# Physical-World Optical Adversarial Attacks on 3D Face Recognition

arXiv: https://arxiv.org/abs/2205.13412 · HTML: https://mlsanity.com/paper/2205.13412/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 48 references that are in the map.
- First posted on arXiv 26 May 2022.

## Builds on (most cited first, 28 of 28)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Improving Transferability of Adversarial Examples with Input Diversity](https://mlsanity.com/paper/1803.06978/) (2018)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Efficient Decision-based Black-box Adversarial Attacks on Face Recognition](https://mlsanity.com/paper/1904.04433/) (2019)
- [Walk in the Cloud: Learning Curves for Point Clouds Shape Analysis](https://mlsanity.com/paper/2105.01288/) (2021)
- [Adversarial Sensor Attack on LiDAR-based Perception in Autonomous Driving](https://mlsanity.com/paper/1907.06826/) (2019)
- [Generating 3D Adversarial Point Clouds](https://mlsanity.com/paper/1809.07016/) (2018)
- [Physically Realizable Adversarial Examples for LiDAR Object Detection](https://mlsanity.com/paper/2004.00543/) (2020)
- [PointCloud Saliency Maps](https://mlsanity.com/paper/1812.01687/) (2018)
- [SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild](https://mlsanity.com/paper/1712.01261/) (2017)
- [SparseFool: a few pixels make a big difference](https://mlsanity.com/paper/1811.02248/) (2018)
- [AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds](https://mlsanity.com/paper/1912.00461/) (2019)
- [Improving Transferability of Adversarial Patches on Face Recognition with Generative Models](https://mlsanity.com/paper/2106.15058/) (2021)
- [Adversarial Laser Beam: Effective Physical-World Attack to DNNs in a Blink](https://mlsanity.com/paper/2103.06504/) (2021)
- [Robustness of 3D Deep Learning in an Adversarial Setting](https://mlsanity.com/paper/1904.00923/) (2019)
- [Shape-invariant 3D Adversarial Point Clouds](https://mlsanity.com/paper/2203.04041/) (2022)
- [Optical Adversarial Attack](https://mlsanity.com/paper/2108.06247/) (2021)
- [Adversarial Light Projection Attacks on Face Recognition Systems: A Feasibility Study](https://mlsanity.com/paper/2003.11145/) (2020)
- [Invisible Mask: Practical Attacks on Face Recognition with Infrared](https://mlsanity.com/paper/1803.04683/) (2018)
- [Disentangling Features in 3D Face Shapes for Joint Face Reconstruction and Recognition](https://mlsanity.com/paper/1803.11366/) (2018)
- [Learning from Millions of 3D Scans for Large-scale 3D Face Recognition](https://mlsanity.com/paper/1711.05942/) (2017)
- [Fringe pattern analysis using deep learning](https://mlsanity.com/paper/1807.02757/) (2018)
- [Projecting Trouble: Light Based Adversarial Attacks on Deep Learning Classifiers](https://mlsanity.com/paper/1810.10337/) (2018)
- [Deep 3D Face Identification](https://mlsanity.com/paper/1703.10714/) (2017)
- [Face Recognition from Sequential Sparse 3D Data via Deep Registration](https://mlsanity.com/paper/1810.09658/) (2018)

## Built on by (most cited first, 23 of 23)

- [Physical Adversarial Attack meets Computer Vision: A Decade Survey](https://mlsanity.com/paper/2209.15179/) (2022)
- [AdvDiff: Generating Unrestricted Adversarial Examples using Diffusion Models](https://mlsanity.com/paper/2307.12499/) (2023)
- [A Survey of Robustness and Safety of 2D and 3D Deep Learning Models Against Adversarial Attacks](https://mlsanity.com/paper/2310.00633/) (2023)
- [Physical Adversarial Attacks for Surveillance: A Survey](https://mlsanity.com/paper/2305.01074/) (2023)
- [Adversarial Examples in the Physical World: A Survey](https://mlsanity.com/paper/2311.01473/) (2023)
- [UV-Attack: Physical-World Adversarial Attacks for Person Detection via Dynamic-NeRF-based UV Mapping](https://mlsanity.com/paper/2501.05783/) (2025)
- [Rethinking Impersonation and Dodging Attacks on Face Recognition Systems](https://mlsanity.com/paper/2401.08903/) (2024)
- [ADBA:Approximation Decision Boundary Approach for Black-Box Adversarial Attacks](https://mlsanity.com/paper/2406.04998/) (2024)
- [Improving Viewpoint Robustness for Visual Recognition via Adversarial Training](https://mlsanity.com/paper/2307.11528/) (2023)
- [Improving Transferable Targeted Attacks with Feature Tuning Mixup](https://mlsanity.com/paper/2411.15553/) (2024)
- [Adversarial Attacks on Both Face Recognition and Face Anti-spoofing Models](https://mlsanity.com/paper/2405.16940/) (2024)
- [A Survey on Physical Adversarial Attacks against Face Recognition Systems](https://mlsanity.com/paper/2410.16317/) (2024)
- [Improving the Transferability of Adversarial Attacks on Face Recognition with Diverse Parameters Augmentation](https://mlsanity.com/paper/2411.15555/) (2024)
- [Attack Anything: Blind DNNs via Universal Background Adversarial Attack](https://mlsanity.com/paper/2409.00029/) (2024)
- [Out-of-Bounding-Box Triggers: A Stealthy Approach to Cheat Object Detectors](https://mlsanity.com/paper/2410.10091/) (2024)
- [Adversarial Attacks on Hyperbolic Networks](https://mlsanity.com/paper/2412.01495/) (2024)
- [Rethinking the Threat and Accessibility of Adversarial Attacks against Face Recognition Systems](https://mlsanity.com/paper/2407.08514/) (2024)
- [Imperceptible Physical Attack against Face Recognition Systems via LED Illumination Modulation](https://mlsanity.com/paper/2307.13294/) (2023)
- [Trainwreck: A damaging adversarial attack on image classifiers](https://mlsanity.com/paper/2311.14772/) (2023)
- [Transferable 3D Adversarial Shape Completion using Diffusion Models](https://mlsanity.com/paper/2407.10077/) (2024)
- [Adversarial Attacks in Multimodal Systems: A Practitioner's Survey](https://mlsanity.com/paper/2505.03084/) (2025)
- [3D FaceShell: Attribute Transfer in 3D Face Avatars as a VLM Defense Mechanism](https://mlsanity.com/paper/2607.16280/) (2026)
- [Face De-Identification: A Domain-Centric Survey from Capture to Processing](https://mlsanity.com/paper/2607.25926/) (2026)

## Abstract (arXiv)

2D face recognition has been proven insecure for physical adversarial attacks. However, few studies have investigated the possibility of attacking real-world 3D face recognition systems. 3D-printed attacks recently proposed cannot generate adversarial points in the air. In this paper, we attack 3D face recognition systems through elaborate optical noises. We took structured light 3D scanners as our attack target. End-to-end attack algorithms are designed to generate adversarial illumination for 3D faces through the inherent or an additional projector to produce adversarial points at arbitrary positions. Nevertheless, face reflectance is a complex procedure because the skin is translucent. To involve this projection-and-capture procedure in optimization loops, we model it by Lambertian rendering model and use SfSNet to estimate the albedo. Moreover, to improve the resistance to distance and angle changes while maintaining the perturbation unnoticeable, a 3D transform invariant loss and two kinds of sensitivity maps are introduced. Experiments are conducted in both simulated and physical worlds. We successfully attacked point-cloud-based and depth-image-based 3D face recognition algorithms while needing fewer perturbations than previous state-of-the-art physical-world 3D adversarial attacks.
