# MLP-3D: A MLP-like 3D Architecture with Grouped Time Mixing

arXiv: https://arxiv.org/abs/2206.06292 · HTML: https://mlsanity.com/paper/2206.06292/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 70 of its 74 references that are in the map.
- First posted on arXiv 13 Jun 2022.

## Builds on (most cited first, 30 of 70)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [RandAugment: Practical automated data augmentation with a reduced search space](https://mlsanity.com/paper/1909.13719/) (2019)
- [Pyramid Vision Transformer: A Versatile Backbone for Dense Prediction without Convolutions](https://mlsanity.com/paper/2102.12122/) (2021)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [DARTS: Differentiable Architecture Search](https://mlsanity.com/paper/1806.09055/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Neural Architecture Search with Reinforcement Learning](https://mlsanity.com/paper/1611.01578/) (2016)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [Random Erasing Data Augmentation](https://mlsanity.com/paper/1708.04896/) (2017)
- [ShuffleNet: An Extremely Efficient Convolutional Neural Network for Mobile Devices](https://mlsanity.com/paper/1707.01083/) (2017)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [Deep Networks with Stochastic Depth](https://mlsanity.com/paper/1603.09382/) (2016)

## Built on by (most cited first, 9 of 9)

- [Long-term Leap Attention, Short-term Periodic Shift for Video Classification](https://mlsanity.com/paper/2207.05526/) (2022)
- [PosMLP-Video: Spatial and Temporal Relative Position Encoding for Efficient Video Recognition](https://mlsanity.com/paper/2407.02934/) (2024)
- [CM-MLP: Cascade Multi-scale MLP with Axial Context Relation Encoder for Edge Segmentation of Medical Image](https://mlsanity.com/paper/2208.10701/) (2022)
- [Selective Volume Mixup for Video Action Recognition](https://mlsanity.com/paper/2309.09534/) (2023)
- [SPE-Net: Boosting Point Cloud Analysis via Rotation Robustness Enhancement](https://mlsanity.com/paper/2211.08250/) (2022)
- [ReBotNet: Fast Real-time Video Enhancement](https://mlsanity.com/paper/2303.13504/) (2023)
- [TabMixer: Noninvasive Estimation of the Mean Pulmonary Artery Pressure via Imaging and Tabular Data Mixing](https://mlsanity.com/paper/2409.07564/) (2024)
- [Fully-fused Multi-Layer Perceptrons on Intel Data Center GPUs](https://mlsanity.com/paper/2403.17607/) (2024)
- [A Renaissance of Explicit Motion Information Mining from Transformers for Action Recognition](https://mlsanity.com/paper/2510.18705/) (2025)

## Abstract (arXiv)

Convolutional Neural Networks (CNNs) have been regarded as the go-to models for visual recognition. More recently, convolution-free networks, based on multi-head self-attention (MSA) or multi-layer perceptrons (MLPs), become more and more popular. Nevertheless, it is not trivial when utilizing these newly-minted networks for video recognition due to the large variations and complexities in video data. In this paper, we present MLP-3D networks, a novel MLP-like 3D architecture for video recognition. Specifically, the architecture consists of MLP-3D blocks, where each block contains one MLP applied across tokens (i.e., token-mixing MLP) and one MLP applied independently to each token (i.e., channel MLP). By deriving the novel grouped time mixing (GTM) operations, we equip the basic token-mixing MLP with the ability of temporal modeling. GTM divides the input tokens into several temporal groups and linearly maps the tokens in each group with the shared projection matrix. Furthermore, we devise several variants of GTM with different grouping strategies, and compose each variant in different blocks of MLP-3D network by greedy architecture search. Without the dependence on convolutions or attention mechanisms, our MLP-3D networks achieves 68.5%/81.4% top-1 accuracy on Something-Something V2 and Kinetics-400 datasets, respectively. Despite with fewer computations, the results are comparable to state-of-the-art widely-used 3D CNNs and video transformers. Source code is available at https://github.com/ZhaofanQiu/MLP-3D.
