# Planning to Practice: Efficient Online Fine-Tuning by Composing Goals in Latent Space

arXiv: https://arxiv.org/abs/2205.08129 · HTML: https://mlsanity.com/paper/2205.08129/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 55 references that are in the map.
- First posted on arXiv 17 May 2022.

## Builds on (most cited first, 30 of 39)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Search on the Replay Buffer: Bridging Planning and Reinforcement Learning](https://mlsanity.com/paper/1906.05253/) (2019)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Goal-conditioned Imitation Learning](https://mlsanity.com/paper/1906.05838/) (2019)
- [Planning with Goal-Conditioned Policies](https://mlsanity.com/paper/1911.08453/) (2019)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [C-Learning: Learning to Achieve Goals via Recursive Classification](https://mlsanity.com/paper/2011.08909/) (2020)
- [Hierarchical Foresight: Self-Supervised Learning of Long-Horizon Tasks via Visual Subgoal Generation](https://mlsanity.com/paper/1909.05829/) (2019)
- [COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning](https://mlsanity.com/paper/2010.14500/) (2020)
- [Learning Sampling Distributions for Robot Motion Planning](https://mlsanity.com/paper/1709.05448/) (2017)
- [Conservative Data Sharing for Multi-Task Offline Reinforcement Learning](https://mlsanity.com/paper/2109.08128/) (2021)
- [Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictors](https://mlsanity.com/paper/2006.13205/) (2020)
- [Rewriting History with Inverse RL: Hindsight Inference for Policy Improvement](https://mlsanity.com/paper/2002.11089/) (2020)
- [AW-Opt: Learning Robotic Skills with Imitation and Reinforcement at Scale](https://mlsanity.com/paper/2111.05424/) (2021)

## Built on by (most cited first, 30 of 31)

- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [Latent Plans for Task-Agnostic Offline Reinforcement Learning](https://mlsanity.com/paper/2209.08959/) (2022)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [What Drives Success in Physical Planning with Joint-Embedding Predictive World Models?](https://mlsanity.com/paper/2512.24497/) (2025)
- [Contrastive Difference Predictive Coding](https://mlsanity.com/paper/2310.20141/) (2023)
- [VLMPC: Vision-Language Model Predictive Control for Robotic Manipulation](https://mlsanity.com/paper/2407.09829/) (2024)
- [Generalization with Lossy Affordances: Leveraging Broad Offline Data for Learning Visuomotor Tasks](https://mlsanity.com/paper/2210.06601/) (2022)
- [Universal Visual Decomposer: Long-Horizon Manipulation Made Easy](https://mlsanity.com/paper/2310.08581/) (2023)
- [Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Data](https://mlsanity.com/paper/2306.03346/) (2023)
- [Practice Makes Perfect: Planning to Learn Skill Parameter Policies](https://mlsanity.com/paper/2402.15025/) (2024)
- [Pre-Training and Fine-Tuning Generative Flow Networks](https://mlsanity.com/paper/2310.03419/) (2023)
- [GHIL-Glue: Hierarchical Control with Filtered Subgoal Images](https://mlsanity.com/paper/2410.20018/) (2024)
- [STEER: Flexible Robotic Manipulation via Dense Language Grounding](https://mlsanity.com/paper/2411.03409/) (2024)
- [Temporal Representation Alignment: Successor Features Enable Emergent Compositionality in Robot Instruction Following](https://mlsanity.com/paper/2502.05454/) (2025)
- [Efficient Robotic Policy Learning via Latent Space Backward Planning](https://mlsanity.com/paper/2505.06861/) (2025)
- [D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning](https://mlsanity.com/paper/2408.08441/) (2024)
- [Unsupervised-to-Online Reinforcement Learning](https://mlsanity.com/paper/2408.14785/) (2024)
- [Compositional Planning with Jumpy World Models](https://mlsanity.com/paper/2602.19634/) (2026)
- [Bridging Imitation and Online Reinforcement Learning: An Optimistic Tale](https://mlsanity.com/paper/2303.11369/) (2023)
- [Vision-Language Model Predictive Control for Manipulation Planning and Trajectory Generation](https://mlsanity.com/paper/2504.05225/) (2025)
- [Efficient Online Learning with Offline Datasets for Infinite Horizon MDPs: A Bayesian Approach](https://mlsanity.com/paper/2310.11531/) (2023)
- [Navigation with QPHIL: Quantizing Planner for Hierarchical Implicit Q-Learning](https://mlsanity.com/paper/2411.07760/) (2024)
- [LoKO: Low-Rank Kalman Optimizer for Online Fine-Tuning of Large Models](https://mlsanity.com/paper/2410.11551/) (2024)
- [Implicit Contact Diffuser: Sequential Contact Reasoning with Latent Point Cloud Diffusion](https://mlsanity.com/paper/2410.16571/) (2024)
- [Correspondence-Oriented Imitation Learning: Flexible Visuomotor Control with 3D Conditioning](https://mlsanity.com/paper/2512.05953/) (2025)
- [Offline Policy Learning via Skill-step Abstraction for Long-horizon Goal-Conditioned Tasks](https://mlsanity.com/paper/2408.11300/) (2024)
- [Proposing Hierarchical Goal-Conditioned Policy Planning in Multi-Goal Reinforcement Learning](https://mlsanity.com/paper/2501.01727/) (2025)
- [Trajectory First: A Curriculum for Discovering Diverse Policies](https://mlsanity.com/paper/2506.01568/) (2025)

## Abstract (arXiv)

General-purpose robots require diverse repertoires of behaviors to complete challenging tasks in real-world unstructured environments. To address this issue, goal-conditioned reinforcement learning aims to acquire policies that can reach configurable goals for a wide range of tasks on command. However, such goal-conditioned policies are notoriously difficult and time-consuming to train from scratch. In this paper, we propose Planning to Practice (PTP), a method that makes it practical to train goal-conditioned policies for long-horizon tasks that require multiple distinct types of interactions to solve. Our approach is based on two key ideas. First, we decompose the goal-reaching problem hierarchically, with a high-level planner that sets intermediate subgoals using conditional subgoal generators in the latent space for a low-level model-free policy. Second, we propose a hybrid approach which first pre-trains both the conditional subgoal generator and the policy on previously collected data through offline reinforcement learning, and then fine-tunes the policy via online exploration. This fine-tuning process is itself facilitated by the planned subgoals, which breaks down the original target task into short-horizon goal-reaching tasks that are significantly easier to learn. We conduct experiments in both the simulation and real world, in which the policy is pre-trained on demonstrations of short primitive behaviors and fine-tuned for temporally extended tasks that are unseen in the offline data. Our experimental results show that PTP can generate feasible sequences of subgoals that enable the policy to efficiently solve the target tasks.
