# Modeling Human Behavior Part I -- Learning and Belief Approaches

arXiv: https://arxiv.org/abs/2205.06485 · HTML: https://mlsanity.com/paper/2205.06485/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 140 references that are in the map.
- First posted on arXiv 13 May 2022.

## Builds on (most cited first, 30 of 64)

- [Meta-Learning in Neural Networks: A Survey](https://mlsanity.com/paper/2004.05439/) (2020)
- [A Survey of Deep Active Learning](https://mlsanity.com/paper/2009.00236/) (2020)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://mlsanity.com/paper/2010.09890/) (2020)
- [Core Challenges of Social Robot Navigation: A Survey](https://mlsanity.com/paper/2103.05668/) (2021)
- [The Algorithmic Automation Problem: Prediction, Triage, and Human Effort](https://mlsanity.com/paper/1903.12220/) (2019)
- [Learning Latent Representations to Influence Multi-Agent Interaction](https://mlsanity.com/paper/2011.06619/) (2020)
- [BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning](https://mlsanity.com/paper/1910.12179/) (2019)
- [Discovering Reinforcement Learning Algorithms](https://mlsanity.com/paper/2007.08794/) (2020)
- [Online Bayesian Goal Inference for Boundedly-Rational Planning Agents](https://mlsanity.com/paper/2006.07532/) (2020)
- [f-IRL: Inverse Reinforcement Learning via State Marginal Matching](https://mlsanity.com/paper/2011.04709/) (2020)
- [Shared Autonomy via Deep Reinforcement Learning](https://mlsanity.com/paper/1802.01744/) (2018)
- [AttendLight: Universal Attention-Based Reinforcement Learning Model for Traffic Signal Control](https://mlsanity.com/paper/2010.05772/) (2020)
- [Rapid trial-and-error learning with simulation supports flexible tool use and physical reasoning](https://mlsanity.com/paper/1907.09620/) (2019)
- [Rewriting History with Inverse RL: Hindsight Inference for Policy Improvement](https://mlsanity.com/paper/2002.11089/) (2020)
- [Optimizing Agent Behavior over Long Time Scales by Transporting Value](https://mlsanity.com/paper/1810.06721/) (2018)
- [Predicting Goal-directed Human Attention Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2005.14310/) (2020)
- [Model-Based Inverse Reinforcement Learning from Visual Demonstrations](https://mlsanity.com/paper/2010.09034/) (2020)
- [Task-Relevant Adversarial Imitation Learning](https://mlsanity.com/paper/1910.01077/) (2019)
- [Modeling Human Driving Behavior through Generative Adversarial Imitation Learning](https://mlsanity.com/paper/2006.06412/) (2020)
- [Meta-learning in natural and artificial intelligence](https://mlsanity.com/paper/2011.13464/) (2020)
- [The future of human-AI collaboration: a taxonomy of design knowledge for hybrid intelligence systems](https://mlsanity.com/paper/2105.03354/) (2021)
- [Meta-trained agents implement Bayes-optimal agents](https://mlsanity.com/paper/2010.11223/) (2020)
- [Generalization of Reinforcement Learners with Working and Episodic Memory](https://mlsanity.com/paper/1910.13406/) (2019)
- [Human-AI Collaboration with Bandit Feedback](https://mlsanity.com/paper/2105.10614/) (2021)
- [Theory of Minds: Understanding Behavior in Groups Through Inverse Planning](https://mlsanity.com/paper/1901.06085/) (2019)
- [Too many cooks: Bayesian inference for coordinating multi-agent collaboration](https://mlsanity.com/paper/2003.11778/) (2020)

## Built on by (most cited first, 1 of 1)

- [Discrete Contrastive Learning for Diffusion Policies in Autonomous Driving](https://mlsanity.com/paper/2503.05229/) (2025)

## Abstract (arXiv)

There is a clear desire to model and comprehend human behavior. Trends in research covering this topic show a clear assumption that many view human reasoning as the presupposed standard in artificial reasoning. As such, topics such as game theory, theory of mind, machine learning, etc. all integrate concepts which are assumed components of human reasoning. These serve as techniques to attempt to both replicate and understand the behaviors of humans. In addition, next generation autonomous and adaptive systems will largely include AI agents and humans working together as teams. To make this possible, autonomous agents will require the ability to embed practical models of human behavior, which allow them not only to replicate human models as a technique to "learn", but to to understand the actions of users and anticipate their behavior, so as to truly operate in symbiosis with them. The main objective of this paper it to provide a succinct yet systematic review of the most important approaches in two areas dealing with quantitative models of human behaviors. Specifically, we focus on (i) techniques which learn a model or policy of behavior through exploration and feedback, such as Reinforcement Learning, and (ii) directly model mechanisms of human reasoning, such as beliefs and bias, without going necessarily learning via trial-and-error.
