# Memory-efficient Reinforcement Learning with Value-based Knowledge Consolidation

arXiv: https://arxiv.org/abs/2205.10868 · HTML: https://mlsanity.com/paper/2205.10868/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 79 references that are in the map.
- First posted on arXiv 22 May 2022.

## Builds on (most cited first, 30 of 56)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [iCaRL: Incremental Classifier and Representation Learning](https://mlsanity.com/paper/1611.07725/) (2016)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruning](https://mlsanity.com/paper/1711.05769/) (2017)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Lifelong Learning with Dynamically Expandable Networks](https://mlsanity.com/paper/1708.01547/) (2017)
- [Overcoming catastrophic forgetting with hard attention to the task](https://mlsanity.com/paper/1801.01423/) (2018)
- [Three scenarios for continual learning](https://mlsanity.com/paper/1904.07734/) (2019)
- [Gradient based sample selection for online continual learning](https://mlsanity.com/paper/1903.08671/) (2019)
- [Learning to Learn without Forgetting by Maximizing Transfer and Minimizing Interference](https://mlsanity.com/paper/1810.11910/) (2018)
- [Progress & Compress: A scalable framework for continual learning](https://mlsanity.com/paper/1805.06370/) (2018)
- [Expert Gate: Lifelong Learning with a Network of Experts](https://mlsanity.com/paper/1611.06194/) (2016)
- [Orthogonal Gradient Descent for Continual Learning](https://mlsanity.com/paper/1910.07104/) (2019)
- [PathNet: Evolution Channels Gradient Descent in Super Neural Networks](https://mlsanity.com/paper/1701.08734/) (2017)
- [Measuring Catastrophic Forgetting in Neural Networks](https://mlsanity.com/paper/1708.02072/) (2017)
- [Learn to Grow: A Continual Structure Learning Framework for Overcoming Catastrophic Forgetting](https://mlsanity.com/paper/1904.00310/) (2019)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)

## Built on by (most cited first, 9 of 9)

- [Addressing Loss of Plasticity and Catastrophic Forgetting in Continual Learning](https://mlsanity.com/paper/2404.00781/) (2024)
- [Weight Clipping for Deep Continual and Reinforcement Learning](https://mlsanity.com/paper/2407.01704/) (2024)
- [Deep Policy Gradient Methods Without Batch Updates, Target Networks, or Replay Buffers](https://mlsanity.com/paper/2411.15370/) (2024)
- [Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churn](https://mlsanity.com/paper/2409.04792/) (2024)
- [Elephant Neural Networks: Born to Be a Continual Learner](https://mlsanity.com/paper/2310.01365/) (2023)
- [Online Reinforcement Learning in Non-Stationary Context-Driven Environments](https://mlsanity.com/paper/2302.02182/) (2023)
- [LiBOG: Lifelong Learning for Black-Box Optimizer Generation](https://mlsanity.com/paper/2505.13025/) (2025)
- [Efficient Reinforcement Learning by Reducing Forgetting with Elephant Activation Functions](https://mlsanity.com/paper/2509.19159/) (2025)
- [Endpoint Replay: Compressing the Recency Buffer in Deep Reinforcement Learning](https://mlsanity.com/paper/2607.25123/) (2026)

## Abstract (arXiv)

Artificial neural networks are promising for general function approximation but challenging to train on non-independent or non-identically distributed data due to catastrophic forgetting. The experience replay buffer, a standard component in deep reinforcement learning, is often used to reduce forgetting and improve sample efficiency by storing experiences in a large buffer and using them for training later. However, a large replay buffer results in a heavy memory burden, especially for onboard and edge devices with limited memory capacities. We propose memory-efficient reinforcement learning algorithms based on the deep Q-network algorithm to alleviate this problem. Our algorithms reduce forgetting and maintain high sample efficiency by consolidating knowledge from the target Q-network to the current Q-network. Compared to baseline methods, our algorithms achieve comparable or better performance in both feature-based and image-based tasks while easing the burden of large experience replay buffers.
