# Online Meta-Learning in Adversarial Multi-Armed Bandits

arXiv: https://arxiv.org/abs/2205.15921 · HTML: https://mlsanity.com/paper/2205.15921/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 28 references that are in the map.
- First posted on arXiv 31 May 2022.

## Builds on (most cited first, 14 of 14)

- [Meta-Learning in Neural Networks: A Survey](https://mlsanity.com/paper/2004.05439/) (2020)
- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Online Learning: A Modern Introduction Using Convex Optimization](https://mlsanity.com/paper/1912.13213/) (2019)
- [Meta-Learning: A Survey](https://mlsanity.com/paper/1810.03548/) (2018)
- [Adaptive Gradient-Based Meta-Learning Methods](https://mlsanity.com/paper/1906.02717/) (2019)
- [Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1807.07623/) (2018)
- [Meta-learning of Sequential Strategies](https://mlsanity.com/paper/1905.03030/) (2019)
- [Meta-Thompson Sampling](https://mlsanity.com/paper/2102.06129/) (2021)
- [Fighting Bandits with a New Kind of Smoothness](https://mlsanity.com/paper/1512.04152/) (2015)
- [Meta-learning with Stochastic Linear Bandits](https://mlsanity.com/paper/2005.08531/) (2020)
- [Metalearning Linear Bandits by Prior Update](https://mlsanity.com/paper/2107.05320/) (2021)
- [Non-stationary Bandits and Meta-Learning with a Small Set of Optimal Arms](https://mlsanity.com/paper/2202.13001/) (2022)
- [Meta-strategy for Learning Tuning Parameters with Guarantees](https://mlsanity.com/paper/2102.02504/) (2021)
- [Meta-Learning Adversarial Bandits](https://mlsanity.com/paper/2205.14128/) (2022)

## Built on by (most cited first, 2 of 2)

- [Lifelong Bandit Optimization: No Prior and No Regret](https://mlsanity.com/paper/2210.15513/) (2022)
- [Meta-LinEXP3: Online-within-Online Learning for Adversarial Linear Contextual Bandits](https://mlsanity.com/paper/2609.09907/) (2026)

## Abstract (arXiv)

We study meta-learning for adversarial multi-armed bandits. We consider the online-within-online setup, in which a player (learner) encounters a sequence of multi-armed bandit episodes. The player's performance is measured as regret against the best arm in each episode, according to the losses generated by an adversary. The difficulty of the problem depends on the empirical distribution of the per-episode best arm chosen by the adversary. We present an algorithm that can leverage the non-uniformity in this empirical distribution, and derive problem-dependent regret bounds. This solution comprises an inner learner that plays each episode separately, and an outer learner that updates the hyper-parameters of the inner algorithm between the episodes. In the case where the best arm distribution is far from uniform, it improves upon the best bound that can be achieved by any online algorithm executed on each episode individually without meta-learning.
