# Byzantine-Robust Online and Offline Distributed Reinforcement Learning

arXiv: https://arxiv.org/abs/2206.00165 · HTML: https://mlsanity.com/paper/2206.00165/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 58 references that are in the map.
- First posted on arXiv 1 Jun 2022.

## Builds on (most cited first, 30 of 39)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Accurate, Large Minibatch SGD: Training ImageNet in 1 Hour](https://mlsanity.com/paper/1706.02677/) (2017)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Byzantine-Robust Distributed Learning: Towards Optimal Statistical Rates](https://mlsanity.com/paper/1803.01498/) (2018)
- [TensorFlow: Large-Scale Machine Learning on Heterogeneous Distributed Systems](https://mlsanity.com/paper/1603.04467/) (2016)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Robust Estimators in High Dimensions without the Computational Intractability](https://mlsanity.com/paper/1604.06443/) (2016)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [A Survey on Distributed Machine Learning](https://mlsanity.com/paper/1912.09789/) (2019)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Agnostic Estimation of Mean and Covariance](https://mlsanity.com/paper/1604.06968/) (2016)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)
- [Sever: A Robust Meta-Algorithm for Stochastic Optimization](https://mlsanity.com/paper/1803.02815/) (2018)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Recent Advances in Algorithmic High-Dimensional Robust Statistics](https://mlsanity.com/paper/1911.05911/) (2019)
- [Adaptive Reward-Poisoning Attacks against Reinforcement Learning](https://mlsanity.com/paper/2003.12613/) (2020)
- [Being Robust (in High Dimensions) Can Be Practical](https://mlsanity.com/paper/1703.00893/) (2017)
- [Provably Efficient Q-Learning with Low Switching Cost](https://mlsanity.com/paper/1905.12849/) (2019)
- [Robust Estimation via Robust Gradient Estimation](https://mlsanity.com/paper/1802.06485/) (2018)
- [Corruption-robust exploration in episodic reinforcement learning](https://mlsanity.com/paper/1911.08689/) (2019)
- [Policy Poisoning in Batch Reinforcement Learning and Control](https://mlsanity.com/paper/1910.05821/) (2019)
- [Fault-Tolerant Federated Reinforcement Learning with Theoretical Guarantee](https://mlsanity.com/paper/2110.14074/) (2021)
- [Corruption-Robust Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06630/) (2021)
- [A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Cost](https://mlsanity.com/paper/2101.00494/) (2021)

## Built on by (most cited first, 13 of 13)

- [Survival Instinct in Offline Reinforcement Learning](https://mlsanity.com/paper/2306.03286/) (2023)
- [Federated Offline Reinforcement Learning](https://mlsanity.com/paper/2206.05581/) (2022)
- [Efficient Adversarial Attacks on Online Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2307.07670/) (2023)
- [FedHQL: Federated Heterogeneous Q-Learning](https://mlsanity.com/paper/2301.11135/) (2023)
- [Global Convergence Guarantees for Federated Policy Gradient Methods with Adversaries](https://mlsanity.com/paper/2403.09940/) (2024)
- [Federated UCBVI: Communication-Efficient Federated Regret Minimization with Heterogeneous Agents](https://mlsanity.com/paper/2410.22908/) (2024)
- [Corruption-Robust Offline Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2403.07933/) (2024)
- [Gap-Dependent Bounds for Federated Q-learning](https://mlsanity.com/paper/2502.02859/) (2025)
- [Byzantine-Resilient Decentralized Multi-Armed Bandits](https://mlsanity.com/paper/2310.07320/) (2023)
- [On the Hardness of Decentralized Multi-Agent Policy Evaluation under Byzantine Attacks](https://mlsanity.com/paper/2409.12882/) (2024)
- [Regret-Optimal Q-Learning with Low Cost for Single-Agent and Federated Reinforcement Learning](https://mlsanity.com/paper/2506.04626/) (2025)
- [A Robust Classification Framework for Byzantine-Resilient Stochastic Gradient Descent](https://mlsanity.com/paper/2301.07498/) (2023)
- [Online Security Learning in Cooperative Multi-Agent Systems under Hidden Byzantine Attacks](https://mlsanity.com/paper/2608.06520/) (2026)

## Abstract (arXiv)

We consider a distributed reinforcement learning setting where multiple agents separately explore the environment and communicate their experiences through a central server. However, α-fraction of agents are adversarial and can report arbitrary fake information. Critically, these adversarial agents can collude and their fake data can be of any sizes. We desire to robustly identify a near-optimal policy for the underlying Markov decision process in the presence of these adversarial agents. Our main technical contribution is Weighted-Clique, a novel algorithm for the robust mean estimation from batches problem, that can handle arbitrary batch sizes. Building upon this new estimator, in the offline setting, we design a Byzantine-robust distributed pessimistic value iteration algorithm; in the online setting, we design a Byzantine-robust distributed optimistic value iteration algorithm. Both algorithms obtain near-optimal sample complexities and achieve superior robustness guarantee than prior works.
