# ARLO: A Framework for Automated Reinforcement Learning

arXiv: https://arxiv.org/abs/2205.10416 · HTML: https://mlsanity.com/paper/2205.10416/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 62 references that are in the map.
- First posted on arXiv 20 May 2022.

## Builds on (most cited first, 30 of 37)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Optuna: A Next-generation Hyperparameter Optimization Framework](https://mlsanity.com/paper/1907.10902/) (2019)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [BOHB: Robust and Efficient Hyperparameter Optimization at Scale](https://mlsanity.com/paper/1807.01774/) (2018)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [AutoML: A Survey of the State-of-the-Art](https://mlsanity.com/paper/1908.00709/) (2019)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Population Based Training of Neural Networks](https://mlsanity.com/paper/1711.09846/) (2017)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Open-Ended Learning Leads to Generally Capable Agents](https://mlsanity.com/paper/2107.12808/) (2021)
- [Auto-Sklearn 2.0: Hands-free AutoML via Meta-Learning](https://mlsanity.com/paper/2007.04074/) (2020)
- [SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04938/) (2020)
- [Automatic Curriculum Learning For Deep RL: A Short Survey](https://mlsanity.com/paper/2003.04664/) (2020)
- [Hyperparameter Selection for Offline Reinforcement Learning](https://mlsanity.com/paper/2007.09055/) (2020)
- [Reproducibility of Benchmarked Deep Reinforcement Learning Tasks for Continuous Control](https://mlsanity.com/paper/1708.04133/) (2017)
- [Evaluation of a Tree-based Pipeline Optimization Tool for Automating Data Science](https://mlsanity.com/paper/1603.06212/) (2016)
- [Deep Reinforcement Learning for Trading](https://mlsanity.com/paper/1911.10107/) (2019)
- [Automated Reinforcement Learning (AutoRL): A Survey and Open Problems](https://mlsanity.com/paper/2201.03916/) (2022)
- [On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learning](https://mlsanity.com/paper/2102.13651/) (2021)
- [Risk-Averse Trust Region Optimization for Reward-Volatility Reduction](https://mlsanity.com/paper/1912.03193/) (2019)
- [MushroomRL: Simplifying Reinforcement Learning Research](https://mlsanity.com/paper/2001.01102/) (2020)
- [Deep Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1811.11329/) (2018)
- [Estimating Mutual Information for Discrete-Continuous Mixtures](https://mlsanity.com/paper/1709.06212/) (2017)
- [Sample-Efficient Automated Deep Reinforcement Learning](https://mlsanity.com/paper/2009.01555/) (2020)
- [Deep Reinforcement Learning using Genetic Algorithm for Parameter Optimization](https://mlsanity.com/paper/1905.04100/) (2019)

## Built on by (most cited first, 3 of 3)

- [Best Arm Identification for Stochastic Rising Bandits](https://mlsanity.com/paper/2302.07510/) (2023)
- [Agent2: An Agent-Generates-Agent Framework for Reinforcement Learning Automation](https://mlsanity.com/paper/2509.13368/) (2025)
- [FARL: A Fully Automated Pipeline of RL Interface and Solver Design](https://mlsanity.com/paper/2610.15691/) (2026)

## Abstract (arXiv)

Automated Reinforcement Learning (AutoRL) is a relatively new area of research that is gaining increasing attention. The objective of AutoRL consists in easing the employment of Reinforcement Learning (RL) techniques for the broader public by alleviating some of its main challenges, including data collection, algorithm selection, and hyper-parameter tuning. In this work, we propose a general and flexible framework, namely ARLO: Automated Reinforcement Learning Optimizer, to construct automated pipelines for AutoRL. Based on this, we propose a pipeline for offline and one for online RL, discussing the components, interaction, and highlighting the difference between the two settings. Furthermore, we provide a Python implementation of such pipelines, released as an open-source library. Our implementation has been tested on an illustrative LQG domain and on classic MuJoCo environments, showing the ability to reach competitive performances requiring limited human intervention. We also showcase the full pipeline on a realistic dam environment, automatically performing the feature selection and the model generation tasks.
