# Employing Socially Interactive Agents for Robotic Neurorehabilitation Training

arXiv: https://arxiv.org/abs/2206.01587 · HTML: https://mlsanity.com/paper/2206.01587/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 0 of its 32 references that are in the map.
- First posted on arXiv 3 Jun 2022.

## Built on by (most cited first, 1 of 1)

- [On the Generalizability of ECG-based Stress Detection Models](https://mlsanity.com/paper/2210.06225/) (2022)

## Abstract (arXiv)

In today's world, many patients with cognitive impairments and motor dysfunction seek the attention of experts to perform specific conventional therapies to improve their situation. However, due to a lack of neurorehabilitation professionals, patients suffer from severe effects that worsen their condition. In this paper, we present a technological approach for a novel robotic neurorehabilitation training system. It relies on a combination of a rehabilitation device, signal classification methods, supervised machine learning models for training adaptation, training exercises, and socially interactive agents as a user interface. Together with a professional, the system can be trained towards the patient's specific needs. Furthermore, after a training phase, patients are enabled to train independently at home without the assistance of a physical therapist with a socially interactive agent in the role of a coaching assistant.
