistent Face Re-Aging](https://mlsanity.com/paper/2311.11642/) (2023)
- [A New Dataset and Framework for Real-World Blurred Images Super-Resolution](https://mlsanity.com/paper/2407.14880/) (2024)
- [SR+Codec: a Benchmark of Super-Resolution for Video Compression Bitrate Reduction](https://mlsanity.com/paper/2305.04844/) (2023)
- [RustNeRF: Robust Neural Radiance Field with Low-Quality Images](https://mlsanity.com/paper/2401.03257/) (2024)
- [Towards Redundancy Reduction in Diffusion Models for Efficient Video Super-Resolution](https://mlsanity.com/paper/2509.23980/) (2025)
- [Toward Accurate and Temporally Consistent Video Restoration from Raw Data](https://mlsanity.com/paper/2312.16247/) (2023)
- [MagicAnime: A Hierarchically Annotated, Multimodal and Multitasking Dataset with Benchmarks for Cartoon Animation Generation](https://mlsanity.com/paper/2507.20368/) (2025)
- [PTTA: A Pure Text-to-Animation Framework for High-Quality Creation](https://mlsanity.com/paper/2512.18614/) (2025)
- [TextOVSR: Text-Guided Real-World Opera Video Super-Resolution](https://mlsanity.com/paper/2603.15153/) (2026)

## Abstract (arXiv)

This paper studies the problem of real-world video super-resolution (VSR) for animation videos, and reveals three key improvements for practical animation VSR. First, recent real-world super-resolution approaches typically rely on degradation simulation using basic operators without any learning capability, such as blur, noise, and compression. In this work, we propose to learn such basic operators from real low-quality animation videos, and incorporate the learned ones into the degradation generation pipeline. Such neural-network-based basic operators could help to better capture the distribution of real degradations. Second, a large-scale high-quality animation video dataset, AVC, is built to facilitate comprehensive training and evaluations for animation VSR. Third, we further investigate an efficient multi-scale network structure. It takes advantage of the efficiency of unidirectional recurrent networks and the effectiveness of sliding-window-based methods. Thanks to the above delicate designs, our method, AnimeSR, is capable of restoring real-world low-quality animation videos effectively and efficiently, achieving superior performance to previous state-of-the-art methods. Codes and models are available at https://github.com/TencentARC/AnimeSR.
