# Fictitious Play in Markov Games with Single Controller

arXiv: https://arxiv.org/abs/2205.11389 · HTML: https://mlsanity.com/paper/2205.11389/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 May 2022.

## Built on by (most cited first, 10 of 10)

- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)
- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property](https://mlsanity.com/paper/2312.12067/) (2023)
- [Logit-Q Dynamics for Efficient Learning in Stochastic Teams](https://mlsanity.com/paper/2302.09806/) (2023)
- [Paths to Equilibrium in Games](https://mlsanity.com/paper/2403.18079/) (2024)
- [A Scalable Game Theoretic Approach for Coordination of Multiple Dynamic Systems](https://mlsanity.com/paper/2409.11358/) (2024)
- [Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspective](https://mlsanity.com/paper/2509.23157/) (2025)
- [Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games](https://mlsanity.com/paper/2602.00606/) (2026)
- [Online Security Learning in Cooperative Multi-Agent Systems under Hidden Byzantine Attacks](https://mlsanity.com/paper/2608.06520/) (2026)

## Abstract (arXiv)

Certain but important classes of strategic-form games, including zero-sum and identical-interest games, have the fictitious-play-property (FPP), i.e., beliefs formed in fictitious play dynamics always converge to a Nash equilibrium (NE) in the repeated play of these games. Such convergence results are seen as a (behavioral) justification for the game-theoretical equilibrium analysis. Markov games (MGs), also known as stochastic games, generalize the repeated play of strategic-form games to dynamic multi-state settings with Markovian state transitions. In particular, MGs are standard models for multi-agent reinforcement learning -- a reviving research area in learning and games, and their game-theoretical equilibrium analyses have also been conducted extensively. However, whether certain classes of MGs have the FPP or not (i.e., whether there is a behavioral justification for equilibrium analysis or not) remains largely elusive. In this paper, we study a new variant of fictitious play dynamics for MGs and show its convergence to an NE in n-player identical-interest MGs in which a single player controls the state transitions. Such games are of interest in communications, control, and economics applications. Our result together with the recent results in [Sayin et al. 2020] establishes the FPP of two-player zero-sum MGs and n-player identical-interest MGs with a single controller (standing at two different ends of the MG spectrum from fully competitive to fully cooperative).
