# Contextual Information-Directed Sampling

arXiv: https://arxiv.org/abs/2205.10895 · HTML: https://mlsanity.com/paper/2205.10895/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 37 references that are in the map.
- First posted on arXiv 22 May 2022.

## Builds on (most cited first, 25 of 25)

- [Learning to Optimize Via Posterior Sampling](https://mlsanity.com/paper/1301.2609/) (2013)
- [Taming the Monster: A Fast and Simple Algorithm for Contextual Bandits](https://mlsanity.com/paper/1402.0555/) (2014)
- [Beyond UCB: Optimal and Efficient Contextual Bandits with Regression Oracles](https://mlsanity.com/paper/2002.04926/) (2020)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Bypassing the Monster: A Faster and Simpler Optimal Algorithm for Contextual Bandits under Realizability](https://mlsanity.com/paper/2003.12699/) (2020)
- [Online Learning with Feedback Graphs: Beyond Bandits](https://mlsanity.com/paper/1502.07617/) (2015)
- [Information Directed Sampling and Bandits with Heteroscedastic Noise](https://mlsanity.com/paper/1801.09667/) (2018)
- [Nonstochastic Multi-Armed Bandits with Graph-Structured Feedback](https://mlsanity.com/paper/1409.8428/) (2014)
- [High-Dimensional Sparse Linear Bandits](https://mlsanity.com/paper/2011.04020/) (2020)
- [Reinforcement Learning, Bit by Bit](https://mlsanity.com/paper/2103.04047/) (2021)
- [Doubly-Robust Lasso Bandit](https://mlsanity.com/paper/1907.11362/) (2019)
- [Sparsity-Agnostic Lasso Bandit](https://mlsanity.com/paper/2007.08477/) (2020)
- [Information Directed Sampling for Linear Partial Monitoring](https://mlsanity.com/paper/2002.11182/) (2020)
- [Mirror Descent and the Information Ratio](https://mlsanity.com/paper/2009.12228/) (2020)
- [Asymptotically Optimal Information-Directed Sampling](https://mlsanity.com/paper/2011.05944/) (2020)
- [Dynamic Batch Learning in High-Dimensional Sparse Linear Contextual Bandits](https://mlsanity.com/paper/2008.11918/) (2020)
- [Online Sparse Reinforcement Learning](https://mlsanity.com/paper/2011.04018/) (2020)
- [Information Directed Sampling for Stochastic Bandits with Graph Feedback](https://mlsanity.com/paper/1711.03198/) (2017)
- [Information Directed Sampling for Sparse Linear Bandits](https://mlsanity.com/paper/2105.14267/) (2021)
- [Structured Linear Contextual Bandits: A Sharp and Geometric Smoothed Analysis](https://mlsanity.com/paper/2002.11332/) (2020)
- [The Value of Information When Deciding What to Learn](https://mlsanity.com/paper/2110.13973/) (2021)
- [Nearly Dimension-Independent Sparse Linear Bandit over Small Action Spaces via Best Subset Selection](https://mlsanity.com/paper/2009.02003/) (2020)
- [Thompson Sampling For Stochastic Bandits with Graph Feedback](https://mlsanity.com/paper/1701.04238/) (2017)
- [Analysis of Thompson Sampling for Graphical Bandits Without the Graphs](https://mlsanity.com/paper/1805.08930/) (2018)
- [Reinforcement Learning with Feedback Graphs](https://mlsanity.com/paper/2005.03789/) (2020)

## Built on by (most cited first, 16 of 16)

- [Regret Bounds for Information-Directed Reinforcement Learning](https://mlsanity.com/paper/2206.04640/) (2022)
- [Lifting the Information Ratio: An Information-Theoretic Analysis of Thompson Sampling for Contextual Bandits](https://mlsanity.com/paper/2205.13924/) (2022)
- [Thompson Sampling for High-Dimensional Sparse Linear Contextual Bandits](https://mlsanity.com/paper/2211.05964/) (2022)
- [Linear Partial Monitoring for Sequential Decision-Making: Algorithms, Regret Bounds and Applications](https://mlsanity.com/paper/2302.03683/) (2023)
- [An Information-Theoretic Analysis of Nonstationary Bandit Learning](https://mlsanity.com/paper/2302.04452/) (2023)
- [A Definition of Non-Stationary Bandits](https://mlsanity.com/paper/2302.12202/) (2023)
- [Improved Bayesian Regret Bounds for Thompson Sampling in Reinforcement Learning](https://mlsanity.com/paper/2310.20007/) (2023)
- [Optimistic Information Directed Sampling](https://mlsanity.com/paper/2402.15411/) (2024)
- [Adaptive Context Length Optimization with Low-Frequency Truncation for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2510.26389/) (2025)
- [CAReDiO: Cultural Alignment via Representativeness and Distinctiveness Guided Data Optimization](https://mlsanity.com/paper/2504.08820/) (2025)
- [Stochastic contextual bandits with graph feedback: from independence number to MAS number](https://mlsanity.com/paper/2402.18591/) (2024)
- [Bayesian Reinforcement Learning with Limited Cognitive Load](https://mlsanity.com/paper/2305.03263/) (2023)
- [Sample-Efficient Reinforcement Learning from Human Feedback via Information-Directed Sampling](https://mlsanity.com/paper/2502.05434/) (2025)
- [Thompson Sampling for Stochastic Bandits with Noisy Contexts: An Information-Theoretic Regret Analysis](https://mlsanity.com/paper/2401.11565/) (2024)
- [Reinforcement Learning with Intrinsically Motivated Feedback Graph for Lost-sales Inventory Control](https://mlsanity.com/paper/2406.18351/) (2024)
- [Future Information-Directed Sampling for Bayesian Nonstationary Bandits](https://mlsanity.com/paper/2609.33981/) (2026)

## Abstract (arXiv)

Information-directed sampling (IDS) has recently demonstrated its potential as a data-efficient reinforcement learning algorithm. However, it is still unclear what is the right form of information ratio to optimize when contextual information is available. We investigate the IDS design through two contextual bandit problems: contextual bandits with graph feedback and sparse linear contextual bandits. We provably demonstrate the advantage of contextual IDS over conditional IDS and emphasize the importance of considering the context distribution. The main message is that an intelligent agent should invest more on the actions that are beneficial for the future unseen contexts while the conditional IDS can be myopic. We further propose a computationally-efficient version of contextual IDS based on Actor-Critic and evaluate it empirically on a neural network contextual bandit.
