# Object Scene Representation Transformer

arXiv: https://arxiv.org/abs/2206.06922 · HTML: https://mlsanity.com/paper/2206.06922/

## Key facts

- Cited by 90 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 47 references that are in the map.
- First posted on arXiv 14 Jun 2022.

## Builds on (most cited first, 30 of 31)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Deep Learning for Generic Object Detection: A Survey](https://mlsanity.com/paper/1809.02165/) (2018)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Advances in Neural Rendering](https://mlsanity.com/paper/2111.05849/) (2021)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [On the Binding Problem in Artificial Neural Networks](https://mlsanity.com/paper/2012.05208/) (2020)
- [Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representations](https://mlsanity.com/paper/2111.13152/) (2021)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [CodeNeRF: Disentangled Neural Radiance Fields for Object Categories](https://mlsanity.com/paper/2109.01750/) (2021)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [Spatial Broadcast Decoder: A Simple Architecture for Learning Disentangled Representations in VAEs](https://mlsanity.com/paper/1901.07017/) (2019)
- [NeRF-VAE: A Geometry Aware 3D Scene Generative Model](https://mlsanity.com/paper/2104.00587/) (2021)
- [Unsupervised Discovery of Object Radiance Fields](https://mlsanity.com/paper/2107.07905/) (2021)
- [Geometry-Free View Synthesis: Transformers and no 3D Priors](https://mlsanity.com/paper/2104.07652/) (2021)
- [ClevrTex: A Texture-Rich Benchmark for Unsupervised Multi-Object Segmentation](https://mlsanity.com/paper/2111.10265/) (2021)
- [Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentation](https://mlsanity.com/paper/2104.01148/) (2021)
- [SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decomposition](https://mlsanity.com/paper/2106.03849/) (2021)
- [ROOTS: Object-Centric Representation and Rendering of 3D Scenes](https://mlsanity.com/paper/2006.06130/) (2020)

## Built on by (most cited first, 30 of 90)

- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [Exploring the Reasoning Abilities of Multimodal Large Language Models (MLLMs): A Comprehensive Survey on Emerging Trends in Multimodal Reasoning](https://mlsanity.com/paper/2401.06805/) (2024)
- [Large Language Models for Robotics: A Survey](https://mlsanity.com/paper/2311.07226/) (2023)
- [Is Attention All That NeRF Needs?](https://mlsanity.com/paper/2207.13298/) (2022)
- [Consciousness in Artificial Intelligence: Insights from the Science of Consciousness](https://mlsanity.com/paper/2308.08708/) (2023)
- [Object-Centric Slot Diffusion](https://mlsanity.com/paper/2303.10834/) (2023)
- [SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models](https://mlsanity.com/paper/2305.11281/) (2023)
- [VPGTrans: Transfer Visual Prompt Generator across LLMs](https://mlsanity.com/paper/2305.01278/) (2023)
- [Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models](https://mlsanity.com/paper/2310.03020/) (2023)
- [GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers](https://mlsanity.com/paper/2310.10375/) (2023)
- [Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similarities](https://mlsanity.com/paper/2306.04829/) (2023)
- [Large Spatial Model: End-to-end Unposed Images to Semantic 3D](https://mlsanity.com/paper/2410.18956/) (2024)
- [Free3D: Consistent Novel View Synthesis without 3D Representation](https://mlsanity.com/paper/2312.04551/) (2023)
- [EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion](https://mlsanity.com/paper/2312.06725/) (2023)
- [Improving Object-centric Learning with Query Optimization](https://mlsanity.com/paper/2210.08990/) (2022)
- [Tokenize the World into Object-level Knowledge to Address Long-tail Events in Autonomous Driving](https://mlsanity.com/paper/2407.00959/) (2024)
- [Invariant Slot Attention: Object Discovery with Slot-Centric Reference Frames](https://mlsanity.com/paper/2302.04973/) (2023)
- [Provably Learning Object-Centric Representations](https://mlsanity.com/paper/2305.14229/) (2023)
- [RUST: Latent Neural Scene Representations from Unposed Imagery](https://mlsanity.com/paper/2211.14306/) (2022)
- [Neural Systematic Binder](https://mlsanity.com/paper/2211.01177/) (2022)
- [Disentangled 3D Scene Generation with Layout Learning](https://mlsanity.com/paper/2402.16936/) (2024)
- [Temporally Consistent Object-Centric Learning by Contrasting Slots](https://mlsanity.com/paper/2412.14295/) (2024)
- [Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Models](https://mlsanity.com/paper/2406.09292/) (2024)
- [Rotating Features for Object Discovery](https://mlsanity.com/paper/2306.00600/) (2023)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [Pseudo-Generalized Dynamic View Synthesis from a Video](https://mlsanity.com/paper/2310.08587/) (2023)
- [Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey](https://mlsanity.com/paper/2507.14501/) (2025)
- [Object Discovery from Motion-Guided Tokens](https://mlsanity.com/paper/2303.15555/) (2023)

## Abstract (arXiv)

A compositional understanding of the world in terms of objects and their geometry in 3D space is considered a cornerstone of human cognition. Facilitating the learning of such a representation in neural networks holds promise for substantially improving labeled data efficiency. As a key step in this direction, we make progress on the problem of learning 3D-consistent decompositions of complex scenes into individual objects in an unsupervised fashion. We introduce Object Scene Representation Transformer (OSRT), a 3D-centric model in which individual object representations naturally emerge through novel view synthesis. OSRT scales to significantly more complex scenes with larger diversity of objects and backgrounds than existing methods. At the same time, it is multiple orders of magnitude faster at compositional rendering thanks to its light field parametrization and the novel Slot Mixer decoder. We believe this work will not only accelerate future architecture exploration and scaling efforts, but it will also serve as a useful tool for both object-centric as well as neural scene representation learning communities.
