# Deep Neural Network approaches for Analysing Videos of Music Performances

arXiv: https://arxiv.org/abs/2205.11232 · HTML: https://mlsanity.com/paper/2205.11232/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 42 references that are in the map.
- First posted on arXiv 5 May 2022.

## Builds on (most cited first, 14 of 14)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Multimodal Machine Learning: A Survey and Taxonomy](https://mlsanity.com/paper/1705.09406/) (2017)
- [When Does Label Smoothing Help?](https://mlsanity.com/paper/1906.02629/) (2019)
- [Deep Learning in Neural Networks: An Overview](https://mlsanity.com/paper/1404.7828/) (2014)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [Training Deep Neural Networks on Noisy Labels with Bootstrapping](https://mlsanity.com/paper/1412.6596/) (2014)
- [Long-term Temporal Convolutions for Action Recognition](https://mlsanity.com/paper/1604.04494/) (2016)
- [Imbalanced Deep Learning by Minority Class Incremental Rectification](https://mlsanity.com/paper/1804.10851/) (2018)
- [Would Mega-scale Datasets Further Enhance Spatiotemporal 3D CNNs?](https://mlsanity.com/paper/2004.04968/) (2020)
- [Interactive Machine Learning of Musical Gesture](https://mlsanity.com/paper/2011.13487/) (2020)

## Abstract (arXiv)

This paper presents a framework to automate the labelling process for gestures in musical performance videos with a 3D Convolutional Neural Network (CNN). While this idea was proposed in a previous study, this paper introduces several novelties: (i) Presents a novel method to overcome the class imbalance challenge and make learning possible for co-existent gestures by batch balancing approach and spatial-temporal representations of gestures. (ii) Performs a detailed study on 7 and 18 categories of gestures generated during the performance (guitar play) of musical pieces that have been video-recorded. (iii) Investigates the possibility to use audio features. (iv) Extends the analysis to multiple videos. The novel methods significantly improve the performance of gesture identification by 12 %, when compared to the previous work (51 % in this study over 39 % in previous work). We successfully validate the proposed methods on 7 super classes (72 %), an ensemble of the 18 gestures/classes, and additional videos (75 %).
