# Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2205.11790 · HTML: https://mlsanity.com/paper/2205.11790/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 24 of its 33 references that are in the map.
- First posted on arXiv 24 May 2022.

## Placed in

- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 24 of 24)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Safe Model-based Reinforcement Learning with Stability Guarantees](https://mlsanity.com/paper/1705.08551/) (2017)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Search on the Replay Buffer: Bridging Planning and Reinforcement Learning](https://mlsanity.com/paper/1906.05253/) (2019)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [Goal-conditioned Imitation Learning](https://mlsanity.com/paper/1906.05838/) (2019)
- [Planning with Goal-Conditioned Policies](https://mlsanity.com/paper/1911.08453/) (2019)
- [Learning to Generalize Across Long-Horizon Tasks from Human Demonstrations](https://mlsanity.com/paper/2003.06085/) (2020)
- [Model-free Deep Reinforcement Learning for Urban Autonomous Driving](https://mlsanity.com/paper/1904.09503/) (2019)
- [IRIS: Implicit Reinforcement without Interaction at Scale for Learning Control from Offline Robot Manipulation Data](https://mlsanity.com/paper/1911.05321/) (2019)
- [S4RL: Surprisingly Simple Self-Supervision for Offline Reinforcement Learning](https://mlsanity.com/paper/2103.06326/) (2021)
- [COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning](https://mlsanity.com/paper/2010.14500/) (2020)
- [A Workflow for Offline Model-Free Robotic Reinforcement Learning](https://mlsanity.com/paper/2109.10813/) (2021)
- [Dealing with the Unknown: Pessimistic Offline Reinforcement Learning](https://mlsanity.com/paper/2111.05440/) (2021)
- [A Safe Hierarchical Planning Framework for Complex Driving Scenarios based on Reinforcement Learning](https://mlsanity.com/paper/2101.06778/) (2021)

## Built on by (most cited first, 30 of 50)

- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Simple Hierarchical Planning with Diffusion](https://mlsanity.com/paper/2401.02644/) (2024)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [What Drives Success in Physical Planning with Joint-Embedding Predictive World Models?](https://mlsanity.com/paper/2512.24497/) (2025)
- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [Unsupervised Zero-Shot Reinforcement Learning via Functional Reward Encodings](https://mlsanity.com/paper/2402.17135/) (2024)
- [Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping](https://mlsanity.com/paper/2301.02099/) (2023)
- [Hierarchical Imitation Learning with Vector Quantized Models](https://mlsanity.com/paper/2301.12962/) (2023)
- [GHIL-Glue: Hierarchical Control with Filtered Subgoal Images](https://mlsanity.com/paper/2410.20018/) (2024)
- [IQL-TD-MPC: Implicit Q-Learning for Hierarchical Model Predictive Control](https://mlsanity.com/paper/2306.00867/) (2023)
- [Guided Online Distillation: Promoting Safe Reinforcement Learning by Offline Demonstration](https://mlsanity.com/paper/2309.09408/) (2023)
- [Boosting Offline Reinforcement Learning for Autonomous Driving with Hierarchical Latent Skills](https://mlsanity.com/paper/2309.13614/) (2023)
- [Efficient Planning with Latent Diffusion](https://mlsanity.com/paper/2310.00311/) (2023)
- [From Screens to Scenes: A Survey of Embodied AI in Healthcare](https://mlsanity.com/paper/2501.07468/) (2025)
- [Uncertainty-Aware Decision Transformer for Stochastic Driving Environments](https://mlsanity.com/paper/2309.16397/) (2023)
- [Hieros: Hierarchical Imagination on Structured State Space Sequence World Models](https://mlsanity.com/paper/2310.05167/) (2023)
- [Diffusion-Reinforcement Learning Hierarchical Motion Planning in Multi-agent Adversarial Games](https://mlsanity.com/paper/2403.10794/) (2024)
- [Adaptive Prediction Ensemble: Improving Out-of-Distribution Generalization of Motion Forecasting](https://mlsanity.com/paper/2407.09475/) (2024)
- [Skill-Critic: Refining Learned Skills for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2306.08388/) (2023)
- [Hybrid Search for Efficient Planning with Completeness Guarantees](https://mlsanity.com/paper/2310.12819/) (2023)
- [PlanDQ: Hierarchical Plan Orchestration via D-Conductor and Q-Performer](https://mlsanity.com/paper/2406.06793/) (2024)
- [Safe Reinforcement Learning using Data-Driven Predictive Control](https://mlsanity.com/paper/2211.11027/) (2022)
- [Offline Goal-Conditioned Reinforcement Learning with Projective Quasimetric Planning](https://mlsanity.com/paper/2506.18847/) (2025)
- [Chain-of-Goals Hierarchical Policy for Long-Horizon Offline Goal-Conditioned RL](https://mlsanity.com/paper/2602.03389/) (2026)
- [Environment Transformer and Policy Optimization for Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2303.03811/) (2023)
- [BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment](https://mlsanity.com/paper/2207.08192/) (2022)
- [Goal-conditioned Offline Reinforcement Learning through State Space Partitioning](https://mlsanity.com/paper/2303.09367/) (2023)
- [Goal-conditioned Offline Planning from Curious Exploration](https://mlsanity.com/paper/2311.16996/) (2023)
- [Structural Information-based Hierarchical Diffusion for Offline Reinforcement Learning](https://mlsanity.com/paper/2509.21942/) (2025)

## Abstract (arXiv)

Offline Reinforcement learning (RL) has shown potent in many safe-critical tasks in robotics where exploration is risky and expensive. However, it still struggles to acquire skills in temporally extended tasks. In this paper, we study the problem of offline RL for temporally extended tasks. We propose a hierarchical planning framework, consisting of a low-level goal-conditioned RL policy and a high-level goal planner. The low-level policy is trained via offline RL. We improve the offline training to deal with out-of-distribution goals by a perturbed goal sampling process. The high-level planner selects intermediate sub-goals by taking advantages of model-based planning methods. It plans over future sub-goal sequences based on the learned value function of the low-level policy. We adopt a Conditional Variational Autoencoder to sample meaningful high-dimensional sub-goal candidates and to solve the high-level long-term strategy optimization problem. We evaluate our proposed method in long-horizon driving and robot navigation tasks. Experiments show that our method outperforms baselines with different hierarchical designs and other regular planners without hierarchy in these complex tasks.
