# Nearly Optimal Best-of-Both-Worlds Algorithms for Online Learning with Feedback Graphs

arXiv: https://arxiv.org/abs/2206.00873 · HTML: https://mlsanity.com/paper/2206.00873/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 51 references that are in the map.
- First posted on arXiv 2 Jun 2022.

## Builds on (most cited first, 17 of 17)

- [Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1807.07623/) (2018)
- [Stochastic bandits robust to adversarial corruptions](https://mlsanity.com/paper/1803.09353/) (2018)
- [More Adaptive Algorithms for Adversarial Bandits](https://mlsanity.com/paper/1801.03265/) (2018)
- [A Second-order Bound with Excess Losses](https://mlsanity.com/paper/1402.2044/) (2014)
- [Better Algorithms for Stochastic Bandits with Adversarial Corruptions](https://mlsanity.com/paper/1902.08647/) (2019)
- [Online Learning with Feedback Graphs: Beyond Bandits](https://mlsanity.com/paper/1502.07617/) (2015)
- [Nonstochastic Multi-Armed Bandits with Graph-Structured Feedback](https://mlsanity.com/paper/1409.8428/) (2014)
- [Beating Stochastic and Adversarial Semi-bandits Optimally and Simultaneously](https://mlsanity.com/paper/1901.08779/) (2019)
- [Simultaneously Learning Stochastic and Adversarial Episodic MDPs with Known Transition](https://mlsanity.com/paper/2006.05606/) (2020)
- [Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneously](https://mlsanity.com/paper/2102.05858/) (2021)
- [An Improved Parametrization and Analysis of the EXP3++ Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1702.06103/) (2017)
- [The best of both worlds: stochastic and adversarial episodic MDPs with unknown transition](https://mlsanity.com/paper/2106.04117/) (2021)
- [Online Learning with Feedback Graphs Without the Graphs](https://mlsanity.com/paper/1605.07018/) (2016)
- [Prediction with Corrupted Expert Advice](https://mlsanity.com/paper/2002.10286/) (2020)
- [On Optimal Robustness to Adversarial Corruption in Online Decision Problems](https://mlsanity.com/paper/2109.10963/) (2021)
- [An Algorithm for Stochastic and Adversarial Bandits with Switching Costs](https://mlsanity.com/paper/2102.09864/) (2021)
- [A Near-Optimal Best-of-Both-Worlds Algorithm for Online Learning with Feedback Graphs](https://mlsanity.com/paper/2206.00557/) (2022)

## Built on by (most cited first, 26 of 26)

- [A Blackbox Approach to Best of Both Worlds in Bandits and Beyond](https://mlsanity.com/paper/2302.09739/) (2023)
- [Best-of-Both-Worlds Algorithms for Partial Monitoring](https://mlsanity.com/paper/2207.14550/) (2022)
- [Improved Best-of-Both-Worlds Guarantees for Multi-Armed Bandits: FTRL with General Regularizers and Multiple Optimal Arms](https://mlsanity.com/paper/2302.13534/) (2023)
- [Best of Both Worlds Policy Optimization](https://mlsanity.com/paper/2302.09408/) (2023)
- [Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worlds](https://mlsanity.com/paper/2305.17301/) (2023)
- [Learning on the Edge: Online Learning with Stochastic Feedback Graphs](https://mlsanity.com/paper/2210.04229/) (2022)
- [Best-of-three-worlds Analysis for Linear Bandits with Follow-the-regularized-leader Algorithm](https://mlsanity.com/paper/2303.06825/) (2023)
- [Practical Contextual Bandits with Feedback Graphs](https://mlsanity.com/paper/2302.08631/) (2023)
- [Best-of-Both-Worlds Algorithms for Linear Contextual Bandits](https://mlsanity.com/paper/2312.15433/) (2023)
- [Adaptive Learning Rate for Follow-the-Regularized-Leader: Competitive Analysis and Best-of-Both-Worlds](https://mlsanity.com/paper/2403.00715/) (2024)
- [Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedback](https://mlsanity.com/paper/2502.17625/) (2025)
- [On the Minimax Regret for Online Learning with Feedback Graphs](https://mlsanity.com/paper/2305.15383/) (2023)
- [uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs](https://mlsanity.com/paper/2410.03284/) (2024)
- [Efficient Contextual Bandits with Uninformed Feedback Graphs](https://mlsanity.com/paper/2402.08127/) (2024)
- [Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphs](https://mlsanity.com/paper/2210.01376/) (2022)
- [Information Capacity Regret Bounds for Bandits with Mediator Feedback](https://mlsanity.com/paper/2402.10282/) (2024)
- [LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Bandits](https://mlsanity.com/paper/2403.03219/) (2024)
- [Exploration by Optimization with Hybrid Regularizers: Logarithmic Regret with Adversarial Robustness in Partial Monitoring](https://mlsanity.com/paper/2402.08321/) (2024)
- [A Simple and Adaptive Learning Rate for FTRL in Online Learning with Minimax Regret of Theta(T2/3) and its Application to Best-of-Both-Worlds](https://mlsanity.com/paper/2405.20028/) (2024)
- [Best-of-Both-Worlds Linear Contextual Bandits](https://mlsanity.com/paper/2312.16489/) (2023)
- [Efficient Best-of-Both-Worlds Algorithms for Contextual Combinatorial Semi-Bandits](https://mlsanity.com/paper/2508.18768/) (2025)
- [Adapting to Stochastic and Adversarial Losses in Episodic MDPs with Aggregate Bandit Feedback](https://mlsanity.com/paper/2510.17103/) (2025)
- [Best-of-Both-Worlds for Heavy-Tailed Markov Decision Processes](https://mlsanity.com/paper/2602.01295/) (2026)
- [A Near-optimal, Scalable and Parallelizable Framework for Stochastic Bandits Robust to Adversarial Corruptions and Beyond](https://mlsanity.com/paper/2502.07514/) (2025)
- [Multi-Play Combinatorial Semi-Bandit Problem](https://mlsanity.com/paper/2509.09933/) (2025)
- [Leveraging Similarities in Multi-Armed Bandits](https://mlsanity.com/paper/2606.23414/) (2026)

## Abstract (arXiv)

This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret bounds for stochastic environments. As Alon et al. [2015] have shown, tight regret bounds depend on the structure of the feedback graph: strongly observable graphs yield minimax regret of tildeTheta( α1/2 T1/2 ), while weakly observable graphs induce minimax regret of tildeTheta( δ1/3 T2/3 ), where α and δ, respectively, represent the independence number of the graph and the domination number of a certain portion of the graph. Our proposed algorithm for strongly observable graphs has a regret bound of tildeO( α1/2 T1/2 )  for adversarial environments, as well as of  O ( fracα (ln T)3 Deltamin )  for stochastic environments, where Deltamin expresses the minimum suboptimality gap. This result resolves an open question raised by Erez and Koren [2021]. We also provide an algorithm for weakly observable graphs that achieves a regret bound of tildeO( δ1/3T2/3 ) for adversarial environments and poly-logarithmic regret for stochastic environments. The proposed algorithms are based on the follow-the-regularized-leader approach combined with newly designed update rules for learning rates.
