# Introspective Experience Replay: Look Back When Surprised

arXiv: https://arxiv.org/abs/2206.03171 · HTML: https://mlsanity.com/paper/2206.03171/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 49 references that are in the map.
- First posted on arXiv 7 Jun 2022.

## Builds on (most cited first, 27 of 27)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Reverse Curriculum Generation for Reinforcement Learning](https://mlsanity.com/paper/1707.05300/) (2017)
- [Mean estimation and regression under heavy-tailed distributions--a survey](https://mlsanity.com/paper/1906.04280/) (2019)
- [Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation](https://mlsanity.com/paper/1708.05144/) (2017)
- [RL-GAN-Net: A Reinforcement Learning Agent Controlled GAN Network for Real-Time Point Cloud Shape Completion](https://mlsanity.com/paper/1904.12304/) (2019)
- [Least Squares Regression with Markovian Data: Fundamental Limits and Algorithms](https://mlsanity.com/paper/2006.08916/) (2020)
- [An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replay](https://mlsanity.com/paper/2007.06049/) (2020)
- [Sample-Efficient Deep Reinforcement Learning via Episodic Backward Update](https://mlsanity.com/paper/1805.12375/) (2018)
- [Recall Traces: Backtracking Models for Efficient Reinforcement Learning](https://mlsanity.com/paper/1804.00379/) (2018)
- [Competitive Experience Replay](https://mlsanity.com/paper/1902.00528/) (2019)
- [Online Target Q-learning with Reverse Experience Replay: Efficiently finding the Optimal Policy for Linear MDPs](https://mlsanity.com/paper/2110.08440/) (2021)
- [Streaming Linear System Identification with Reverse Experience Replay](https://mlsanity.com/paper/2103.05896/) (2021)
- [Topological Experience Replay](https://mlsanity.com/paper/2203.15845/) (2022)
- [Generative predecessor models for sample-efficient imitation learning](https://mlsanity.com/paper/1904.01139/) (2019)
- [Large Batch Experience Replay](https://mlsanity.com/paper/2110.01528/) (2021)
- [QUOTA: The Quantile Option Architecture for Reinforcement Learning](https://mlsanity.com/paper/1811.02073/) (2018)
- [Reverse Experience Replay](https://mlsanity.com/paper/1910.08780/) (2019)
- [Convergence Results For Q-Learning With Experience Replay](https://mlsanity.com/paper/2112.04213/) (2021)

## Built on by (most cited first, 3 of 3)

- [Stochastic Re-weighted Gradient Descent via Distributionally Robust Optimization](https://mlsanity.com/paper/2306.09222/) (2023)
- [Multiscale replay: A robust algorithm for stochastic variational inequalities with a Markovian buffer](https://mlsanity.com/paper/2601.01502/) (2026)
- [Endpoint Replay: Compressing the Recency Buffer in Deep Reinforcement Learning](https://mlsanity.com/paper/2607.25123/) (2026)

## Abstract (arXiv)

In reinforcement learning (RL), experience replay-based sampling techniques play a crucial role in promoting convergence by eliminating spurious correlations. However, widely used methods such as uniform experience replay (UER) and prioritized experience replay (PER) have been shown to have sub-optimal convergence and high seed sensitivity respectively. To address these issues, we propose a novel approach called IntrospectiveExperience Replay (IER) that selectively samples batches of data points prior to surprising events. Our method builds upon the theoretically sound reverse experience replay (RER) technique, which has been shown to reduce bias in the output of Q-learning-type algorithms with linear function approximation. However, this approach is not always practical or reliable when using neural function approximation. Through empirical evaluations, we demonstrate that IER with neural function approximation yields reliable and superior performance compared toUER, PER, and hindsight experience replay (HER) across most tasks.
