# Decentralized Strategies for Finite Population Linear-Quadratic-Gaussian Games and Teams

arXiv: https://arxiv.org/abs/2206.05754 · HTML: https://mlsanity.com/paper/2206.05754/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Jun 2022.

## Built on by (most cited first, 1 of 1)

- [Decentralized Strategies for Finite Population LQG Social Control: A Reinforcement Learning Approach](https://mlsanity.com/paper/2608.30244/) (2026)

## Abstract (arXiv)

This paper is concerned with a new class of mean-field games which involve a finite number of agents. Necessary and sufficient conditions are obtained for the existence of the decentralized open-loop Nash equilibrium in terms of non-standard forward-backward stochastic differential equations (FBSDEs). By solving the FBSDEs, we design a set of decentralized strategies by virtue of two differential Riccati equations. Instead of the varepsilon-Nash equilibrium in classical mean-field games, the set of decentralized strategies is shown to be a Nash equilibrium. For the infinite-horizon problem, a simple condition is given for the solvability of the algebraic Riccati equation arising from consensus. Furthermore, the social optimal control problem is studied. Under a mild condition, the decentralized social optimal control and the corresponding social cost are given.
