# Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games

arXiv: https://arxiv.org/abs/2205.13746 · HTML: https://mlsanity.com/paper/2205.13746/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 52 references that are in the map.
- First posted on arXiv 27 May 2022.

## Builds on (most cited first, 30 of 31)

- [Linear Convergence of Gradient and Proximal-Gradient Methods Under the Polyak-Lojasiewicz Condition](https://mlsanity.com/paper/1608.04636/) (2016)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [On Gradient Descent Ascent for Nonconvex-Concave Minimax Problems](https://mlsanity.com/paper/1906.00331/) (2019)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [OpenSpiel: A Framework for Reinforcement Learning in Games](https://mlsanity.com/paper/1908.09453/) (2019)
- [Bridging the Gap Between Value and Policy Based Reinforcement Learning](https://mlsanity.com/paper/1702.08892/) (2017)
- [A unified view of entropy-regularized Markov decision processes](https://mlsanity.com/paper/1705.07798/) (2017)
- [On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shift](https://mlsanity.com/paper/1908.00261/) (2019)
- [Better Theory for SGD in the Nonconvex World](https://mlsanity.com/paper/2002.03329/) (2020)
- [Policy Mirror Descent for Reinforcement Learning: Linear Convergence, New Sampling Complexity, and Generalized Problem Classes](https://mlsanity.com/paper/2102.00135/) (2021)
- [Solving a Class of Non-Convex Min-Max Games Using Iterative First Order Methods](https://mlsanity.com/paper/1902.08297/) (2019)
- [A Unified Analysis of Extra-gradient and Optimistic Gradient Methods for Saddle Point Problems: Proximal Point Approach](https://mlsanity.com/paper/1901.08511/) (2019)
- [Near-Optimal Algorithms for Minimax Optimization](https://mlsanity.com/paper/2002.02417/) (2020)
- [Provable Self-Play Algorithms for Competitive Reinforcement Learning](https://mlsanity.com/paper/2002.04017/) (2020)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibrium](https://mlsanity.com/paper/2002.07066/) (2020)
- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [Fast Policy Extragradient Methods for Competitive Games with Entropy Regularization](https://mlsanity.com/paper/2105.15186/) (2021)
- [Reducing Noise in GAN Training with Variance Reduced Extragradient](https://mlsanity.com/paper/1904.08598/) (2019)
- [Efficient Search of First-Order Nash Equilibria in Nonconvex-Concave Smooth Min-Max Problems](https://mlsanity.com/paper/2002.07919/) (2020)
- [Global Convergence and Variance-Reduced Optimization for a Class of Nonconvex-Nonconcave Minimax Problems](https://mlsanity.com/paper/2002.09621/) (2020)
- [Improved Algorithms for Convex-Concave Minimax Optimization](https://mlsanity.com/paper/2006.06359/) (2020)
- [A Dual Approach to Constrained Markov Decision Processes with Entropy Regularization](https://mlsanity.com/paper/2110.08923/) (2021)
- [Fictitious play in zero-sum stochastic games](https://mlsanity.com/paper/2010.04223/) (2020)
- [A Decentralized Policy Gradient Approach to Multi-task Reinforcement Learning](https://mlsanity.com/paper/2006.04338/) (2020)
- [A Two-Time-Scale Stochastic Optimization Framework with Applications in Control and Reinforcement Learning](https://mlsanity.com/paper/2109.14756/) (2021)
- [On the Convergence of Stochastic Extragradient for Bilinear Games using Restarted Iteration Averaging](https://mlsanity.com/paper/2107.00464/) (2021)
- [On the Computation and Communication Complexity of Parallel SGD with Dynamic Batch Sizes for Stochastic Non-Convex Optimization](https://mlsanity.com/paper/1905.04346/) (2019)

## Built on by (most cited first, 18 of 18)

- [Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov Games](https://mlsanity.com/paper/2210.01050/) (2022)
- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [The Power of Regularization in Solving Extensive-Form Games](https://mlsanity.com/paper/2206.09495/) (2022)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)
- [Symmetric Mean-field Langevin Dynamics for Distributional Minimax Problems](https://mlsanity.com/paper/2312.01127/) (2023)
- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Can We Find Nash Equilibria at a Linear Rate in Markov Games?](https://mlsanity.com/paper/2303.03095/) (2023)
- [From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications](https://mlsanity.com/paper/2506.03464/) (2025)
- [Rethinking Adversarial Policies: A Generalized Attack Formulation and Provable Defense in RL](https://mlsanity.com/paper/2305.17342/) (2023)
- [Fast Nonlinear Two-Time-Scale Stochastic Approximation: Achieving O(1/k) Finite-Sample Complexity](https://mlsanity.com/paper/2401.12764/) (2024)
- [Abstracting Imperfect Information Away from Two-Player Zero-Sum Games](https://mlsanity.com/paper/2301.09159/) (2023)
- [Nonasymptotic CLT and Error Bounds for Linear Two-Time-Scale Stochastic Approximation](https://mlsanity.com/paper/2502.09884/) (2025)
- [Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach](https://mlsanity.com/paper/2510.20235/) (2025)
- [Learning Zero-Sum Linear Quadratic Games with Improved Sample Complexity and Last-Iterate Convergence](https://mlsanity.com/paper/2309.04272/) (2023)
- [Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems](https://mlsanity.com/paper/2303.12981/) (2023)
- [Global Convergence of Policy Gradient Methods in Reinforcement Learning, Games and Control](https://mlsanity.com/paper/2310.05230/) (2023)
- [Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property](https://mlsanity.com/paper/2312.12067/) (2023)
- [Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis](https://mlsanity.com/paper/2509.15392/) (2025)

## Abstract (arXiv)

We study the problem of finding the Nash equilibrium in a two-player zero-sum Markov game. Due to its formulation as a minimax optimization program, a natural approach to solve the problem is to perform gradient descent/ascent with respect to each player in an alternating fashion. However, due to the non-convexity/non-concavity of the underlying objective function, theoretical understandings of this method are limited. In our paper, we consider solving an entropy-regularized variant of the Markov game. The regularization introduces structure into the optimization landscape that make the solutions more identifiable and allow the problem to be solved more efficiently. Our main contribution is to show that under proper choices of the regularization parameter, the gradient descent ascent algorithm converges to the Nash equilibrium of the original unregularized problem. We explicitly characterize the finite-time performance of the last iterate of our algorithm, which vastly improves over the existing convergence bound of the gradient descent ascent algorithm without regularization. Finally, we complement the analysis with numerical simulations that illustrate the accelerated convergence of the algorithm.
