# No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separation

arXiv: https://arxiv.org/abs/2206.06015 · HTML: https://mlsanity.com/paper/2206.06015/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 72 references that are in the map.
- First posted on arXiv 13 Jun 2022.

## Builds on (most cited first, 29 of 29)

- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [Optimization, Learning, and Games with Predictable Sequences](https://mlsanity.com/paper/1311.1869/) (2013)
- [Optimistic mirror descent in saddle-point problems: Going the extra (gradient) mile](https://mlsanity.com/paper/1807.02629/) (2018)
- [Efficient Methods for Structured Nonconvex-Nonconcave Min-Max Optimization](https://mlsanity.com/paper/2011.00364/) (2020)
- [On the convergence of single-call stochastic extra-gradient methods](https://mlsanity.com/paper/1908.08465/) (2019)
- [Scale-Free Online Learning](https://mlsanity.com/paper/1601.01974/) (2016)
- [Near-Optimal No-Regret Learning in General Games](https://mlsanity.com/paper/2108.06924/) (2021)
- [Learning in games with continuous action sets and unknown payoff functions](https://mlsanity.com/paper/1608.07310/) (2016)
- [Reducing Noise in GAN Training with Variance Reduced Extragradient](https://mlsanity.com/paper/1904.08598/) (2019)
- [Fast Extra Gradient Methods for Smooth Structured Nonconvex-Nonconcave Minimax Problems](https://mlsanity.com/paper/2106.02326/) (2021)
- [UniXGrad: A Universal, Adaptive Algorithm with Optimal Guarantees for Constrained Optimization](https://mlsanity.com/paper/1910.13857/) (2019)
- [Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium](https://mlsanity.com/paper/2104.12761/) (2021)
- [Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scaling](https://mlsanity.com/paper/2003.10162/) (2020)
- [Robust Reinforcement Learning via Adversarial training with Langevin Dynamics](https://mlsanity.com/paper/2002.06063/) (2020)
- [Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Games](https://mlsanity.com/paper/2111.06008/) (2021)
- [Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Games](https://mlsanity.com/paper/2204.11417/) (2022)
- [Extragradient method with variance reduction for stochastic variational inequalities](https://mlsanity.com/paper/1703.00260/) (2017)
- [Online Learning with Optimism and Delay](https://mlsanity.com/paper/2106.06885/) (2021)
- [Adaptive extra-gradient methods for min-max optimization and games](https://mlsanity.com/paper/2010.12100/) (2020)
- [A Universal Algorithm for Variational Inequalities Adaptive to Smoothness and Noise](https://mlsanity.com/paper/1902.01637/) (2019)
- [Finite-Time Last-Iterate Convergence for Multi-Agent Learning in Games](https://mlsanity.com/paper/2002.09806/) (2020)
- [Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism](https://mlsanity.com/paper/2012.11579/) (2020)
- [Optimal stochastic extragradient schemes for pseudomonotone stochastic variational inequality problems and their variants](https://mlsanity.com/paper/1410.1628/) (2014)
- [Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Games](https://mlsanity.com/paper/2202.00237/) (2022)
- [Convergence of Gradient Methods on Bilinear Zero-Sum Games](https://mlsanity.com/paper/1908.05699/) (2019)
- [Adaptive and Universal Algorithms for Variational Inequalities with Optimal Convergence](https://mlsanity.com/paper/2010.07799/) (2020)
- [The Last-Iterate Convergence Rate of Optimistic Mirror Descent in Stochastic Variational Inequalities](https://mlsanity.com/paper/2107.01906/) (2021)
- [Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Games](https://mlsanity.com/paper/1802.04221/) (2018)

## Built on by (most cited first, 17 of 17)

- [Doubly Optimal No-Regret Learning in Monotone Games](https://mlsanity.com/paper/2301.13120/) (2023)
- [Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Games](https://mlsanity.com/paper/2208.09855/) (2022)
- [Adaptively Perturbed Mirror Descent for Learning in Games](https://mlsanity.com/paper/2305.16610/) (2023)
- [Extra-Newton: A First Approach to Noise-Adaptive Accelerated Second-Order Methods](https://mlsanity.com/paper/2211.01832/) (2022)
- [From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications](https://mlsanity.com/paper/2506.03464/) (2025)
- [A geometric decomposition of finite games: Convergence vs. recurrence under exponential weights](https://mlsanity.com/paper/2405.07224/) (2024)
- [Corrupted Learning Dynamics in Games](https://mlsanity.com/paper/2412.07120/) (2024)
- [No-regret learning in harmonic games: Extrapolation in the face of conflicting interests](https://mlsanity.com/paper/2412.20203/) (2024)
- [Near-Optimal Phi-Regret Learning in Extensive-Form Games](https://mlsanity.com/paper/2208.09747/) (2022)
- [RCBSF: A Multi-Agent Framework for Automated Contract Revision via Stackelberg Game](https://mlsanity.com/paper/2604.10740/) (2026)
- [Optimism Without Regularization: Constant Regret in Zero-Sum Games](https://mlsanity.com/paper/2506.16736/) (2025)
- [Layer-wise Quantization for Quantized Optimistic Dual Averaging](https://mlsanity.com/paper/2505.14371/) (2025)
- [Heavy-Tailed and Long-Range Dependent Noise in Stochastic Approximation: A Finite-Time Analysis](https://mlsanity.com/paper/2603.19648/) (2026)
- [Riemannian Manifold Learning for Stackelberg Games with Neural Flow Representations](https://mlsanity.com/paper/2502.05498/) (2025)
- [Robust equilibria in continuous games: From strategic to dynamic robustness](https://mlsanity.com/paper/2512.08138/) (2025)
- [Regret, equilibrium, and learning in games: A guided tour](https://mlsanity.com/paper/2608.09389/) (2026)
- [Improving the Last-Iterate Guarantees of Anytime Algorithms for Stochastic Monotone Variational Inequalities](https://mlsanity.com/paper/2609.15257/) (2026)

## Abstract (arXiv)

We examine the problem of regret minimization when the learner is involved in a continuous game with other optimizing agents: in this case, if all players follow a no-regret algorithm, it is possible to achieve significantly lower regret relative to fully adversarial environments. We study this problem in the context of variationally stable games (a class of continuous games which includes all convex-concave and monotone games), and when the players only have access to noisy estimates of their individual payoff gradients. If the noise is additive, the game-theoretic and purely adversarial settings enjoy similar regret guarantees; however, if the noise is multiplicative, we show that the learners can, in fact, achieve constant regret. We achieve this faster rate via an optimistic gradient scheme with learning rate separation -- that is, the method's extrapolation and update steps are tuned to different schedules, depending on the noise profile. Subsequently, to eliminate the need for delicate hyperparameter tuning, we propose a fully adaptive method that attains nearly the same guarantees as its non-adapted counterpart, while operating without knowledge of either the game or of the noise profile.
