# Joint Geometric-Semantic Driven Character Line Drawing Generation

arXiv: https://arxiv.org/abs/2206.02998 · HTML: https://mlsanity.com/paper/2206.02998/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Jun 2022.

## Built on by (most cited first, 4 of 4)

- [Weakly-Supervised Concealed Object Segmentation with SAM-based Pseudo Labeling and Multi-scale Feature Grouping](https://mlsanity.com/paper/2305.11003/) (2023)
- [Reti-Diff: Illumination Degradation Image Restoration with Retinex-based Latent Diffusion Model](https://mlsanity.com/paper/2311.11638/) (2023)
- [Strategic Preys Make Acute Predators: Enhancing Camouflaged Object Detectors by Generating Camouflaged Objects](https://mlsanity.com/paper/2308.03166/) (2023)
- [Integrating Extra Modality Helps Segmentor Find Camouflaged Objects Well](https://mlsanity.com/paper/2502.14471/) (2025)

## Abstract (arXiv)

Character line drawing synthesis can be formulated as a special case of image-to-image translation problem that automatically manipulates the photo-to-line drawing style transformation. In this paper, we present the first generative adversarial network based end-to-end trainable translation architecture, dubbed P2LDGAN, for automatic generation of high-quality character drawings from input photos/images. The core component of our approach is the joint geometric-semantic driven generator, which uses our well-designed cross-scale dense skip connections framework to embed learned geometric and semantic information for generating delicate line drawings. In order to support the evaluation of our model, we release a new dataset including 1,532 well-matched pairs of freehand character line drawings as well as corresponding character images/photos, where these line drawings with diverse styles are manually drawn by skilled artists. Extensive experiments on our introduced dataset demonstrate the superior performance of our proposed models against the state-of-the-art approaches in terms of quantitative, qualitative and human evaluations. Our code, models and dataset will be available at Github.
