# Multi-Object Grasping -- Types and Taxonomy

arXiv: https://arxiv.org/abs/2205.15276 · HTML: https://mlsanity.com/paper/2205.15276/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 May 2022.

## Built on by (most cited first, 5 of 5)

- [A Survey of Embodied Learning for Object-Centric Robotic Manipulation](https://mlsanity.com/paper/2408.11537/) (2024)
- [Grasp Multiple Objects with One Hand](https://mlsanity.com/paper/2310.15599/) (2023)
- [Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learning](https://mlsanity.com/paper/2512.13380/) (2025)
- [Grasping a Handful: Sequential Multi-Object Dexterous Grasp Generation](https://mlsanity.com/paper/2503.22370/) (2025)
- [Counting Objects in a Robotic Hand](https://mlsanity.com/paper/2404.06631/) (2024)

## Abstract (arXiv)

This paper proposes 12 multi-object grasps (MOGs) types from a human and robot grasping data set. The grasp types are then analyzed and organized into a MOG taxonomy. This paper first presents three MOG data collection setups: a human finger tracking setup for multi-object grasping demonstrations, a real system with Barretthand, UR5e arm, and a MOG algorithm, a simulation system with the same settings as the real system. Then the paper describes a novel stochastic grasping routine designed based on a biased random walk to explore the robotic hand's configuration space for feasible MOGs. Based on observations in both the human demonstrations and robotic MOG solutions, this paper proposes 12 MOG types in two groups: shape-based types and function-based types. The new MOG types are compared using six characteristics and then compiled into a taxonomy. This paper then introduces the observed MOG type combinations and shows examples of 16 different combinations.
